
Get an overview of the course by watching the promo.
Let's take a moment to talk about how to get started and how to be successful in this course.
In this lecture, we will discuss how to find your way around the Construct 3 interface.
Should you need to download them again, the project guide and assets that you will need for this course can be found here.
In this lecture, we will discuss how to create and work with projects in Construct 3.
In this video, we will begin building our Platformer by creating the project in Construct 3.
In this video, we will be configuring our project by setting a number of useful properties.
In this lecture, we will discuss how to work with layouts and layers in Construct 3.
In this lecture, we will discuss how to work with objects and families in Construct 3.
In this video, we will be creating the background and scenery for our game.
In this lecture, we will discuss how to add functionality to your games with behaviors in Construct 3.
In this lecture, we will discuss best practices for implementing a reliable, glitch-free Platformer using Construct 3's Platform behavior.
In this video, we will be creating the player sprite that those playing our game will control.
In this video, we will be creating the character as well as its animations.
In this lecture, we will discuss how to program a game using Construct 3's robust event system.
In this video, we will be creating events to control our alien's movements and appearance.
In this video, we will be adding platform objects to serve as obstacles for our alien.
In this lecture, we will discuss how to use variables within Construct 3's event system.
In this video, we will add challenge to the game in the form of a collectibles.
In this video, we will add challenge to the game in the form of enemies that can destroy the player.
In this video, we will add the focal point of our game level: a castle!
In this video, we will add a moat full of molten lava that our alien will have to avoid.
In this video, we will add the ability to enable and disable our player.
In this video, we will give the alien the ability to raise the gate and storm the castle.
In this video, we will give the alien the ability to safely make it across the moat.
In this video, we will add the ability to keep score and display it to the user.
In this video, we will add beginning and ending splash screens as well as lay the ground work for supporting multiple game levels.
In this video, we will be adding audio support, a looping game theme, and sound effects throughout the game.
In this video, we will be adding touch controls to the game, allowing mobile users to play too!
In this video, we will be exporting the game and publishing it to a popular, online marketplace: itch.io.
Get up and running fast with one of the most popular and user-friendly game engines of all time: Construct 3. This project-based course will teach you the essentials of Construct 3, building your confidence so that you feel empowered to create your own games.
In this course, you will build a classically-inspired Platform-style game using freely available digital assets. Instructional videos and a comprehensive, step-by-step project guide are included to support you, however you learn best.
More than mere monkey-see-monkey-do video lectures, this course includes a variety of activities aimed at personalizing your learning experience, e.g., hands-on Game Design challenges, WebQuests focused on exploring Construct 3's vast online resources, periodic checks for understanding in the form of quizzes, etc.
This course proudly features digital assets by Kenney!