
Welcome to the cartoon making course for children and teenagers. You and/or your child will learn the basics of animation. In this course, you will go from having no former knowledge to having the major concepts of cartoon making and knowing how to create your own short animated films. This course gives you the skills to turn your imagination into reality.
Too much historical information can adversely affect children's enthusiasm. In the video, I talked about the general history of animation. Now, I will share information for people who are curious about the history.
The first examples of animation are Thaumatrope, Zoetrope, and Praxinoscope, which emerged in the 1800s. Each one of these technologies stepped ahead of its predecessor, enabling the emergence of today's cinema technology, which were simple mechanisms that used drawings and illustrations.
The mechanism called Thaumatrope consisted of pictures drawn on 2 paper discs of the same size. When these pictures were rotated at a certain speed, the two pictures would overlap, creating a new picture. Today, paper toys prepared with the same logic are produced by teachers in kindergartens to entertain children.
Zoetrope and its higher version, Praxinoscope, consists of 8-24 frames illustrations drawn around a disc. These drawings are part of certain familiar movements such as a dancing ballerina and a running horse. The drawings are fixed on a rotating disk, when this disk is rotated rapidly the drawings appear animated. While watching the image formed by looking at the viewer through the tiny window on the disc in Zoetrope, the rotating mirror mechanism placed in the Praxinoscope allows many people to watch the moving reflection in the mirror at the same time. This idea of mirroring was later used as reflecting technology in the internal mechanisms of film cameras and projectors.
You can examine the images of all mechanisms by searching them on the internet.
I produce several Thaumatropes with children in my classroom lessons. It entertains, surprises, and makes them wonder. You can watch the example of my works in the video above, which you can easily do with your child at home or with your students at school.
I suggest you do similar drawings, just like I did in the video above, before starting to work on the software. It will be very useful to understand and convey the subject. As a result, Thaumatrope is the ancestor of technology in all of the movies we watch today.
There are many animation software that you can produce 2D animation. It is possible to install software separately for each tablet, computer, and mobile phone. Most of these software are free to start with. It will be sufficient to use free format software for this course level. As you progress, you will start to discover suitable software according to your curiosity and talent.
In general, I have listed the software I use and recommend the most. They all easy to use.
1- Flip a Clip (compatible with all tablets and phones)
2- AC Creator ( I am using this one on my tablet.)
3- Animation Express
You can download one of these. I recommend the first one, Flip a Clip.
You will come across an information page that directs you about the usage of the software, especially Flip a Clip. You can still contact me if you have any questions.
Here I am ending the beginning level of animated filmmaking with this video. With the knowledge and experience, you have gained so far it is possible to produce the animated films you want. All you need is patience and productivity. I suggest you write your story first to make a little longer movies. You have to divide your story on a storyboard and draw a lot more pages.
The options for film subjects are endless, the sky is the limit.
I hope this course has entertained and enriched you.
Want to teach animation or learn it yourself from scratch? This hands-on 2D animation course is designed for teachers, parents, and curious beginners of all ages, including kids 7 and up.
Through step-by-step video lessons, you will go from zero animation experience to creating your own cartoon films. No drawing talent required, just an iPad and a desire to make something.
This course was created by a professional filmmaker and art educator with over 15 years of experience in film production and animation teaching. The lessons are clear, visual, and built for real beginners, whether you are a classroom teacher bringing animation into your school, a parent looking for a creative STEAM activity for your child, or a complete beginner who has always wanted to make cartoons. By the end of this course, you will have created your own short animated cartoon film step by step, from the first sketch to the finished movie.
What you will learn:
• How to animate a simple drawing and bring a character to life
• How to create a storyboard and plan your animation before you shoot
• The core principles of 2D animation, including Squash & Stretch
• How to use 2D animation software tools, timeline, and basic elements
• How to combine multiple motions into one finished animated film
• How to create a complete short cartoon movie from scratch
• How animation connects to STEAM: science, technology, engineering, art, and math
Who this course is for:
• Teachers who want to bring 2D animation and filmmaking into their classroom
• Parents looking for a hands-on STEAM activity for kids ages 7 and up
• Complete beginners with no animation or drawing experience
Requirements:
• An iPad or Android tablet (Samsung Galaxy Tab or similar)
• No drawing experience needed
• No animation experience needed
• Curiosity and a desire to create