HTML5 Game Development: 2D Platform Game Fundamentals
What you'll learn
- HTML5 Game development using Phaser
- 2D platform game fundamentals
- Webpack and Phaser: Utilising up a robust base project
- How to work with sprites and spritesheets
- Loading game assets
- Character animations
- Capturing user input
- Platform game physics
- Character movement
- Finite state machine pattern
- Handling collisions
- Level building with the Tiled level editor
- Parallax scrolling
We'll cover how to build a character with various moves and animations. We'll use a physics engine to get the jump and horizontal movement feeling just right similar to classic games like Mario Bros. We’ll then create a simple platform game level and setup the collision logic for our character to interact with it.
Along the way to building a super fun 2D platform game, we’ll be looking at some best practices on structuring and architecting a game project by starting with a robust boilerplate that you can use for any game, as well as exploring the finite state machine pattern as a means of controlling our character’s movements and animations. This will give you a solid foundation for continuing your journey into game development and give you a kick start in creating a full blown game!
Who this course is for:
- Anyone with an interest in learning how they can build their own 2D platform game
Hi, I’m Jed. I’ve helped thousands of people learn how to develop their own games and I’m excited to teach you what I know. I’ve been a professional web and game developer for over 10 years. In that time I’ve produced many mini-games in the form of playable ads for products like Candy Crush, Idle Minder Tycoon, Hearthstone and Final Fantasy XV to name a few. I also co-founded a small indie games development studio with releases on the iOS App Store.
I have a bachelor’s degree in computer science but my skills in game development are mostly self taught and I believe anyone is capable of learning how to build games. My step-by-step, project-based approach to teaching is easy to follow and will have you building games that you can be proud of in no time.
I can’t wait to see what you can come up with!