
Download and installation of Blender 3.1
Download and installation of Form Affinity Maya Config
Basic camera navigation
Ortho/perspective camera snapping functionality
Accessing component modes : face, edge, object, vertex
Move, rotate, and scale handles
Blender UI tips
Importing the design as an image plane adjusting opacity
Saving your file
I'll show you how to get started in blender by adding basic shapes and blocking out the Brow, Eye, Nose & Chin geometry.
We will continue the modeling process, blocking out the Mouth, Crown, Beard & Leaves.
We will dive into modifiers in this section. The Mask will begin to take shape!
This is the fun part! We will add details to the mask to bring it home. We'll work on wonking, and subtly stylizing the geometry to give it a more organic and fun feel.
Setting up all nodes
explaination of curve radius randomw ( each point is effected by color ramp, vary width needs more curve points)
Use Blender just like Autodesk Maya using an amazing hotkey system! Before you freak out, the system allows you to switch between Maya and Blender controls on the fly, making it easy enough get through other 3d modeling tutorials (if they call out native Blender controls). With the click of a button, you can have Blender or Maya controls. The beauty of the system is that it will allow you to get a feel for the Blender software extremely quickly if you are a Maya user. This means you can switch back and forth seamlessly if you currently use Maya professionally or simply aren't ready to commit fully to Blender.
Now, if you have zero experience 3d modeling with Maya or Blender, this course still has you covered. I've designed this course to be step by step so you can start with limited experience and still make it to the finish line.
As a bonus, I'm also showing you how to create geometry nodes to generate the model of the vine with thorns and leaves. My hope is that this will peak your interest and inspire you to learn more about geometry nodes. They are truly amazing and I think they will be used a lot in the future of 3D modeling.
Blender has some awesome tools for modeling. I'm really excited to show you everything I have learned about Blender and get you onboard with the revolution!