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Innovation Management: Build, Test and Scale New Ideas
2,857 students

Innovation Management: Build, Test and Scale New Ideas

innovation management | process improvement | design thinking | triz | problem solving | knowledge management | okr
Last updated 9/2026
English
English [Auto],

What you'll learn

  • Frame an open-ended problem with 5W1H, SCQA and MECE trees before generating solutions
  • Find and confirm a root cause rather than fixing the most visible symptom
  • Generate options systematically with SCAMPER, Six Thinking Hats and morphological analysis
  • Apply TRIZ to contradictions that appear to have no compromise available
  • Map a process five different ways and find the waste each map reveals
  • Use 5S, Five Whys, 8D, SIPOC, DRIVE and prioritisation matrices on real problems
  • Design game mechanics that get voluntary participation instead of compliance
  • Build a knowledge system so the next team does not repeat the last team's experiments
  • Learn alongside Mike's 1.6 million students from 185 countries
  • Get the author's experience from Preply, Wargaming, iDeals and Alfa-Bank

Course content

15 sections • 40 lectures • 18h 57m total length
  • Start Here: Trace One Idea From Suggestion to Test13:25

    In this lecture you draw the five steps an idea takes in your organisation, add the hours of work and the days of waiting to each step, and see which handover kills most of your ideas.

    1. This course is built from five disciplines: the people practices of a company that made innovation part of its machinery, structured problem solving, process optimisation, gamification and knowledge management.

    2. The map of the course

    3. A dictionary for reading lectures from other fields as innovation work

    4. Three questions to ask after every lecture

    5. A self-diagnostic that shows which sections to watch first

    6. Download the Idea Path Map and fill in one line after each lecture.

Requirements

  • A real problem without an obvious solution, or a process you suspect is wasteful
  • No innovation methodology background required. TRIZ and Lean tools start from zero
  • Willingness to run a structured session with other people rather than think alone
  • English at intermediate level or above, since all lessons are in English
  • Access to the process you want to improve, including the people who run it

Description

This course contains the use of artificial intelligence.

Companies do not lack ideas. They lack a way of turning an idea into a changed process, and a way of remembering what they already tried.

So the same suggestion is made every eighteen months, by someone new, and dies at the same point every time.

Where innovation actually breaks

Ideas are generated in workshops and then handed to a process that was designed for something else, so the idea is what gets modified. Nobody framed the problem before solving it, which means several people are solving different problems in the same room. The tools available are brainstorming and enthusiasm, which fail on any contradiction that has no obvious compromise.

And when a team disbands, everything they learned leaves with them, because it was never captured anywhere a future team would look.

A company that built it in, and a method for hard problems

Thirty-eight lessons. Eight on how Google institutionalised this: structured selection, hiring committees and the two kinds of error, orientation and learning culture, OKR and the autonomy question, internal mobility, transparency, twenty percent time, treating mistakes as data, and people analytics. Their innovation output is the result of that machinery rather than of hiring unusually creative people.

Then ten on structured problem solving. Framing with 5W1H, SCQA and MECE trees. Root cause analysis with Five Whys and Ishikawa, including how to confirm a cause is real. Pareto and Theory of Constraints. SCAMPER, Six Thinking Hats, morphological analysis and the focal object method. TRIZ with the Ideal Final Result and Altshuller's forty principles, for contradictions that appear to have no compromise. Group facilitation with nominal group technique and Delphi. And the standard frameworks with guidance on which fits which problem.

Process, participation and memory

Then eight on process optimisation, because an idea meets the old process long before it meets the market: waste, standardisation, maturity, five types of process map, improvement frameworks, process architecture, and the full tool set from 5S and 8D through SIPOC, DRIVE and ICOR to prioritisation matrices — plus how a culture of improvement is actually built.

Then six on gamification, which is the practical answer to voluntary participation: mechanics for attraction, onboarding, recognition, culture and learning, including the options that need no platform and no budget.

And six on knowledge management, which is what stops the organisation relearning the same lesson: capture methods, wikis and ontologies, communities of practice, retrospectives, effectiveness indices, and a strategy that survives staff turnover.

Who is teaching this

Mike, the number one HR instructor on Udemy. More than 1.6 million course enrolments, over 150,000 professionals trained, PHRi and SHRM-CP certified, HRCI representative in more than 10 countries. I built the people function of the unicorn Preply and worked at Wargaming, Alfa-Bank and iDeals — a games company among them, where the difference between a mechanic that produces participation and one that produces resentment is not theoretical.

What is included

  • Lifetime access to all course materials

  • Active instructor support in the Q&A section

  • Udemy Certificate of Completion

  • Practical assignments and real business cases

  • A section with additional courses, tools and resources

Start with the memory problem

Ask whether anyone in your organisation has tried the thing you are about to try. Then ask where you would look to find out. In most companies there is no answer to the second question, and that alone explains a large part of why progress feels circular. Enrol now and start the first lesson today.

Who this course is for:

  • Managers asked to make their area more innovative with no definition of what that means
  • Operations and process owners who can see the waste and cannot get it removed
  • Innovation and transformation leads building a repeatable method rather than running workshops
  • Product and R&D people who need structure around idea generation
  • Consultants who solve unfamiliar problems for a living
  • Team leads whose people have ideas that never survive contact with the process
  • Anyone whose organisation keeps solving the same problem every eighteen months