Unity3D صناعة الألعاب
4.0 (22 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,391 students enrolled

Unity3D صناعة الألعاب

أساسيات استخدام و صناعة الألعاب مع يونتي
4.0 (22 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,391 students enrolled
Created by Mohamed Saad
Last updated 8/2018
Arabic
Current price: $34.99 Original price: $49.99 Discount: 30% off
5 hours left at this price!
30-Day Money-Back Guarantee
This course includes
  • 4.5 hours on-demand video
  • 5 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Download and install suitable version of Unity.
  • Working with unity3d GUI confidently .
  • Prepare yourself to advanced unity3d game development topics.
  • Manipulate collision and physics.
  • Use assets store to download professional level unity assets
  • Import and export unity packages.
Course content
Expand all 32 lectures 04:22:49
+ Introduction
7 lectures 58:53

Make MonoDevelop your default unity script editor
From Menu Bar - Edit \ Preferences \ External Tools \  External Script Editor
and select MonoDevelop from drop down menu


Preview 15:18

The Scene View is your interactive view into the world you are creating. You will use the Scene View to select and position scenery, characters, cameras, lights, and all other types of Game Object.

Unity Default GUI
07:44

Fundamental parts of unity3d edior

Unity3D Editor
10 questions

Every object in your game is a Game Object, from characters and collectible items to lights, cameras and special effects. However, a Game Object can’t do anything on its own; you need to give it properties before it can become a character, an environment, or a special effect.

Game Objects
08:11

The Scene View has a set of navigation controls to help you move around quickly and efficiently.

Scene View Navigation
05:07
Hotkeys
08:40

Controlling game Objects inside the scene window

Game Objects
10 questions
+ Graphics
5 lectures 41:29
Directional Light
11:08

Sorry It is not related to the topic , but this is how we will get the interruption from unity update center :)

Unity Update (Interrupted By Update notice)
04:02

UV mapping is the 3D modeling process of projecting a 2D image to a 3D model's surface for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y" and "Z" are already used to denote the axes of the 3D object in model space.

UV Maping
04:17

Materials define how a surface should be rendered, by including references to the Textures it uses, tiling information, Color tints and more. The available options for a Material depend on which Shader the Material is using.

Materials
09:40
Rendering
12:22
+ Components
7 lectures 49:10

To have convincing physical behavior, an object in a game must accelerate correctly and be affected by collisions, gravity and other forces. Unity’s built-in physics engines provide components that handle the physical simulation for you.

Physics
06:38
Air Resistance (Rigidbody - Drag)
02:00
Audios
09:06
Sound Effects
13:22

MonoDevelop enables developers to quickly write desktop and web applications on Linux, Windows and macOS. It also makes it easy for developers to port .NET applications created with Visual Studio to Linux and macOS maintaining a single code base for all platforms.

Mono-develop Color Theme
01:57
Audio Effect As Game Object
05:59
Random Range Function
10:08
+ Player Move Scripts
4 lectures 32:30
Move Basic Script A
14:34
Move Basic Script (Movement Speed)
05:03
Export Package
02:44
Move Using Get Axis Function
10:09
+ Player Shoot
5 lectures 48:13
Standard Assets (First Person Controller)
05:35

لو عايز تستخدم أول متغيرين في الكود بتاعك حيكون سطر الراي كاست بالشكل دة 
Physics.Raycast (transform.position,rayPoint.direction,   out hit,1000); 

Raycast Function
11:13

لو عايز تستخدم أول متغيرين في الكود بتاعك حيكون سطر الراي كاست بالشكل دة 
Physics.Raycast (transform.position,rayPoint.direction,   out hit,1000); 

Instantiate Function
10:21
Add Force to Rigid-body
08:57
Cross-hair and Shoot Sound Effect
12:07
+ Animations
4 lectures 32:34
Sniper Rifle
09:36
Animator Controller
11:08
Control Animation Transitions (Script)
07:27
Requirements
  • Elementary English Level
  • Mac or PC capable of running Unity (Intel® Core™2 Duo Processor 1.80 GHz - 2 GB RAM)
  • 3 Gigabyte free Disk Space.
  • Programming basics on any language.
  • المستوى الابتدائي للغة الإنجليزية
  • حاسب ألي قادر على تشغيل يونتي
  • ثلاثة جيجا بايت مساحة فارغة على القرص الصلب
  • أساسيات البرمجة على أي لغة
Description

Step-by-step guide to getting started with Unity .

More than an engine, Unity gives you everything you need to develop quality content and succeed with it. Once you get the hang of it, it will be so rewarding. 

In this course we trying to walk you through unity GUI , covering the most fundamental parts of Unity Engine.

You will be prepared to more advanced topics and techniques in game development, once you take just a few steps to explore this engine.

By just watching these lectures with concentration you will be prepared to enter game development world.

But wait ...! Unity3D is not just for creating 2D and 3D games , Unity can be used for any purpose just like interior design , Education , Cartoon movies , Video effects and many more...!

  دليل خطوة بخطوة للبدء في يونتي ثري دي

في هذه الدورة نحاول إرشادك من خلال واجهة المستخدم الرسومية لمحرك الألعاب يونتي ،من خلال تغطية  الأجزاء الأساسية في البرنامج

ستكون مستعدًا لموضوعات وتقنيات أكثر تطوراً في تطوير الألعاب ، بمجرد اتخاذ خطوات قليلة لاستكشاف هذا المحرك.

بمجرد مشاهدة هذه المحاضرات بتركيز ستكون مستعدًا للدخول إلى عالم تطوير الألعاب.

لكن أنتظر يونتي ليس فقط محرك ألعاب ثنائية و ثلاثية الأبعاد ,لكنة أيضاً يمكن أن يستخدم في التصميم الداخلي - التعليم - أفلام الكارتون - مؤثرات الفيديو و غيرها كثير

Who this course is for:
  • Anyone have passion in game development.
  • Computer science students.
  • Programmers Who wants to develop 3D Games.
  • Teachers who want to give students amazing learning experience (Creative Learning).
  • أي شخص لدية الشغف بتطويرالألعاب
  • طلاب علوم الكمبيوتر
  • المبرمجون الذين يريدون تطوير ألعاب ثلاثية الأبعاد
  • المعلمين الذين يرغبون في منح الطلاب تجربة تعليمية مذهلة -التعلم الإبداعي