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Create Systems To Speed Up Your Mobile Game Dev in Unity
Rating: 4.8 out of 5(16 ratings)
447 students
Last updated 1/2026
English

What you'll learn

  • Learn to design and implement core game mechanics for casual and hypercasual mobile games.
  • Understand how to create simple yet engaging systems like a Battle Pass.
  • Apply best practices for optimizing performance and user experience in mobile games.
  • Learn how to implement user-friendly interfaces for mobile game mechanics and systems.

Course content

6 sections73 lectures11h 37m total length
  • Introduction1:44

    Build a battle pass system in Unity from scratch with progression tracking, rewards, and dynamic content unlocking, then add user interfaces and daily rewards for casual and hyper casual games.

Requirements

  • Willingness to learn and experiment with simple game mechanics and systems.
  • Basic Unity knowledge, it's highly encouraged to have taken one of my previous beginner courses before this one.

Description

Hey there !


Are you ready to level up your mobile game development skills?


In this course, you'll start by learning how to implement a fully functional Battle Pass system, one of the most popular and effective ways to engage players and increase revenue in games.

You'll walk through the entire process from start to finish, ensuring you understand how to build this Rewarding System from scratch in Unity, complete with Progression Tracking, Rewards, and Dynamic Content Unlocking.


But that's just the beginning!


This course is designed to Evolve, just like your skills. Over time, I'll be adding more mechanics that are essential for casual and hypercasual games.

From Slick & Modern User Interfaces to Daily Rewards, from Hypercasual Game Mechanics to Casual ones, you'll continuously grow your toolkit of game systems that can take your mobile game ideas to the next level.

Each mechanic is explained with real-world applications, ensuring you're ready to use them in your own projects right away.

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Quick Note : I'm always open to new ideas, so feel free to let me know which systems or mechanics you'd like to learn about! This course will evolve with your input, ensuring you're learning the most valuable tools to succeed in mobile game development.

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Not only will you gain a deep understanding of how these systems work, but you'll also be able to apply them creatively in a variety of game genres.


Whether you're building your first mobile game or refining an existing one, this course will give you the Skills and Confidence to stand out in a crowded market.

Get started today, and stay tuned as more mechanics are added to keep your game fresh, fun, and profitable!


P.S. : You can download any System as a Package, they are attached to the last lesson of each section.

Have Fun !

Who this course is for:

  • Aspiring game developers interested in building casual and hypercasual mobile games.
  • Indie developers looking to enhance their understanding of game mechanics and systems.
  • Hobbyists and enthusiasts curious about how to create engaging gameplay with minimal resources.