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Houdini Live Action Volume 1: Wall Destruction
Rating: 4.5 out of 5(8 ratings)
48 students

Houdini Live Action Volume 1: Wall Destruction

Learn Live Action and Houdini
Created byMatt Skonicki
Last updated 7/2018
English

What you'll learn

  • Learn how to Render and Composite a Wall Destruction in a Live Action Plate

Course content

3 sections26 lectures7h 30m total length
  • Introduction8:34
  • Camera Solve in Nuke13:25
  • Prepping Scene11:23
  • Camera Writeout1:30
  • Scene Orientation12:54
  • Environment Build29:24

    Align the worldspace camera and ground plane to prevent sliding, then build and extrude environment geometry in houdini for wall destruction, preparing collision geometry and future breaking pieces.

  • Collision Proofings5:46
  • Wall UV Layout13:57
  • Projection Baking14:27
  • Photoshop Merge10:27
  • Geo to Houdini16:00
  • 360 HDRI Build6:54

Requirements

  • Houdini, maya

Description

In this video we cover the rare training for incorporating Houdini pyrotechnics effects with live action incorporation. We start with building out the camera and geometry.  Quickly we move into advanced voronoi fracture techniques adding layers of debris.  We then move into the composite layout in the end in Nuke.

Software Used.

Houdini FX 16.5.323, Maya 2018, Nuke 11.1V1, Photoshop

Who this course is for:

  • Beginner Houdini