
Explore how haptic design adds value to extended reality and learn to design and implement haptics with Unity3D and Interhaptics for practical use cases with a VR headset.
Explore how haptics in extended reality (xr) enhance ui feedback, immersion, remote presence, awareness, and notifications, with practical examples across controllers, weapons, textures, and environmental effects.
Explore how haptic perceptions and technologies shape XR experiences by linking skin mechanoreceptors, tactile and kinesthetic sensations, and signals from nerves to meaningful touch feedback.
Learn how touch decomposes into four haptic categories—textures and friction, force feedback and stiffness, vibration, and heat—using Interhaptics' Haptic Composer with Unity to design immersive extended reality experiences.
Design and integrate friction-based haptic texture feedback for a Unity UI slider using Interhaptics, exposing 10% steps and end-of-slider cues through the haptic renderer and slider value.
Explore immersive haptic texture design for spatial immersion, comparing detailed texture replication with key-point friction cues, and learn to implement textures in Unity using the Interhaptics rig.
Design haptic cues for user awareness by using timed vibration signals that indicate spawning balls and danger, and implement them in Unity with Interhaptics haptic renderer.
Design and integrate haptic feedback for remote presence by crafting heartbeat patterns to convey emotional data via emoji like heart emoticons, with the haptic composer.
Design haptic notifications using temporal patterns to distinguish important from less important alerts. Use short, low-amplitude vibrations for non-urgent updates and long or repeated pulses for important alerts.
Learn and understand the basics of haptic design and development for XR (AR, VR, MR) on Unity3D through theoretical courses and practical use cases.
“3.5 billion people have a haptics device in their pocket, and no one is really leveraging it,” commented Vezzoli in reference to a study by international business data firm, Statista. With this course, we want to empower digital creators to engage on a deeper level with their audience through the sense of touch.
For each video, you will discover interesting and new concepts that you can immediately apply to your virtual reality, augmented reality or mixed reality projects. You will learn where haptics sense, what is haptics and what are the uses cases for haptics in XR with a step by step walk though live examples.
All lessons are requiring a basic knowledge of Unity, as well as an access to Unity and the Haptics Composer of Interhaptics. All documentations and tutorials are available on the Interhaptics website.