Houdini Tech Art - Vertex Density Heatmap

Start learning Houdini and make useful tool right away
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Rating: 4.4 out of 5 (67 ratings)
5,969 students
46min of on-demand video
English
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Learn who to use Houdini to create a Vertex Density Heatmap
Understand the basis of Houdini and more (Attributes, Nodes, ...)

Requirements

  • Houdini 16.5+ (FREE apprentice version) - Houdini 17 Works too

Description

This course is a Houdini Only course. In this course you will learn how to create a Vertex Density Heatmap, which is a simple tool to visualize the Vertex Count of a mesh, and can be used to help optimize a mesh, or for motion design purposes.

This course is a great way to get started with Houdini, and get started as a Technical Artist. Everything done here will achievable with Houdini Apprentice which is totally free.

We will cover a lot of aspect of Houdini, and I'll try my best to explain everything used to achieve the tool.

Covered topics : 

  • What's is a context ? ( SOP, VOP, Scene...)

  • What's an attribute ?

  • Basic VOP

  • Example of more advanced VEX

  • Attribute promotion

Thanks !

Who this course is for:

  • You'd like to learn Houdini while doing something useful
  • You're a tech artist who want to add Houdini to you arsenal
  • You want to become a Technical Artist, and want to start with Houdini

Instructor

Senior Technical environment Artist
Alexandre Stroukoff
  • 4.3 Instructor Rating
  • 145 Reviews
  • 6,548 Students
  • 2 Courses

My name is Alexandre Stroukoff and I am a Senior technical Environment artist. I started working on video games since 2010, on titles ranging from big AAA titles ( Watch_Dogs, Ghost Recon,...) to mobiles games (Modern Combat Versus, Disney Magic Kingdom, ...). 

I have a huge interest in all aspect of the game art pipeline, and, a firm believer in using technical knowledge to improve the way we produce artistic content for games

After multiple years and project using Houdini, I have a good understanding of the software and how it can be used in a video game production pipeline, and I want to share this wonderful software with you. I hope that you will understand how procedural tools like Houdini can help you work faster and provide extremely high quality content while still controlling the Artistic side of things ! 


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