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Intro to Substance Painter - Creating Materials
Highest Rated
Rating: 4.5 out of 5(24 ratings)
150 students
Created byDavid Bittorf
Last updated 8/2020
English

What you'll learn

  • Baking Maps
  • Adding Materials to Color IDs
  • Using Generators
  • Create Glowing Effects
  • Editing Baked Maps
  • Adding Stickers
  • Using Smart Masks
  • Diliation Explained
  • Exporting Maps

Course content

1 section13 lectures1h 47m total length
  • Introduction0:54
  • 001 Launching Substance Painter2:23
  • 002 Baking Maps9:34
  • 003 Materials on Color IDs9:14

    Apply materials on color IDs to mask regions, switch between steel painted and leather textures, and create a mirrored finish by using masks and color selections in substance painter.

  • 004 Generators and Paint Masks12:39
  • 005 Tires and Basket Materials10:25
  • 006 Emissive Lights8:21
  • 007 Editing Baked Maps10:54
  • 008 Stickers11:51
  • 009 Smart Masks (Adding Dirt)12:35
  • 010 Manual Edits8:21
  • 011 Exporting Maps5:06
  • 012 Diliation vs No Padding4:48

Requirements

  • None

Description

Realistic Materials - Substance Painter Tutorial
[1hr 46min] Project Files Included

This a step-by-step tutorial showing how to use Substance Painter for all your texturing and material needs. You will learn everything you need to know from Importing models to Exporting final Texture Maps. By the end of the lesson you will know how to Bake Maps, Work with Multiple Texture Sets, Use Generators, Create Emissive Maps, Use Smart Masks, Add Materials to specific Color IDs and more.

Files:
All files need Substance Painter 2019.2.3 or newer to open

Who this course is for:

  • Beginner to Advanced Substance Painter Users