
Hi there! Here are some of my sketches + Preview of the course.+ Tools
Small things that will vastly improve your sketch quality
Learn the cloud, soap, or potato method to sketch cars in perspective, building a rounded form from a box with vanishing points, car axes, and wheel ellipses.
Lets start with sketching!
Apply outline, daylight opening (DLO), and surface basics to sketch a car silhouette, determine the hood start line, and add simple design elements like a silverline while maintaining perspective.
Master perspective and proportions to make car sketches look real, using headlights, centerline, and windows, then craft the front view with a simple grill and shading.
Learn to depict front reflections and shading on a car, with light from one side guiding gradients and edge curves, while adjusting line weight and keeping the grill minimal.
Master wheel drawing with perspective by centering the wheel and adjusting front and rear placement, detailing five-spoke wheels, wheel wells, tires, and floor-line shadows for depth.
Rotate and hold the sketch against some light to spot perspective errors, fix symmetry and details, and practice step-by-step 3D car drawing to improve color and realism.
Hi there!
Make sure to check out the 2D course first!
Car design, probably one of the most important areas of industrial design, arguably the most important aspect of an automobile. The looks are what count. Aston Martin, Jaguar, Porsche, BMW. What would their cars be without their iconic design?
My name is Kaiwen and I am an aspiring car designer and automotive engineer in the making.
You always wanted to learn how to sketch, draw, design cars professionally like all the great designers like Ian Callum and Henrik Fisker? If so then this is the right course to start with. You will be able to draw cars without erasing and without special tools.
This course was designed with the "Learn by Doing" pricinple in mind so just follow me along the design process.
If you want to learn further perspectives, please let me know!