Houdini Game Tutorial - Procedural Farm House for Unity
What you'll learn
- This is a tutorial on how to build a procedural cartoon house in Houdini and how to export it as a digital asset for Unity (It can also apply for Unreal).
- To follow this tutorial you'll need to be familiar with Houdini interface.
Here is what we will learn in this tutorial :
First we will see how to install and use the Houdini Engine for Unity
we will begin to build our house with simple box
We will create input to replace all the boxes by real asset in Unity
We will create procedural UVs and assign Unity materials
And we will add even more details to the house
To follow this tutorial you'll need to be familiar with Houdini interface.
You will have access the video tutorial (120mins length), the HDA File and a custom package for Unity with the same 3D files used in the tutorial.
Who this course is for:
- Beginner to intermediate in Houdini
Professional 3D artist with 5 years of experience in the gaming industry, I have been using Houdini for 2 years now.
I worked in various companies, from console games to mobile games, I have a wide range of knowledge on creating games. In parallel to 3D modeling I also developed technical skills to create various tools optimizing pipelines in productions.
I hope my courses will inspire you to create your own projects with this knowledge.