Hard Surface Modelling in Maya
What you'll learn
- Hard Surface Tools and Techniques
- Subdivision workflow
- Edgeflow control
- Proper Topology
- Material Setup
- Studio Lightning
- A basic understanding of the Maya interface is expected
- You should have Maya 2022 installed with its latest update along with Arnold (included in Maya)
- You need to install a software called Puref to view the reference images. This software is free.
Do you find it difficult to model hard surface objects inside of Maya? If that is the case then I welcome you to Hard surface Modelling in Maya course.
WHY SHOULD YOU LEARN FROM ME:
My name is Abraham Leal and I have 11 years of experience in the industry. I have been teaching 3D for the past 7 years while managing my own studio in Mexico.
By the end of this course,
You'll be able to model hard surface objects inside of maya with proper topology and edge flow.
You will be able to tackle complex shapes and simplify them using the necessary workflow for subdivision modelling.
You will be able to create professional looking renders to present your hard surface models.
WHAT WILL I LEARN:
Hard Surface Tools and Techniques
The project is divided into 6 chapters, the first chapter will serve as an introduction to the most important concepts and tools. The next chapters will each focus on common objects you might have to model while in a professional project. These projects will show specific elements and techniques that can be applied to a variety of props. At the end we will prepare renders for all of our objects and present them in a professional way.
IS THIS COURSE RIGHT FOR ME:
I have designed this course for beginner level students who want to learn the proper way to model and create hard surface models inside of Maya.
This course is also designed for anyone who wants to polish their workflow and discover new ways to approach complex objects inside of Maya.
WHO IS NOT THE IDEAL STUDENT:
This course is for beginners and not for advance users. If you are looking for advanced complex hard surface modelling then this course is not for you.
WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:
A basic understanding of the Maya interface is expected
You should have Maya installed with its latest update along with Arnold (included in Maya)
You need a software called Pureref to view the reference images. This software is free.
Join me! And start creating amazing Hard Surface Models ready for production inside of Maya.
Who this course is for:
- I have designed this course for beginner level students who want to learn the proper way to model and create hard surface models inside of Maya.
- This course is also designed for anyone who wants to polish their workflow and discover new ways to approach complex objects inside of Maya.
Welcome to Nexttut Education, Myself Nalini Kanta Jena, I am the founder and director of Nexttut Education. I have been teaching and working in the game industry since 2008.
I have been teaching here on Udemy since 2017 and have created few bestseller courses. student seems to love my work and I love them as well. Everything was fine but except one problem and that is student's growing demand to create various courses for them. I realize that I can never fulfill such massive number of request to create different courses so that is when Nexttut Education took it's shape.
We only create courses with highly talented professionals who has at least 5+ years off experience working in the film and game industry.
The single goal of Nexttut Education is to help students to become a production ready artist and get jobs wherever they want. We are committed to create high quality professional courses for 3d students. If you are a student learning from any local institution or a 3d artist who has just started working in the industry or an artist who has some years of experience, you have come to the right place.
We love you and your feedback. Please give us feedback on how we can make better courses for you and how we can help you in any ways.
thank you for reading :)
Nalini kanta jena