
Explore two simple drawing ideas—structure and gesture—and learn to form hands with simple two- and three-dimensional parts, using tubes and bullet endings to shape fingers.
Explore how the forearm connects to the hand and wrist using a fundamental design line and gesture line to build cohesive arm structure.
Learn how the forearm curve depends on elbow orientation: when the elbow faces up, the forearm swings downward; when the elbow faces down, it swings upward.
Discover how the radius and ulna enable forearm rotation and crisscrossing shapes the hand's range of motion.
Explore the base of the hand by building a bulging box from a three by four rectangle to connect the palm with the forearm, and refine volume.
Explore basic hand anatomy to construct the hand with bones, including the radius, ulna, metacarpals, and phalanges, and understand wrist structure for accurate drawing.
Build the thumb from a base triangle of the hand, extend toward the wrist, and study its perspective, noting palm padding and outward bend.
Learn to draw fingers using three tapering phalanges from a thicker base to a shorter fingertip, with a flatter top and padding beneath for a realistic look.
Master fingernail and fingertip drawing by building tube and box structures, applying perspective, padding, and a drop-off toward the nail to capture finger direction and form.
Draw fingers by depicting the top tendon, knuckles, and the padding that overlaps as they bend. Build the hand with phalanges, thumb curl, and pads for perspective.
Learn to depict the thumb in hand drawing by analyzing its webbing, creases, metacarpal connection, and knuckles, then render top and perspective views.
Explore thumb tip variations from knuckle to fingernail, comparing tubular versus box-like structures and hybrid approaches to control round and square contours in hand drawing.
Learn to draw fingernails in perspective, from top view to tubes toward you, using square or curved ends, cuticle choices, and nail flow for harmony.
Learn to draw hands with realistic fingernail placement, nail curves, and finger perspective. Practice building finger anatomy from tubes to knuckles, tendons, and cuticle to convey depth.
Practice mapping the hand with a gesture line across knuckles, position fingers using a vertical half split, and observe finger length variations before exploring top-view perspective and wrist flow.
Learn to draw the hand with a four-to-three base ratio and tube-like fingers. Emphasize gesture lines, see only the visible tubes, and use square fingertip endings to show structure.
Explore how tendons move from the base of the hand, over knuckles, and down into the fingers, revealing layered transitions for realistic hand drawing.
Demonstrates forearm to hand transitions, showing how the forearm wedges into the wrist and base of the hand, with volume, padding, and knuckles for accurate hand drawing.
Explore how to draw hands by analyzing forearm curves, elbow-down gestures, and tapering forms; study overlapping, wedge connections from wrist to hand, and knuckle staging.
Study hand structure and gesture by analyzing thumb squareness, palm padding, and finger joints to capture form, volume, and the feeling of movement, using master drawings as practice.
Learn to build hands as directional tubes, using construction lines to reveal knuckles, the thumb, fingernail and cuticle, and shading with foreshortening.
Examine Michelangelo’s egg-shaped forms and learn how to read forearm structure, tapering tubes, and thumb staging to convey depth with light, shadow, and perspective.
Learn to capture a hand's movement with gesture lines that connect forearm, base, and fingers; compare options and use the fundamental design line to guide the Gestur structure.
Practice a single long gesture line that links forearm, wrist, hand, and fingers. Focus on the outer curve, avoid inner lines, and complete one gesture per pose before adding structure.
Learn to draw a hand gesture with a main gesture line from the forearm to the fingertips, plus fingertips and thumb context; emphasize elbow-down curves for later structure.
Begin with a gesture line and a bulging box to build a hand in perspective, then add tapered forearm tubes and finger tubes, noting padding under the fingers.
Practice gesture and structure with three-minute poses, focusing on the basic idea and careful observation rather than rendering details. Look, observe, and react to each pose, avoiding unnecessary detail.
Robert's structure project guides you from a gestural line to a boxy base of the hand. Develop finger tubes, knuckles, and thumb wedge with overlaps to convey form.
Robert's structure project continues, building the forearm and palm toward the fingers with gesture-driven knuckles. Focus on metacarpals, phalanges, tendons, shading, and drawing through form to capture gesture over detail.
Explore simplified methods for drawing the hands and enjoy the process. Complete the project and share your work to reinforce skills and break away from rigid thinking.
In this class you will discover easy methods for how to draw hands. This class is perfect for all levels as we will start from the very beginning and work our way through each stage adding more and more structure.
To help simplify the drawing process I will share my two main drawing tips: gesture & structure. These are the key drawing tools used for all hand parts.
I've also included how to draw the forearm since it attaches to the wrist and hand. It gives the hand more context and meaning.
The class is broken down into three main sections:
Lecture series: Here is where I will share knowledge for drawing all main components of the hand. Again, starting with the forearm and working through the wrist, base of the hand (palm and back of hand), thumb and fingers. Once the basics are covered I will share some intermediate ideas such as fingernails, knuckles, and the transitions from forearm to wrist, wrist to hand, hand to fingers and so on.
Master's examples: We will look at a series of works by the Master's and see how they may have utilized these ideas in their hand drawings.
Projects: There are two projects that include gesture and gesture & structure. It's in the form of a reel so images are timed. You will be asked to draw a series of gestures to begin. Then in the second assignment you will do both gesture and structure. And....I will end the class by doing the same exact projects as you did. So, you can compare your thoughts and approach to my ideas. A GREAT learning tool!
So, what do you say? Ready to draw some amazing hands? Let's get started!