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Houdini FX step to step - Visual Effects made easy
Rating: 4.4 out of 5(201 ratings)
1,405 students

Houdini FX step to step - Visual Effects made easy

Learn Houdini the easy way - a practical handbook to learn the basics of the software
Created byStefano Cotardo
Last updated 1/2022
English
English [Auto],

What you'll learn

  • The basics of Houdini and some of the most important visual effects
  • Particle systems
  • Basic simulations: fire, smoke, oceans
  • Compositing with real footage
  • Rendering in Mantra
  • Modelling, lights and materials

Course content

19 sections82 lectures5h 29m total length
  • The user interface - part 14:22

    Explore the Houdini FX user interface tips, adding objects and simulations with the icon bar, and learn viewport navigation, object manipulation, and quick centering.

  • The user interface - part 22:38

    Explore Houdini's user interface, timeline, and animation controls to set frame rate and duration. Learn how node networks and properties panel update cube's position, rotation, and axis values in meters.

  • What are "nodes"6:04

    Discover how Houdini uses nodes to represent objects and modifications, enabling non-destructive workflows. Create branches to compare multiple versions of the same object using edit and transform nodes.

  • How to add and manage cameras3:28

    Add and edit cameras in a simple scene, switch between perspective and top or side views, create a new camera from no cam, and adjust resolution, focal length, and aperture.

  • The lights in Houdini4:52

    Create a simple Houdini scene with a sphere and floor, then add point and area lights to illuminate the sphere and cast shadows.

  • Essential modelling tools - part 14:49

    Explore the poly extrude tool in Houdini to extrude faces with inset and distance, select all geometry, use groups, and apply edge loop and subdivide for smoother geometry.

  • Essential modelling tools - part 24:49

    Master poly bevel to smooth edges with adjustable offset and divisions. Then use clip and mirror with poly extrude on individual elements, selecting faces by groups and expressions.

  • Rendering5:12

    learn to build a simple scene in Houdini, place floor and rubber toy, set up camera and area light, then render with Mantra PBR at 1280 by 720 and save.

Requirements

  • This is a basic course on Houdini. Every step is clearly explained, so you don't need to have any special knowledge of the software.

Description

This course has a clear objective: to make simple enough the complexity of Houdini, and make your first step in the way of visual effects.
It is addressed to people with little or no knowledge of Houdini, so if you are already experienced with this software, maybe the course is not fo you!

Also take a look at my last course, "Houdini FX - How to add Visual Effects in Real Videos", it is specifically addressed to show how to create special effects to be composited with live footage.

Houdini is a very complex software and it takes months just to understand how it works.
So we decided to create simple lessons that will guide you in the basic concepts of Houdini.
In this course you'll get right to the point. For each lesson, only simple and essential explanations.

With this course, you'll learn the basic technics about Houdini's modelling and special effects.
You can use the lessons as a reference or a starting point to learn the basics of Houdini.

We will update the course regularly, in order to add new topics every week.

The course is the result of a personal experience. When I started studying Houdini, I had great difficulty finding courses or lessons that clearly explained the steps to achieve an effect or a simulation.

Even in the tutorials for beginners, there was always something unclear.
Sometimes there weren't all the steps explained, sometimes there were advanced concepts that a beginner can't know.
And above all, in order to complete a tutorial, you had to know concepts explained in other tutorials.

In short, an endless road.

But that's not all. Often the tutorials are extended on topics of little importance or the teacher talks about things that have nothing to do with the lesson.
Have you ever followed a tutorial that lasts 40 minutes just to explain a concept of 5 minutes?
Continuous pauses, concepts repeated several times, continuous comments often of little use.

If you don't remember a passage, you have to listen again 40 minutes of the lesson just to get to the point where the teacher talks about the concept that interests you!

In short, from all these experiences, I wanted to create a course that explains clearly, but without delay, each step to achieve effects and simple simulations.

If you already have a good knowledge of Houdini or if you are looking for a course to achieve spectacular and cinematic effects, maybe this course is not for you.

This course is for beginners and is a practical guide, made up of short lessons, simple steps and clear explanations on how to use Houdini.
For each lesson you will also find the attached project file with all the explanations to be able to repeat the exercise independently.
You will learn how to make simple animations, create materials and apply textures to an object.

We will also see the principles of the procedural system that is the basis and the strength of Houdini.

Please send me your comments, suggestions or other topics of interest to improve the course and help all the people who want to learn this great software!

Who this course is for:

  • The course is aimed at those who want to immediately use Houdini, in particular the visual effects, without the need to follow long training courses.