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DevelopmentGame Development2D Game Development

How to Make a 2D Tactical Top-down Shooter with Godot Engine

Learn how to create a top-down shooter with the Godot game engine
Rating: 0.0 out of 50.0 (0 ratings)
7 students
Created by Kenneth Dodrill
Last updated 9/2021
English
English [Auto]

What you'll learn

  • How to Implement a Top-down Shooter Character Controller
  • How to Implement 2D Weapons (Pistol, Shotgun, Rifle) using Animated Sprites
  • How to Create a State Machine for Enemies
  • How to Create a Basic AI for 2D Enemies (Attack, Walk, Idle, Die)

Requirements

  • A very basic understanding of logic conditions within programming is required, but I hope to explain everything clearly. If you need help in certain parts, reach out to me or ask a question on the video.

Description

In this course you will learn how to create a 2D tactical top-down shooter with the Godot game engine.

You will learn how to:

  • create a game world with tilesets and collisions

  • create a 2D top-down player controller

  • set up multiple dynamic animations for the player and enemy

  • make multiple weapons the OOP (object-oriented programming) way

  • code a state machine for enemies with basic AI

  • make three levels in which videos we will talk about design and enemy placement

  • code a scene switcher to allow progress between levels

  • make health and ammo pickups

  • add music and sound effects to the game

  • create basic GUI and menus

  • export your game to multiple platforms

Although this course requires basic programming logic, please feel free to reach out to me for help. There are many other free online tutorials on learning programming logic. Godot also has great documentation that goes into best practices with gdscript and project setup.

This course is perfect for someone who is curious about creating games with the Godot game engine, or just wants to learn more about how to create top-down shooters with the Godot game engine. I try and follow Godot's best practices and other best practices I have learned through my years of programming. I talk briefly in some videos about these practices, like how to implement X in a clean, effective OOP way.

Who this course is for:

  • Beginner programmers curious about making a game with Godot

Instructor

Kenneth Dodrill
Indie Game Developer
Kenneth Dodrill
  • -- Instructor Rating
  • -- Reviews
  • 7 Students
  • 1 Course

I have been an independent game developer for the past two years, and have been programming for the past 5 years. I have released several small games on Itch and one commercial title on Steam, all built with Godot. My aim is to help people learn Godot and game development by offering easy-to-follow courses and tutorials.

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