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Design3D & Animation3D Modeling

I use Blender: 3D Modeling

Step by Step 3D modeling a stylized tiki mask using Blender
Rating: 0.0 out of 50.0 (0 ratings)
10 students
Created by Mitchell Nickerson
Last updated 3/2022
English
English [Auto]

What you'll learn

  • Setting up maya controls for Blender
  • Maya modeling tool equivalents inside Blender
  • Creating a stylized 3D tiki mask with organic & hard surface techniques
  • Using procedural geometry nodes to to generate a 3D vine model

Requirements

  • Maya Config add on
  • Blender 3.1 ( Previous versions should work fine as well)
  • Maya experience is a plus, however you will learn step by step so it is not required.

Description

     Use Blender just like Autodesk Maya using an amazing hotkey system!  Before you freak out, the system allows you to switch between Maya and Blender controls on the fly, making it easy enough get through other 3d modeling tutorials (if they call out native Blender controls).  With the click of a button, you can have Blender or Maya controls.  The beauty of the system is that it will allow you to get a feel for the Blender software extremely quickly if you are a Maya user.  This means you can switch back and forth seamlessly if you currently use Maya professionally or simply aren't ready to commit fully to Blender.

     Now, if you have zero experience 3d modeling with Maya or Blender, this course still has you covered.  I've designed this course to be step by step so you can start with limited experience and still make it to the finish line. 

     As a bonus, I'm also showing you how to create geometry nodes to generate the model of the vine with thorns and leaves.  My hope is that this will peak your interest and inspire you to learn more about geometry nodes. They are truly amazing and I think they will be used a lot in the future of 3D modeling.

     Blender has some awesome tools for modeling.  I'm really excited to show you everything I have learned about Blender and get you onboard with the revolution!

Who this course is for:

  • Learn 3D modeling in Blender fast
  • Learn procedural geometry node based 3D modeling
  • Transfer your knowledge from Autodesk Maya to Blender
  • Interested in learning 3D modeling

Instructor

Mitchell Nickerson
Professional 3D artist
Mitchell Nickerson
  • 4.9 Instructor Rating
  • 12 Reviews
  • 74 Students
  • 3 Courses

Hey, My name is Mitch.

I've been 3D modeling with Maya since 2007 and I still absolutely love the industry!  Not only does it feel a bit different most days because the work changes, but it is full of some of the nicest people I've met :)


As a kid, I had a huge interest in drawing, videogames and movies!  I feel like my real journey to the industry began in high school, near the end of my grade 12 year.  I had been struggling to find something to do with my life when all of the sudden, there was a career day.  All sorts of local colleges and universities set up booths in the gymnasium, there was a 3D animation program offered at one of the schools.  My mom tells me, I got in the car that afternoon after the career day and said " I know what I want to do " haha.  The rest was history. 



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