
Learn to draw dynamic action for comics using an articulated simplified skeleton, line of action, timing, and camera pan and angles, with references, foreshortening, lettering, action lines, and thumbnails.
Master the simplified skeleton and rule of eight to draft dynamic comic poses. Use simple shapes, central lines, and landmarks like pelvis and shoulders for quick, movable figures.
Explore using reference figures and photos to study articulation, angles, and line of action, while juggling durability, distortion, and app-based 3D posing to plan dynamic comic poses.
Learn to capture motion with a line of action in running poses, using a simplified skeleton, pivot points, and key lines (spine, chest, pelvis, knee) to convey momentum.
Master line of action with a Spidey-inspired figure, learning to follow the spine, identify landmarks and joints, and build dynamic poses through cuts and simplified anatomy.
Analyze timing to decide when to capture the shot, using the line of action and a simplified skeleton to convey impact, angle, and follow-through with references.
Explore framing and composition to craft dynamic action panels, recognizing characters by face, silhouette, and stance, and applying intent-driven shots with panel design and the rule of three.
Learn to use foreshortening to push objects toward the viewer for dynamic action, using cylinder, box, and spiral techniques, with Spidey and Wolverine examples to guide exaggerated perspective.
Learn to make action pop on the page by using motion lines, speed lines, focus lines, and impact effects, with bold lettering to convey movement and reaction in dynamic comics.
Master thumbnailing for dynamic action by sketching panel layouts, establishing line of action, and depicting impact with Hulk vs Wolverine scenes, debris, and motion cues.
Transform rough thumbs into a dynamic eight-panel page by mastering line of action, impact, and panel layout with borders, gutters, effects, and bold lettering.
Compare two punch sketches to show how line of action, timing, and foreshortening elevate dynamic action in comics; explore composition, effects, and rendering to make the punch pop.
Move away from static, rigid posing to dynamic, funky action in comics. Share your action shots for feedback, and explore more content across the course while leaving reviews.
Welcome to How To Draw DYNAMIC ACTION for Comics!!
In this course we'll help you bring your drawings to life! adding dynamic posing and action to your figures will really help them jump off the page, literally in some cases! A great drawing is more than just knowing anatomy, it's getting the shot right. So to help in that, we'll cover the following topics in the video units provided in almost 3 hours of video material!
The Simplified Skeleton - making posing easy
How to use references - Photos, figures, and apps!
Line of Action - The human body in motion (running)
Line of action - Bodies breaking the barrier (Spidey!)
Shot framing - Timing
Shot framing - Composition and camera pan
Foreshortening
Effects
Fight Scenes - Thumbnails
Fight scenes - Finishing
By the end of this course you'll be able to picture and compose far more dynamic pieces of art. You'll take your figures from being stiff and still, to full of life! And you'll have a blast doing it! And you'll understand how to frame the composition of your piece in a more dynamic manner.
So join me in this new course on Udemy that promises to be tons of fun, and ACTION packed!!
*It's suggested that you take my How To Draw ANATOMY for Comics course prior to this, but not an absolute requirement.
Not sure? All courses have a 30-day money-back guarantee!