
Model a complete living room interior in Blender by building each element from references, using free tools like Inkscape, and following a fundamentals-driven workflow from concept to finished scene.
Model walls in Blender by starting from a plane to form a 4 by 3 meter living room footprint with 2.5 meter height, then extruding to outline the exterior.
In Blender, model exterior windows using non-destructive boolean operations, solidify frames, set precise dimensions, and duplicate with distance; create glass and frame materials for a realistic look.
Model a detailed interior ceiling in blender, aligning loops with walls and refining intersections for a plaster ceiling and baseboard, using bevel profiles and curve conversion.
This lecture shows how to model a rack bookcase in Blender using blocking, references, extrudes, bevels, and a mirror modifier, refining details and feet for a cohesive exterior scene.
model a medium rack in Blender by shaping cubes, adjusting dimensions, and duplicating parts with an array to create variation, then joining pieces to form an exterior archviz furniture set.
Model and place the center table and rug in the living room, align to the floor, adjust scale, and refine details using reference images for a cohesive archviz scene.
learn to model a couch for a blender archviz exterior scene, refining geometry with loop cuts, bevels, arrays, and subdivision while preparing textures, lighting, and decorative elements.
Learn to model and position a television and surrounding accessories in a Blender archviz scene, optimize couch layout for viewer comfort, and add decorative elements like vases, books, and paintings.
Model a chandelier in blender with circular forms, glass details, and a base using loops and subdivision surfaces. Add decor and plants with blender kit, then plan textures and illumination.
Apply glass and metal materials, set roughness and transmission, enable screen space reflection and occlusion, and texture walls, rug, and furniture using CC0 textures for a rendered exterior scene.
Switch from eve to cycles in this final render and conclusion lecture, optimize textures, lighting, and materials for an exterior archviz scene, and produce a render with HDR and post-processing.
This course will encourage you to get your hands dirty modeling step by step all items in the scene.
sofa, racks, rug, pictures, decoration items and everything necessary to have a complete and elegant scene for basic and beginner archival viewing.
This course was designed to lead you by the hand in one of the fastest growing areas in the world market. and in this course you will find the initial base to start modeling and rendering with this incredible software that is blender 3d.
Don't miss the chance to enter this incredible profession starting from the basics without losing elegance, sophistication and quality.
This course will encourage you to get hands-on in step-by-step modeling of all items in the scene.
sofa, racks, carpet, pictures, decoration items and everything needed to have a complete and elegant scene for viewing in basic and beginner archive.
This course was designed to take you by hand in one of the fastest growing areas in the world market. and in this course you will find the initial base to start modeling and rendering with this amazing software that is blender 3d.
Do not miss the chance to enter this incredible profession starting from the basics without losing elegance, sophistication and quality.