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How To Creat 2D Space Shooter With Unity And C#
Rating: 4.3 out of 5(26 ratings)
174 students

How To Creat 2D Space Shooter With Unity And C#

How To Creat 2D Space Shooter With Unity And C#
Last updated 1/2022
English
English [Auto],

What you'll learn

  • sound system for your game
  • making Main Menu
  • understanding a space shooter game system
  • work with UI

Course content

7 sections33 lectures6h 47m total length
  • Introduction1:32

    Join this course to build a 2D space shooter with Unity and C#, automate sound systems, manage economy, detect and chase enemies, attack and upgrade your ship.

  • New Game and importing Asset0:56

    Open Unity, create a new game project, name the game, and click to continue as you set up your 2d space shooter.

  • Main Menu7:43

    Create a responsive main menu in Unity for a 2D space shooter by building a background, UI buttons, importing assets, configuring text, and wiring a main menu script.

  • Main Menu Script6:35

    Implement a main menu script in Unity to load the first level when pressing start, and quit the game via a public quit function, wiring button events and scene names.

  • sound mixer 13:14

    Explore using a Unity audio mixer to adjust volume values, create a music group under the master, expose master and music controls, and manage sound levels effectively.

  • sound mixer 27:32

    Design a simple sound mixer in Unity, add a master and music volume controls with a slider, mute option, and a basic UI to display and adjust audio levels.

  • sound mixer 323:09

    Learn to configure a public audio mixer with sliders in Unity to control master and music volume, and manage a windowed UI to open or close audio output.

  • Audio Manager 110:48

    Create a singleton audio manager with multiple audio sources for level, victory, and lose music. Stop all music before playing the track we want to avoid overlap.

  • Audio Manager 28:26

    Learn to build an audio manager in Unity that organizes music and sound effects, routes outputs, and adjusts volume across scenes for boss, victory, and defeat themes.

Requirements

  • need pc

Description

Learn how to create and program a complete UI Menu System & Space shooter Game in  Unity and C# .

In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.

At the end of this course you will have developed the ability to create such elements as:

1)How to make an UI Screen

2)Options Menu with start and exit button

3)Complete Audio Control System which you can adjust volume and at the same time it will get saved in player prefs

4)Adjust Graphics Settings in your games

5)Pause Menu

6)How to make enemy

7)enemy with AI system and pathfinding

8)make Lose  Window

9)make a shooting system

10)upgrading your spaceship and boost their powers

11)getting in game money

11) and more...


Start learning today and let me help you become a game developer!

Who this course is for:

1)Anyone who wants to create a UI system in Unity

2)People who want to create and publish their own games.

3)Developers who want to re-skill across to game development.

4)People interested in working in the game design industy.

5)Competent and confident with using a computer.

6)and a lots of other things will be added soon to this project

Who this course is for:

  • beginners