3ds Max + V-Ray: 3ds Max PRO in 6 hrs
- 13 hours on-demand video
- 7 articles
- Full lifetime access
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- Certificate of Completion
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- Learn 3ds Max + V-Ray from scratch by creating your first arch viz project in the first 6 hrs of the course
- Take your rendering knowledge from basic to pro by following along with multiple projects using a pro workflow
- Become comfortable creating with the two industry standard software packages, 3ds Max and V-Ray
- Learn to use Photoshop for texture creation and post-processing your renderings
- Learn Vray materials, lighting and cameras.
- Provide the foundation for starting a career in 3d visualization.
- Complete your first photoreal, professional rendering using 3ds Max and Vray.
- Improve your lighting, composition, and post-processing skills
- Start creating professional looking 3d visualization by following along with the course projects.
- After learning the basics with the first projects, jump into more advanced projects with the latest versions of the software
- New content added regularly
- Adjust your knowledge for the most up to date versions of the software
- 64 bit Windows operating system
- Computer and Internet
- Ability to download / install trial software
- Basic computer knowledge
- Knowledge of CAD, 3d software, photo editing, art / illustration -- helpful but not necessary.
- Previous experience in a design field is helpful, but also not necessary.
*Course Updated 06/14/2019 - 2 new practice projects being added with more advanced techniques
*Much more content coming soon (advanced techniques for arch viz, interior renderings with V-Ray, animation, etc)
*I'll be your technical support - I answer questions every day in the discussion area, and I always respond to your private messages. In these advanced computer programs, you will inevitably run into technical problems. I am always here to answer all your questions and help you troubleshoot. You can't find another course anywhere that gives you this much training, from a practicing professional, who is also at your beckon call to help, for such a reasonable price.
*Recent Student Feedback
"The Missing Link
Having done numerous on-line 3D courses I am always looking for new ways of doing things to speed up production and modeling. The course although basic is very well structured with very few ambiguities. What Adam outlines in the Intro clip is what you should achieve relatively easily by the end of the course. . The only downside is that he hasn't done more advanced Visualisation courses yet. When they do come on stream I will no doubt enroll as his skill and experience within the industry comes through in his presentation." NOTE: I do, in fact, have some more advanced classes now.
"This course is perfect for the beginners in 3ds max and V-ray. The information is clear and easy to understand. The course was a blast..."
About This Course:
When I first made this course, it was to fill a void that I noticed in the arch viz industry. There are not a lot of tutorials out there that help you to learn arch viz from the beginning in a professional way, using the PRO software and a PRO workflow. So, I created this course, and I never could have imagined how popular it has become! It has also evolved a lot since that first time I published. Here are some key things to know:
teaches 3ds Max and V-Ray from the very beginning
follows a project from nothing, all the way to the end
demonstrates the exact workflow that I use daily as a practicing professional (thus the PRO part)
uses my UI setup, shortcuts, etc (all downloadable for your use)
shows you everything you need to know to create a basic project
uses 3ds Max 2011, so as long as you have any version after that, you should be able to follow (updates have been made where necessary to account for changes all the way up to most current versions)
contains 6 HRS of video from start to finish
brings you up to speed with the latest versions of the software and fills in the gaps where they exist
more advanced techniques (i.e. HDRI lighting, etc)
more advanced and complex projects
currently two additional projects to follow along with, including an advanced interior and exterior.
much higher production quality than original videos
awesome new content being added regularly to make you aware of new techniques, software updates, etc.
new projects coming soon
About 3ds Max and V-Ray:
Knowing how to use these two programs together is a valuable skill. Seriously, I taught myself how to use these programs many years ago, and now I get paid quite well for my expertise. 3d is not just my hobby, it is also how I support my family. You can learn, and start a career in 3d too. Everything you need to get started is in this course. I will take you through 3ds Max and V-Ray from the very beginning, and by the end you will be well on your way to creating your own images and filling up your portfolio with polished work. Keep in mind, you do not typically need formal training to get a job in 3D. What it takes is an awesome portfolio, so let's get started on yours.
Some Questions To Ask Yourself:
Are you currently in a job you do not enjoy?Jobs in 3d are seriously fun and rewarding!
Are you an architecture student who feels overwhelmed sometimes trying to learn complicated software just to present your design properly? This course can get you up and running QUICK! Plus, you'll learn it the right way, from a pro.
Are you a SketchUp user who is no longer satisfied with the modeling / rendering capabilities of SketchUp, and are ready to take your 3d skills to the next level? SketchUp is great at what it does, but it falls short when it comes to making flashy, photoreal images. Also, bring your sketchUp with you, then learn to import it into 3ds Max and render with V-Ray, the best render engine out there.
Are you a practicing architect that needs a better way to portray your designs to clients? You've come to the right place. I am an expert at just that.
Maybe you're a gamer who wants to create your own game assets? Even you should learn 3ds Max. It is the industry standard for video games, and I personally have used it for asset creation for my unity 3d games.
Course Structure (Original 6 hrs of instruction)
For absolute beginners, I will show you how to get the software as a free trial and start finding your way around. I will also go over how to customize your UI for a professional workflow, because why learn the slow way to do things, right? I'll also share with you my custom UI files. Of course, you can skip all of this if you are more seasoned.
Next we will start with the basics of modeling. I will show you different techniques, and we will begin to work on our project. Again, files will be provided if you want / need them.
With modeling down, we will go into V-Ray and start playing with lighting, materials, cameras, render settings, etc.
Finally, we will learn how to enhance our images with Photoshop. I give some great post-processing tips in this course.
By the end you will be able to create architectural renderings on your own with a completely professional setup and workflow. Then it is your turn to start practicing your skills, creating beautiful work, building a portfolio and landing a job.
AFTER THE INITIAL PROJECT - once you have completed your first project and learned the basics, I will then move into more advanced techniques (also, there is fully professional interior V-Ray project coming soon that students will be able to learn along with -- this is for more advanced users, or people who are ready to move on from the initial 6 hrs of instruction)
How Will This Course Benefit You?
If you are a beginner, this class will be a great overview of how to get up and running. It will cut out all the stuff you do not need and show you exactly the workflow necessary to work like a pro.
If you are a veteran user, take this course to polish your V-Ray skills, and also to streamline your workflow. I show so many tips and tricks that I use everyday to pump out arch viz projects fast and on budget. There is no need to sacrifice quality and creativity if you can fly through the project quickly and on budget. I'll show you how.
COMING SOON: If you feel like you have mastered the basics, I have now added more advanced / obscure techniques that can really help your images to stand out, and much more will be coming soon, including a professional V-Ray interior shot that is completely photoreal.
Ready To Sign Up?
What are you waiting for? If you're still not sure, check out the preview videos. Also, check out my profile to the left and see some of my portfolio. Cool, right? Wan't to make some of your own images? Let's get started. 6 hrs is all you need to get started, then take the skills I share and practice, practice, practice.
Remember, I will provide the files and download links that you need for everything. My models are included. Come with nothing, leave with a finished project and a great knowledge base.
Start Your Love Affair With 3d Today!
PURCHASE THE COURSE.
*If the price isn't right, keep an eye out for Udemy promotions and coupon codes around the web, but I think a 6 hr training for $64 is a pretty good deal. Sure beats a semester at community college :)
*30 day money back guarantee, no questions asked! (If you hate it, get a refund)
Professional (self-taught and ready to teach you) 3d Artist
- Design professionals who want to learn 3D
- Architecture students
- SketchUp users looking to advance their skill set
- Anyone with a vague interest in 3d
- Draftsman who are interested in learning rendering
- Current 3ds Max users who want to learn how to work with Vray
- Gamers who want to learn to model their own game assets (especially architectural ones) in 3ds Max.
Welcome to the course! You're going to love it. This video will give you a small idea of the kinds of images that I create using 3ds max. I hope that I can help you along the path to create beautiful images as well. Take a look.
When I originally made this course, I used 3ds Max 2010 and V-Ray 2.0. I am now adding new lectures all the time, including (depending on when you read this) a whole new section of interior renderings done completely in 3ds Max 2016 and V-Ray 3.2. I am also going through and trying to add addendum to the original course as necessary, to help you follow along regardless of what version of the software you are using. Most things are applicable to all versions.
In this long winded video, with a few too many "uhms," I explain all the important parts of transforms in 3ds Max. I also talk about cloning objects, and the difference between instances and copies. If you're new to 3d, don't skip this video. You need to know this.
Hopefully you are feeling a little more comfortable finding your way around in Max, so it is time to start an actual project. I find this is the best way to learn. In this video I will talk about reference images, and show you how to set them up. I will also show you how to set up CAD from .dwg files, if you've got 'em. It is essential to setup your scene right. It will make your life a lot easier as you move forward. If you start to get lost, don't worry. I am going to be making the project file available for download as I go along. If you get stuck, maybe you can just download the file and move onto the next section. Find the downloads in the External Resources for this section. The Max file will coordinate with the name of this section, 4.01.
In this video, I simply record my screen as I model. It can be a bit tedious sometimes, so I sped it up 4x. Don't get discouraged. You can model it yourself (this is how you will learn best), or you can download my file to catch up. In the following videos, I will focus on some of the more unique problems in modeling, and show some solutions for solving them.
Another time lapse of some modeling. I get most the parts in place for the exterior of the model, using the same techniques already described. The video is sped up 5x. I made a few changes to the design as well, because I didn't like how it was looking (the house is still not very attractive). Notice that I don't pay much attention to the sides or back of the house. That is because I am going to take my still shot from the other side. Don't model more than what you are going to see! I did put in a few generic interior walls so that you will see something through the windows. I would suggest modeling on your own and making the house however you want using the previous modeling techniques. However, if you want to use my file, it is available for download.
This is part I of the basic settings for a simple Vray material. Even if you know nothing about making materials, you should be up and running in no time, but don't forget to watch part two too.
This video shows how to turn random images off the internet into beautiful materials in 3ds Max. The key is texture maps. For this you will need a photo editing software with basic functionality, and you will need to know your way around in it, at least a little bit. You can also purchase really nice textures if you don't feel comfortable creating your own. I will provide links to everything you will need in the supplementary materials.