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Houdini for beginners
Rating: 4.2 out of 5(90 ratings)
429 students

Houdini for beginners

Houdini doesn't have to be hard to learn. Take your first steps and create a product shot.
Created byYonni de Haar
Last updated 3/2021
English
English [Auto],

What you'll learn

  • The basics of Houdini
  • Basic modelling techniques
  • Rendering in Redshift

Course content

5 sections48 lectures3h 24m total length
  • Trailer1:26

    Master Houdini for beginners by navigating the UI and nodes, modeling primitives, setting up cameras and UVs, and exploring particles, cloud simulations, materials, and post effects.

  • Course overview1:12

    Master the essential fundamentals of Houdini to get up to speed quickly, perform tasks you’d do in other apps, and create particles and Klaw networks to understand how things work.

  • Lesson overview0:15

    Install Houdini, explore the user interface essentials, and grasp fundamental concepts to get started, while discovering why you want to learn Houdini.

  • Why learn Houdini?1:58

    Discover why Houdini excels at massive geometry and particle work, with node-based or code-driven workflows. It teaches a logical, process-driven approach, is affordable, and offers higher earnings and enjoyable learning.

  • Installing Houdini3:56

    Download houdini from sidefx.com and install the production build. Explore license options, including free learning edition and discounts under 100k, plus license server setup and optional side effects labs.

  • UI Overview4:05
  • Working with nodes2:46

    Explore working with notes in Houdini, where notes act as containers, link transform notes to modify values, and organize hierarchies for a clear flow.

  • Context2:59

    Learn how context changes parameters in Houdini across notes and networks; focus on geometry, materials, and lighting while keeping the intro simple for beginners.

Requirements

  • A reasonable computer (laptop fine),
  • Some prior knowledge of 3D is helpful, but not necessary

Description

Want to start learning Houdini, but scared of the steep learning curve? Looking to quickly replace your workflow in other 3D applications with Houdini?

In this course I've made it easy to learn Houdini. The course is designed to instantly get you up and running in the software, by creating a product-shot. Therefore you can easily replace your current 3D application with Houdini and start diving intro more complex topic from there.

Like many others I've started learning Houdini by instantly diving into particle networks and fluid simulations. But it actually took me a while before I really started to understand some basic principles, like using normals and UV's in Houdini. Resulting in jumping back and forth between 3D application. Therefore I've created this course to give you a solid foundation in Houdini.

You'll learn how to download and install Houdini, how the UI works and how to work with nodes in general. From there we'll dive into topics like working with primitives, creating cameras, working with point colour, bending deformers, groups, copy objects, splines and sweeps, lathes (revolve), booleans, copy to points, extrude objects, normals and UV's.

Lastly we'll look into rendering in Redshift, using attributes, textures, Maxon noise, HDR lighting, dappled light, sunlight, different types of materials, and Postfx.

So if you're ready to start your journey in Houdini then sign up today and get started!

Who this course is for:

  • 3D Artist, that now work in other 3D software and want to make the transition to Houdini