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How to maximise Chartboost eCPM and in iPhone apps
Rating: 4.5 out of 5(5 ratings)
103 students

How to maximise Chartboost eCPM and in iPhone apps

Advanced Chartboost setup including using more screens,tiered campaigns, filtering ads and direct deals. With examples.
Created byElaine Heny
Last updated 10/2020
English

What you'll learn

  • Register app with Chartboost
  • Set up more screens
  • Cross promote your apps
  • Create tiered campaigns
  • Apply for direct deals
  • How to filter ads in your campaigns

Course content

8 sections12 lectures2h 11m total length
  • Chartboost4:17
    Introduction to the Chartboost features you can use in your game.

Requirements

  • Interest in using Chartboost in your mobile games

Description

       This course will walk you through how to maximise your mobile ad revenue and eCPM using Chartboost, one of the leading iOS developer ad networks available today. 

      Created by Chocolate Lab Apps, publisher of over 180 apps and games with #1s in over 50 countries in the past 12 months, this course walks you through the entire Chartboost optimization process. 

  COURSE CONTENT: 

       - How to register a game in the Chartboost dashboard 

       - How to generate the Chartboost IDs for your developer to use in your game 

       - How to create more screen campaigns to earn you money 

       - How to cross promote your games in your more screen 

       - How to set up tiered campaigns to maximise revenue 

       - Ad filtering 

       - How to discover the ads that are earning you the most money 

       - How to qualify and set up direct deals 

       - Real life example of how to approach a large ad company and request a direct deal successfully 

       Note: Chartboost is only suitable for games, it is not accepting non-game apps any more. 

       This course does not include instructions of any of the technical integration of Chartboost.

       _________________________________________________ 

 

Who this course is for:

  • People who want to use, or are currently using Chartboost in their iPhone/iPad games