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Hard-Surface modeling in Blender
Rating: 3.7 out of 5(4 ratings)
61 students
Created byBlender Craft
Last updated 5/2025
English

What you'll learn

  • Building a 3D model from scratch
  • Creating models based on drawings and references
  • Basic modeling tools in Blender
  • Working with basic modifiers
  • Model blocking
  • Hard Surface retopology of any complexity

Course content

2 sections51 lectures17h 37m total length
  • Setting up references6:28
  • Let's start blocking14:58
  • Blocking with Boolean modifier13:10
  • Blocking lower part of the handle18:08
  • Additional cutouts on the side14:10
  • Spin tool and top elements16:13
  • Cutout on the top cylinder and small details19:31
  • Side and top elements23:51
  • Multiple cutouts on top parts16:31
  • Working with the handle and Shrinkwrap modifier26:05
  • Small elements around the perimeter19:21
  • Additional cutouts and magazine base22:51
  • Front sight and trigger20:09
  • Minor improvements and elements17:37
  • Inner cutout of the top part and bolts18:32
  • Modeling the bullet and cutting out the barrel25:42
  • Magazine modeling31:50
  • Upper part of the magazine and trigger spring16:06

Requirements

  • It is enough to know the basics of the program
  • Several weeks of work in Blender

Description

Hard Surface Modeling a Luger P08 in Blender — Step-by-Step Course

This course is dedicated to creating a realistic hard surface model of a handgun using Blender — one of the most powerful and accessible 3D tools available. Designed for beginners and intermediate users alike, the course focuses on mastering essential hard surface techniques through a practical, hands-on project.

You will learn how to approach technical modeling with confidence by working directly from real-world references and blueprints. From blocking out the initial shapes to adding fine mechanical details, every step is explained clearly and logically.

Throughout the course, you will:

  • Learn how to find, import, and align technical drawings and blueprints for accurate modeling;

  • Understand the fundamentals of shape blocking and proportion building;

  • Use powerful Blender modifiers like Subdivision Surface, Boolean, Shrinkwrap and Mirror to create clean, non-destructive geometry;

  • Gain insight into proper topology practices for hard surface modeling with the help of n-gons;

  • Learn techniques for maintaining edge sharpness and controlling surface flow.

Each lesson is focused on a specific part of the handgun, making the workflow easy to follow and apply to other mechanical models. By the end of the course, you'll have a complete, high-quality 3D model suitable for your portfolio or further texturing and animation.

If you're looking to strengthen your hard surface modeling skills and build a solid foundation in Blender, this course is the perfect starting point.

Who this course is for:

  • For those who want to create models of any complexity
  • Hard Surface artists
  • Anyone who wants to improve their level of modeling