
Introduction to the exciting world of Internet of Things Augmented Reality.
Important! Please ensure you read this lecture before enroll or get started with this course. This is to ensure you have all the training material and that you have the best learning experience.
Some details on how to take this course.
What is Augmented Reality
You all know iron man. Now if you look closely from Tony Stark’s
perspective, you’d see that he has this stack of floating information in
his view. This digital information is augmented with the user's
environment in real time. Unlike virtual reality, which creates a
totally artificial environment, augmented reality uses the existing
environment and overlays new information on top of it.
You’ve also seen popular apps such as Pokémon go and played around with
snap chat filters which are other forms of Augmented Reality.
What is Vuforia?
Now lets take a look at what Vuforia is. Vuforia is an Augmented Reality
Software Development Kit (SDK) for mobile devices that enables the
creation of Augmented Reality applications. It uses advanced Computer
Vision technology to recognize and track planar images (Image Targets)
and simple 3D objects, ground planes, in real-time.
This image registration capability enables developers to position and
orient virtual objects, such as 3D models and other media, in relation
to real world images when these are viewed through the camera of a
mobile device. The virtual object then tracks the position and
orientation of the image in real-time so that the viewer’s perspective
on the object corresponds with their perspective on the Image Target, so
that it appears that the virtual object is a part of the real world
scene.
So in a nutshell Vuforia makes implementing Augmented Reality app easy
for anyone to get started without having t o redevelop all the complex
detection and tracking algorithms that are incorporated in the Vuforia
SDK. I see a lot of potential in this SDK, and that is why I am teaching
this cause as anyone can just get started with AR without complex
coding.
In this Lecture we will be setting up our Particle Photon using the iOS or Android App Via Wifi. We will spend time getting it connected to our Wifi Network as well build a Web Controlled LED.
In this lecture we are going to Download and Install both Unity and Vuforia SDK's for Augmented Reality.
If you experience an issues with Vuforia, then check this lecture for possible solutions.
Create an Augmented Reality Cube which is the Hello World of Augmented Reality.
A Contribution from Prashanth (Andy) Menon on troublefree Unity-Vuforia Installation on Windows 10:
This lecture answers some of the common issues regarding Vuforia.
This video shows you how to output temperature, humidity, light and time data from a microcontroller such as the Particle Photon and send that data to the cloud. From the Cloud we retrieve it though JSON. Once
received we can then augment the web cam feed in Unity with 3D buttons on canvas within the User Interface. Using Vuforia we are able to display out sensor readings in AR as shown in the video.
Part 1
This video demonstrates the fusion of Augmented Reality with Internet of things, also known as IoTAR. The level of water within a plant is obtained using a particle photon. That data is sent to the cloud and retrieved using the Unity SDK using JSON script. The data is then visualized in Augmented Reality using the Vuforia Asset package.
Part 2
This video demonstrates the fusion of Augmented Reality with Internet of things, also known as IoTAR. The level of water within a plant is obtained using a particle photon. That data is sent to the cloud and retrieved using the Unity SDK using JSON script. The data is then visualized in Augmented Reality using the Vuforia Asset package.
Part 3
This video demonstrates the fusion of Augmented Reality with Internet of things, also known as IoTAR. The level of water within a plant is obtained using a particle photon. That data is sent to the cloud and retrieved using the Unity SDK using JSON script. The data is then visualized in Augmented Reality using the Vuforia Asset package.
Light Controlled Camp Fire in Augmented Reality using Light Dependent Resistor IOTAR Showcase.
This video demonstrates how you can use a light dependent resistor or LDR to control the light intensity of a flame in Unity SDK. Light is read through the Particle Photon device to the cloud and then gets sent to
UNITY via JSON. That data enters a few scripts after calibration and varies the light level of the camp fire in AR.
A review or rating will be greatly appreciated. If you have any problems please contact me so we can sort it out together. :)
This is a lecture showing how you can 3D measure thing in Augmented Reality. This video uses Unity SDK along with Vuforia to detect two markers. The vectors from these markers are obtained and thus through
the magic of math, the displacement or projected 3D distance onto the x, y and z axis with respect to the target vectors. This is a great application if you would want to develop an app that can measure 3D distance in AR, just by placing objects in the scene to get relative distance. The only thing left to do is calibrate the distance to real world coordinates. This video uses multi marker target detection in Vuforia.
Real-Time Wireless Augmented Heart Rate Showcase using Vuforia and Unity SDK.
This video shows my actual heart rate displayed in Augmented Reality. My heart rate is measured in real time using the Particle Photo SDK. The data is wirelessly updated through the cloud and retrieved in Unity SDK. The heart rate is overlayed on a marker on my torso along with a 3d model of a heart and skeleton. A green blip also beats according to the heart rate.
Application of this is for medical use to monitor patients heart rate by looking at them instead of a monitor. It would make it more intuitive for newly trained nursing staff.
This video shows how a Particle Photon Internet of Things (IoT) device collects temperature data from a simple Temperature Probe and publishes the variable to the cloud. Once in the cloud Unity retrieves the variable using JSON utility and then 3D fun begins. The temperature data is represented in 3 ways:
1)In color on a 3D model of a Mug: Red is hot and Blue is cold.
2)Numerical text that shows the Temperature.
3)Graphically on a plot
This video shows a Force Sensitive Resistor (FSR) displayed values as function of percentage. Data, using Arduino Code on the Particle Photon, is sent to the Cloud where the Force variable is pulled into Unity SDK
and displayed on an Augmented Reality Gauge. This demonstrations Internet of thing Augmented Reality of IoTAR. We use Vuforia and Unity for this project.
Do you want to learn how to mix Augmented Reality with Internet of Things (IoTAR) in Unity SDK? Do you want to create the leading edge of technology and experience the future of holograms? Or want to take your Arduino Projects into Augmented Reality?
This is the only course of its kind that will teach you all the fundamentals of the Augmented Reality and Internet of Things in the shortest time so that you can get started developing your own IoTAR Apps.
I am an AR Developer with a Masters Degree in Electronic Engineering. I have over 46'000 students on Udemy and over 62'000 subscribers on my YouTube Channel Augmented Startups.
This course is designed to help you understand the fundamentals of Internet of Things and Augmented Reality using the Vuforia assets in Unity through practical and easy to understand labs. This class covers these capabilities, including getting started, Interfacing the Arduino Based- Particle Photon IoT Microcontroller with the magic of Augmented Reality.
We have designed this course so that you are able to interface any sensor to your IoT device and we show you what we think is the best way to visualize that data so that it makes sense when augmented into the real world.
You will learn all the fundamentals through practice as you follow along with the training. Together we will build a strong foundation in IoT-AR in Unity SDK with this training for anyone. This course will enable you to:
Get started with the Particle Photon Development Kit.
Get started in Unity and how to download the Vuforia SDK.
Create a simple AR dashboard that interfaces to your Particle Photon.
Once you have mastered the basics we go ahead and interface to sensors via IoT and bring them into AR.
See the water level of a plant in AR, almost like having x-ray vision.
Dim the intensity of virtual fire with a Photo cell.
Measure distance in 3-Dimensions with Multi-target detection (Really Cool!) .
See through a person's body and see their heart beating in real time Augmented Reality (Really Cool!).
Gauge force and gas on a AR meter as well gas emissions.
See the weather in Augmented Reality of almost any city in AR using JSON.
[Vuforia 7] and Unity 2017.3
[Vuforia 7] Ground Plane
[NEW] Vuforia 8 and Unity 2020.1
[NEW] Vuforia 8 Video Playback
[NEW] Vuforia 8 VI-SLAM Fundamentals
[BONUS] Vuforia 8 Export to Android Device
[HUGE BONUS] Build your own AI Smart Glasses Project E.D.I.T.H. (Spiderman Far From Home)
Training Duration:
5 hours
Applications of Internet of Things and Augmented Reality IoTAR:
AR business Cards
AR Gaming
Entertainment
Medical
Military
Industrial and Domestic Maintenance
Navigation
Advertising and Promotional Content
You won't find a course like this anywhere on Udemy. Not only will you save on money but you will save on Time. You will receive a verifiable certificate of completion upon finishing the course. We also offer a full Udemy 30 Day Money Back Guarantee if you are not happy with this course, so you can learn with no risk to you.
See you inside this course
*NB - Ensure you have all the required training material and tools before you start this course. See the Bill of Materials Lecture (free preview) for details. You are required to purchase beforehand Hardware (Particle Photon Microcontroller), Sensors and Unity Assets. This is to ensure a smooth learning experience for you.