Internet of Things using Augmented Reality in Unity IoTAR
4.2 (117 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
2,520 students enrolled

Internet of Things using Augmented Reality in Unity IoTAR

Learn State of the Art Practical Augmented Reality Internet of Things IoTAR using Vuforia and Unity on Particle Photon
4.2 (117 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
2,520 students enrolled
Last updated 3/2020
English
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Current price: $139.99 Original price: $199.99 Discount: 30% off
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This course includes
  • 5.5 hours on-demand video
  • 5 articles
  • 3 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Lab 1 - Where we set up out Particle Photon and blink an LED over the Web.
  • Lab 2 - You will learn the basics of Augmented Reality by setting up Vuforia within the Unity environment… from downloading it to installation, as well as licencing.
  • Lab 3 - Forms the basis of IoTAR where we blend the boundaries of Internet of thing with Augmented Reality with a simple web dashboard in AR.
  • Lab 4 - We look at how we can look at ordinary connected objects differently using AR. The thirsty plant project shows just that. It is like you have x ray vision and able to see the water level of plant.
  • Lab 5 - We use a light dependent resistor or LDR to control the light intensity of an augmented reality camp fire.
  • Lab 6 - is really cool. Using Multiple Targets in Vuforia, we are able to measure distance in 3D! The app we creating is called RulAR which can make 3D measurement seamless.
  • Lab 7 - gives you the powers of looking into a 3d skeleton and visualising a heart beating in real time from a pulse heart rate sensor connected to your particle photon.
  • Lab 8 - You can visualise the temperature of any liquid chromatically. This means if your drink is hot, you AR cup will appear red.
  • Lab 9 - We visualise force in augmented reality on a gauge as a percentage of total force using a force sensitive resistor.
  • Lab 10 - We use our particle photon to detect alcohol gas and augments your reality with emissions of virtual gas.
  • Lab 11 - We move away from the particle photon by fetching weather data off the web. We are able to retrieve the weather in AR for almost any city around the world in real time.
Course content
Expand all 43 lectures 05:46:35
+ Getting Started
4 lectures 17:21

Introduction to the exciting world of Internet of Things Augmented Reality.

Preview 02:50

Important! Please ensure you read this lecture before enroll or get started with this course. This is to ensure you have all the training material and that you have the best learning experience.

Preview 00:35

Some details on how to take this course.

Preview 03:04

What is Augmented Reality

You all know iron man. Now if you look closely from Tony Stark’s
perspective, you’d see that he has this stack of floating information in
his view. This digital information is augmented with the user's
environment in real time. Unlike virtual reality, which creates a
totally artificial environment, augmented reality uses the existing
environment and overlays new information on top of it.
You’ve also seen popular apps such as Pokémon go and played around with
snap chat filters which are other forms of Augmented Reality.

What is Vuforia?
Now lets take a look at what Vuforia is. Vuforia is an Augmented Reality
Software Development Kit (SDK) for mobile devices that enables the
creation of Augmented Reality applications. It uses advanced Computer
Vision technology to recognize and track planar images (Image Targets)
and simple 3D objects, ground planes, in real-time.

This image registration capability enables developers to position and
orient virtual objects, such as 3D models and other media, in relation
to real world images when these are viewed through the camera of a
mobile device. The virtual object then tracks the position and
orientation of the image in real-time so that the viewer’s perspective
on the object corresponds with their perspective on the Image Target, so
that it appears that the virtual object is a part of the real world
scene.

So in a nutshell Vuforia makes implementing Augmented Reality app easy
for anyone to get started without having t o redevelop all the complex
detection and tracking algorithms that are incorporated in the Vuforia
SDK. I see a lot of potential in this SDK, and that is why I am teaching
this cause as anyone can just get started with AR without complex
coding.

Preview 10:52
+ Lab_1 - Web Controlled LED
1 lecture 07:32

In this Lecture we will be setting up our Particle Photon using the iOS or Android App Via Wifi. We will spend time getting it connected to our Wifi Network as well build a Web Controlled LED.

Preview 07:32
+ Lab_2 - Basic AR Cube App
5 lectures 17:48

In this lecture we are going to Download and Install both Unity and Vuforia SDK's for Augmented Reality.

Preview 05:57

If you experience an issues with Vuforia, then check this lecture for possible solutions.

Preview 00:48

Create an Augmented Reality Cube which is the Hello World of Augmented Reality.

Preview 04:36

A Contribution from Prashanth (Andy) Menon on troublefree Unity-Vuforia Installation on Windows 10:

Preview 02:01

This lecture answers some of the common issues regarding Vuforia.

  • In this lecture I answer where to find the images used in this course for the IOTAR Database
  • How to solve the blank texture issue in vuforia
Preview 04:26

Test your Vuforia Knowledge

Internet of Things Augmented Reality
1 question
+ Lab_3 - Linking Particle Photon to Unity SDK
1 lecture 09:35

This video shows you how to output temperature, humidity, light and time data from a microcontroller such as the Particle Photon and send that data to the cloud. From the Cloud we retrieve it though JSON. Once
 received we can then augment the web cam feed in Unity with 3D buttons on canvas within the User Interface. Using Vuforia we are able to display out sensor readings in AR as shown in the video.

Preview 09:35
+ Lab_4 - AR Thirsty Plant Moisture Sensor
3 lectures 28:11

Part 1

This video demonstrates the fusion of Augmented Reality with Internet of things, also known as IoTAR. The level of water within a plant is obtained using a particle photon. That data is sent to the cloud and retrieved using the Unity SDK using JSON script. The data is then visualized in Augmented Reality using the Vuforia Asset package.

Preview 12:56

Part 2

This video demonstrates the fusion of Augmented Reality with Internet of things, also known as IoTAR. The level of water within a plant is obtained using a particle photon. That data is sent to the cloud and retrieved using the Unity SDK using JSON script. The data is then visualized in Augmented Reality using the Vuforia Asset package.

Preview 10:09

Part 3

This video demonstrates the fusion of Augmented Reality with Internet of things, also known as IoTAR. The level of water within a plant is obtained using a particle photon. That data is sent to the cloud and retrieved using the Unity SDK using JSON script. The data is then visualized in Augmented Reality using the Vuforia Asset package.

Thirsty Plant Part 3
05:06
+ Lab_5 - Light Intensity
2 lectures 12:29

Light Controlled Camp Fire in Augmented Reality using Light Dependent Resistor IOTAR Showcase.

This video demonstrates how you can use a light dependent resistor or LDR to control the light intensity of a flame in Unity SDK. Light is read through the Particle Photon device to the cloud and then gets sent to
UNITY via JSON. That data enters a few scripts after calibration and varies the light level of the camp fire in AR.

Light controlled Campfire in Augmented Reality
11:45

A review or rating will be greatly appreciated. If you have any problems please contact me so we can sort it out together. :)

Review Lecture
00:44
+ Lab_6 - 3D Distance- AR Measuring Tool
1 lecture 16:55

This is a lecture showing how you can 3D measure thing in Augmented Reality. This video uses Unity SDK along with Vuforia to detect two markers. The vectors from these markers are obtained and thus through

the magic of math, the displacement or projected 3D distance onto the x, y and z axis with respect to the target vectors. This is a great application if you would want to develop an app that can measure 3D distance in AR, just by placing objects in the scene to get relative distance. The only thing left to do is calibrate the distance to real world coordinates. This video uses multi marker target detection in Vuforia.

Rul-AR Augmented reality Measuring Tool
16:55
+ Lab_7 - HeartRate Sensor AR Bloodflow
1 lecture 20:00

Real-Time Wireless Augmented Heart Rate Showcase using Vuforia and Unity SDK.

This video shows my actual heart rate displayed in Augmented Reality. My heart rate is measured in real time using the Particle Photo SDK. The data is wirelessly updated through the cloud and retrieved in Unity SDK. The heart rate is overlayed on a marker on my torso along with a 3d model of a heart and skeleton. A green blip also beats according to the heart rate.

Application of this is for medical use to monitor patients heart rate by looking at them instead of a monitor. It would make it more intuitive for newly trained nursing staff.

Augmented Reality HeartRate
20:00
+ Lab_8 - Heat Sensor on Cup
1 lecture 13:21

This video shows how a Particle Photon Internet of Things (IoT) device collects temperature data from a simple Temperature Probe and publishes the variable to the cloud. Once in the cloud Unity retrieves the variable using JSON utility and then 3D fun begins. The temperature data is represented in 3 ways:

1)In color on a 3D model of a Mug: Red is hot and Blue is cold.
2)Numerical text that shows the Temperature.
3)Graphically on a plot

Lab_8 - Heat Sensor on Cup
13:21
+ Lab_9 - Measurement Force Scale
1 lecture 13:14

This video shows a Force Sensitive Resistor (FSR) displayed values as function of percentage. Data, using Arduino Code on the Particle Photon, is sent to the Cloud where the Force variable is pulled into Unity SDK
and displayed on an Augmented Reality Gauge. This demonstrations Internet of thing Augmented Reality of IoTAR. We use Vuforia and Unity for this project.

Force Sensitive Resistor in Augmented Reality
13:14
Requirements
  • Enthusiasm for Augmented Reality
  • PC/ Laptop that meets Unity SDK minimum requirements
  • Important! - Unity 5.4.3 and Vuforia SDK (I show you how to install both for free)
  • A Webcam (Can use an Android Phone as a webcam) - Logitech webcams work best
  • Printer or Phone/Tablet to print out or display the AR marker
  • Very Basic Unity Experience
  • Important! - Particle Photon (Approximately $19)
  • Important! - Sensors as prescribed in the Bill of Materials Lecture (Approximately $55)
  • Important! - Unity Assets as prescribed in the Bill of Materials Lecture (Approximately $65)
  • Basics of Vuforia from my Create Augmented Reality Apps using Vuforia in Unity Course if you are a Total beginner
Description

Do you want to learn how to mix  Augmented Reality with Internet of Things (IoTAR) in Unity SDK?  Do you want to create the leading edge of technology and experience the future of holograms? Or want to take your Arduino Projects into Augmented Reality?

This is the only course of its kind that will teach  you all the fundamentals of the Augmented Reality and Internet of Things in the shortest time so that you can get started developing your own IoTAR Apps. 

I am an AR Developer with a Masters  Degree in Electronic Engineering. I have over 46'000 students on Udemy and over 62'000 subscribers on my YouTube Channel Augmented Startups.

This course is designed to help you understand the fundamentals of  Internet of Things and Augmented Reality using the Vuforia assets in Unity through practical  and easy to understand labs. This class covers these capabilities,  including getting started, Interfacing the Arduino Based- Particle Photon IoT Microcontroller with the magic of Augmented Reality.

We have designed this course so that you are able to interface any sensor to your IoT device and we show you what we think is the best way to visualize that data so that it makes sense when augmented into the real world.

You will learn all the fundamentals through practice as you follow along with the training.  Together we will build a strong foundation in IoT-AR in Unity SDK with this  training for anyone. This course will enable you to:

  • Get started with the Particle Photon Development Kit.

  • Get started in Unity and how to download the Vuforia SDK.

  • Create a simple AR dashboard that interfaces to your Particle Photon.

  • Once you have mastered the basics we go ahead and interface to sensors via IoT and bring them into AR.

  • See the water level of a plant in AR, almost like having x-ray vision.

  • Dim the intensity of virtual fire with a Photo cell.

  • Measure distance in 3-Dimensions with Multi-target detection (Really Cool!) .

  • See through a person's body and see their heart beating in real time Augmented Reality (Really Cool!).

  • Gauge force and gas on a AR meter as well gas emissions.

  • See the weather in Augmented Reality of almost any city in AR using JSON.

  • [Vuforia 7] and Unity 2017.3

  • [Vuforia 7] Ground Plane

  • [NEW] Vuforia 8 and Unity 2020.1

  • [NEW] Vuforia 8 Video Playback

  • [NEW] Vuforia 8 VI-SLAM Fundamentals

  • [BONUS] Vuforia 8 Export to Android Device


  • [HUGE BONUS] Build your own AI Smart Glasses Project E.D.I.T.H. (Spiderman Far From Home)

Training Duration:

5 hours

Applications of Internet of Things and Augmented Reality IoTAR:

  1. AR business Cards

  2. AR Gaming

  3. Entertainment

  4. Medical 

  5. Military

  6. Industrial and Domestic Maintenance 

  7. Navigation

  8. Advertising and Promotional Content

You won't find a course like this anywhere on Udemy. Not only will you save on money but you will save on Time. You will receive a verifiable certificate of completion upon finishing the course. We also offer a full Udemy 30 Day Money Back Guarantee if you are not happy with this course, so you can learn with no risk to you.

See you inside this course

*NB - Ensure you have all the required training material and tools before you start this course. See the Bill of Materials Lecture (free preview) for details. You are required to purchase beforehand Hardware (Particle Photon Microcontroller), Sensors and Unity Assets. This is to ensure a smooth learning experience for you.

Who this course is for:
  • This course is for those who want to learn Augmented Reality
  • This course is NOT for people who are not willing to practice along. You won't learn by watching but rather by implementing the labs that I provide in this course.
  • Beginners in Augmented Reality or Mixed Reality
  • This course is implemented in Unity on Windows. Android or iOS deployment is not part of the scope of this course. However you can easily find tutorials on how to export your AR app to mobile Operating Systems