Houdini FX step to step - Visual Effects made easy
What you'll learn
- The basics of Houdini and some of the most important visual effects
- Particle systems
- Basic simulations: fire, smoke, oceans
- Compositing with real footage
- Rendering in Mantra
- Modelling, lights and materials
- This is a basic course on Houdini. Every step is clearly explained, so you don't need to have any special knowledge of the software.
This course has a clear objective: to make simple enough the complexity of Houdini, and make your first step in the way of visual effects.
It is addressed to people with little or no knowledge of Houdini, so if you are already experienced with this software, maybe the course is not fo you!
Also take a look at my last course, "Houdini FX - How to add Visual Effects in Real Videos", it is specifically addressed to show how to create special effects to be composited with live footage.
Houdini is a very complex software and it takes months just to understand how it works.
So we decided to create simple lessons that will guide you in the basic concepts of Houdini.
In this course you'll get right to the point. For each lesson, only simple and essential explanations.
With this course, you'll learn the basic technics about Houdini's modelling and special effects.
You can use the lessons as a reference or a starting point to learn the basics of Houdini.
We will update the course regularly, in order to add new topics every week.
The course is the result of a personal experience. When I started studying Houdini, I had great difficulty finding courses or lessons that clearly explained the steps to achieve an effect or a simulation.
Even in the tutorials for beginners, there was always something unclear.
Sometimes there weren't all the steps explained, sometimes there were advanced concepts that a beginner can't know.
And above all, in order to complete a tutorial, you had to know concepts explained in other tutorials.
In short, an endless road.
But that's not all. Often the tutorials are extended on topics of little importance or the teacher talks about things that have nothing to do with the lesson.
Have you ever followed a tutorial that lasts 40 minutes just to explain a concept of 5 minutes?
Continuous pauses, concepts repeated several times, continuous comments often of little use.
If you don't remember a passage, you have to listen again 40 minutes of the lesson just to get to the point where the teacher talks about the concept that interests you!
In short, from all these experiences, I wanted to create a course that explains clearly, but without delay, each step to achieve effects and simple simulations.
If you already have a good knowledge of Houdini or if you are looking for a course to achieve spectacular and cinematic effects, maybe this course is not for you.
This course is for beginners and is a practical guide, made up of short lessons, simple steps and clear explanations on how to use Houdini.
For each lesson you will also find the attached project file with all the explanations to be able to repeat the exercise independently.
You will learn how to make simple animations, create materials and apply textures to an object.
We will also see the principles of the procedural system that is the basis and the strength of Houdini.
Please send me your comments, suggestions or other topics of interest to improve the course and help all the people who want to learn this great software!
Who this course is for:
- The course is aimed at those who want to immediately use Houdini, in particular the visual effects, without the need to follow long training courses.
I worked on graphics and videos for scientific purposes at the University of Biology of Milan.
My career continued in the field of web and multimedia, and I worked for some advertising agencies in Milan.
Later, I opened my own company, for the production of multimedia content for large companies.
I followed several courses in photography and I opened my own photography studio.
Currently I am a consultant for an important company for which I deal with the production of videos, photos and graphic communication.
I also work on training projects in the field of video compositing and 3D graphics, through the “UnreaLab” portal.