
This this an introductory chapter that provides an overview to the course. It introduces the concept of artificial intelligence by Alan Turing and then dwells deeper into it through the 4th & 5th Industrial Revolutions. It also provides for a meeting point of AI with Intellectual Property Rights.
After taking the course, the viewer would get a primer on AI and be apprised of the various contents of the course.
The Chapter discusses AI related Inventions and their protection under Patent Law. This chapter analyses the patent law (including case law) of various jurisdictions such as the United States & the European Union. After the lecture, the viewers will be able to decipher what types of technology related inventions are patentable and what are the essentials to obtain the patent.
Part 2 of the chapter on AI & Patent Law discusses the Indian law on Computer Implemented Inventions. It then goes on to explain ownership of AI related patentable inventions. It also discusses some new concepts such as strategic patenting, patent trolls and open source licenses.
After the lectures on patent law, the viewers will get a wholesome picture on technology related inventions and their eligibility to be patented.
This chapter analyses protection of AI related work i.e. software, digital art, printing under the copyright law of various jurisdictions. It categorically discusses the protection of software in video games (eg: FIFA). It also discusses the concept of Creative Commons to freely use and distribute work.
After the lecture, the viewers will be able to examine technology related copyrightable work and determine the author of such work.
The aim of this lecture is to understand AI related technology as the subject matter of protection under trade secret law. It discusses case law involving self driving vehicles and other technology & breach of trade secret protection.
After the lecture, the viewer will know the distinctions in trade secret protection between different regimes of the US, EU & India. Viewers will also be able to understand what types of AI can be protected as trade secrets & how.
It discusses different models of liability for AI such as strict liability, product liability, fault based liability etc. It analyses the Civil Rules on Robotics proposed by the EU. It also discusses insurance for indemnification of losses and End User License Agreements (EULAs) for limitation of liability. It also addresses privacy concerns in use of technology & the General Data Protection Directive.
A viewer will be able to understand the basic principles of liability that may be applied to AI related technology & the limitation of liability through licensing agreements.
This chapter sums up the ;earnings of the previous chapters and discusses the way forward. It emphasises on the possibility of the legal personhood of AI. It also focuses on the utility of AI and the possible dangers posed by it if left unregulated, especially the case of autonomous weapons. It concludes by giving some learnings from he WIPO head and Matt Winkler at Bloomberg.
The course is divided into 7 lectures and 6 chapters. The first chapter introduces the course by giving basics of Artificial Intelligence (AI) and its popularisation in the 4th & 5th Industrial Revolution. It gives an overview of the types of AI i.e. weak AI & deep learning and what stage it interacts with Intellectual Property Rights (IPR). Chapters two to four discuss the scope of protection of AI technology under the Patent Law, Copyright Law & Trade Secret law. It also covers ownership and authorship of AI for AI related inventions or work. Moving forward, chapter five examines different aspects of infringement by AI & liability for losses caused by AI related technology, including autonomous vehicles. It also dwells upon the principles of limitation of liability by companies dealing in software and technology and the principle of creative commons. Lastly chapter six discusses the way forward in terms of utility provided by AI & dangers posed by AI.
The entire course interprets intellectual property law on a comparative basis and analysis the jurisdictions of the United States, European Union, United Kingdom & India.
Some interesting takeaways from the course are digital gaming and copyright protection to gaming software and self-driving vehicles and protection under trade secret law. Some new topics that have been touched upon are Patent trolling, open source license and copyleft licenses.