Hard Surface Fantasy Female Character Sculpting in Zbrush
4.4 (7 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
139 students enrolled

Hard Surface Fantasy Female Character Sculpting in Zbrush

Learn How to Sculpt a Hardsurface Female Character using Zbrush and Photoshop
4.4 (7 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
139 students enrolled
Created by Victory3D LLC
Last updated 2/2020
English
English [Auto]
Current price: $30.99 Original price: $44.99 Discount: 31% off
5 hours left at this price!
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This course includes
  • 22 hours on-demand video
  • 5 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Important industry hardsurface methods and workflow
  • Variety of techniques for painting a character
  • Create different render passes for compositing
  • Character Hardsurface detailing
  • Create clean hard and semi-hard surface edges
  • Build a mind-blowing portfolio
Requirements
  • Basic Knowledge of Zbrush and Photoshop is required
Description

Instructor Info

Pierre Rogers is a freelance artist with years of experience in hardsurface character design. When he is not in a  3d program creating unique and amazing hardsurface artwork, he is  having fun making money hand painting bag toss boards. As a young child,  he wanted to be a chef, but then got into video games and adopted his  cousins’ interests in comics and drawing. Most of his 3D/CG work has  been featured in courses, lesson articles and reviews he had made for 3D  Creative Magazine, 3D Artist Magazine, CGTuts+, Digital Tutors and  Pluralsight. The advice he gives artists that are just starting out and  want to make it in the 3d industry is to continue to learn and challenge  yourself. He believes in hardcore studying of the art fundamentals, but  also understands the importance of taking breaks, watching a movie,  hanging with friends because he believes that art imitates life and so one must do some ‘living’ between art projects for the sake of one’s  art. A very interesting fact about Pierre is he still has his pet turtle from 7th grade so the turtle is over 22 years old now!   

Course Info 

In this course, we will be creating the Mother Drive character.

Mother Drive is an organic android hybrid interface, developed to manage millions of landscaping drones and cultivate wildlife for peak eco standards.

During the creation of our MotherDrive, we will cover important industry hardsurface methods and workflow in Zbrush.  I will show you variety of techniques for painting our character to set the mood and enhance her persona. Then we will pose our character bringing her to life. We will go through the process of rendering, and taking our renders in Photoshop to further embellish our art piece. By the end of this course, you will be able to produce your own amazing portfolio-ready character.

Move fast and don’t waste time trying to decide if you deserve to get real results in your journey as a 3D artist. You have the potential to exponentially increase your results with the right guidance. Never settle for less and continue upgrading your skills. Come and join this course at Victory3D.

Who this course is for:
  • Anyone who wants to get better at creating 3D characters
  • Anyone who wants to boost their skills in digital sculpting
Course content
Expand all 109 lectures 21:48:09
+ Hardsurface Sculpting
85 lectures 15:39:29
Four Arms
07:18
Rose Draft
10:22
Rose Massage
08:59
Hair Draft
06:24
Body Front Draft
10:23
Body Rear Draft
10:58
Arms Draft
08:06
Arm Joints
07:41
Hands Draft
10:48
Hand Segments
07:41
Hand Fix
05:24
Hand Panel Loops
08:53
Custom Macro and Prep
04:38
Leaves Draft
09:59
Leaves Massage
07:21
Duplicate Arms
04:02
Tail Draft
12:17
Leg Leaves
12:03
Knees
04:01
Lower Leg Leaves
12:58
Ankle Joints
14:37
Toes
07:37
Vines Draft
11:34
Vines Tweak and Sculpt
09:35
CPU
16:04
CPU edits and Array
09:10
Extra Parts
12:30
Hair Sculpt
09:06
Extracted Hair Strands
12:40
Curve Strap Hair Strands
11:37
Panel Loop Hair Strands
11:34
Petal Populate
14:13
Petal Massage
12:23
Ruffle and Wilt
10:31
Septum Ring and Collar
10:47
Torso Edits
10:39
Torso Panel Loops
19:20
Torso Parts
09:03
Back Padding
13:02
Torso Tweaks
18:47
Arm Socket Polish
10:22
Arm Socket Bevels and Padding
11:36
Arm Joint Insets and Bevels
12:01
Arm Cleanup
16:00
Arm Padding
13:43
Wrist and Hand Slicing
12:54
Hand Padding Sculpt
09:29
Finger Joint Placement
12:45
Finger Nails
13:13
Hand Details and Arm Duplicate
11:02
Arm Caps and Tail Buckles
23:30
Knee Edits
07:39
Feet Detail Sketch
10:57
Feet Detail Trace
18:25
Hair Slashing
10:27
Petal Gaps and Ear Removal
07:18
Petal Wrinkles
11:01
Surface Texture and Ruffle
11:27
Face Base Details
16:56
Face Pores Bumps and Panels
13:26
Lips Surface Texture
10:37
Collar Neck and CPU Details
18:26
Rebuild Head Subdivisions
10:03
Back Padding Detail 1
12:59
Back Padding Detail 2
16:16
Torso Surface Detail 1
09:35
Torso Surface Detail 2
16:45
Side Padding Details
09:14
Rebuild Torso Subdivisions
06:02
Shoulder Segment Slice
13:20
Arm Details 1
14:49
Arm Details 2
15:54
Rebuild Arm Subdivisions
11:08
Hand Leaves Surface Texture
05:49
Tail Surface Detail
13:12
Thigh Surface Detail
04:46
Leg Leaves Surface Detail
11:19
Vines Surface Texture
06:24
Feet Surface Detail
12:50
Antenna and Arm Band Edits
08:09
Small Flower Insert Brush
08:10
Floating Petals
09:10
Butterflies
07:41
Loose Leaves
08:18
+ Tweaks and Painting
9 lectures 02:54:12
Final Tweaks 1
07:59
Final Tweaks 2
07:35
Flat Base Colors
20:59
Flat Color Details 1
23:52
Flat Color Details 2
22:57
Cavity Texture Paint 1
25:12
Cavity Texture Paint 2
22:13
Zapplink Projection Painting
21:59
HD Geometry and Spotlight Painting
21:26
+ Posing, Rendering, and Compositing
10 lectures 02:59:02
Pose Prep
04:51
Pose General Position
23:59
Pose Fingers and CPUs
20:43
Pose Tail and Cloth
20:40
Pose Fixes and Enhancements
28:14
Render Testing
13:20
Render Passes
13:53
Compositing Setup
26:33
Compositing Finish
25:56
Conclusion
00:53