
This video will give you an overview about the course.
We will look at how to launch SolidWorks and get a general touring of the interface.
• Launch SolidWorks
• Tour the interface
We will understand the meaning of the phrase “3D” and how it is employed in SolidWorks 3D modelling.
• Learn the concept of 3D modelling
We will look at how to control and alternate between different 3D model views and how to create dynamic sections.
• Learn to control different 3D models
• Create dynamic sections
We will see how to change SolidWorks systems of units.
• Learn to use and control the system of units
We will see how to change the system appearance, so that it fits what you need and makes your eyes comfortable.
• Understand the ways to change the system appearances
Explore how to save SolidWorks part files.
• Save a file
How to start a new sketch and how to alternate between sketch planes.
• Create a new sketch
• Alternate between the planes
Here, we will look at sketching lines.
• Explore sketch lines, center lines, and midpoint lines
Here, we will look at sketching rectangles.
• Learn how to sketch all types of rectangles and how to sketch parallelograms
Here we will look at sketching circles.
• sketch center circles and perimeter circles
Here, we will look at sketching arcs.
• Sketch center point arcs, tangent arcs, and 3-point arcs
Here, we will look at sketching ellipses.
• Explore sketch full ellipses and partial ellipses
Here, we will look at sketching parabolas and conics.
• Sketch parabolas and conics
Here, we will look at sketching splines.
• Sketch different types of splines and how to control them
Here, we will look at sketching slots.
• Sketch different styles of slots with all their options
Here, we will look at sketching polygons.
• Sketch polygons and how to alternate between inscribed and circumscribed circles options
Here, we will look at sketching texts.
• Sketch a text and control its options and change its style
Understand the tool of "power trim".
• Learn to use the power trim tool efficiently
Introducing the principle of sketch constraints and degrees of freedom.
Here, we will look at over defined sketches.
• Apply both sketch constraints parallel and horizontal
Here, we will look at parallel and perpendicular constraints.
• Apply both sketch constraints – parallel and perpendicular
Here, we will look at mid point and coincident constraints.
• Apply both sketch constraints – midpoint and coincident, with many different cases and situations
Here, we will look at tangent and equal constraint.
• Apply tangent constraint between curves-curves and curves-lines, and see how to apply equal constraint
Here, we will look at concentric and co-radial constraints.
• Apply concentric constraint to arcs and circles and how to apply co-radial to them too
Here, we will look at curve length and symmetric constraints.
• Apply curve length dimension and see how to apply symmetric constraint
Here, we will look at what a fix constraint is.
• Define fix constraint
• Learn to use it
Here, we will look at curve length and symmetric constraints.
• Apply dimensional constraints like distance, length, angle, diameter, and radius
Here, we will look at fillet and chamfer.
• Apply fillet to 2D entities in the 2D sketch environment, and learn how to apply chamfer as well
Here we will look at offset and mirror.
• Understand and apply both offset and mirror commands to sketch entities in the 2D sketch environment
Here, we will look at linear circular patterns.
• See how to apply some productivity tools like linear pattern to repeat sketch entities in linear directions, and how to do the same, but in a circular direction using circular sketch pattern
Here, we will look at how to sketch practice one.
Here, we will look at how to sketch practice two.
Here, we will look at how to sketch practice three.
Here, we will look at how to sketch practice four.
Here, we will look at how to sketch practice five.
Here, we will look at how to sketch practice six.
Here, we will look at over defined sketches.
Here, we will look at over defined sketches.
• Understand over defined sketches
• Learn how to resolve them
The principle behind the mostly used feature in solid modeling and the basics of this tool – extruded boss.
• Learn about extruded boss in general
Here, we will look at extruded boss start/end conditions and draft.
• Learn more options about the extruded boss feature
• Learn to use draft option inside extruded boss feature
Here, we will look at extruded boss thin and selected contours.
• Learn to use “selected contours” options
Here, we will look at extruded cut
• Learn to remove material using extruded cut feature which is very close to extruded boss feature when it comes to the options
Another sketch-based feature to create solid modeling parts which requires an axis of revolution to create geometry.
• Learn about revolved boss
Here, we will look at plan creation.
• Understand the meaning of reference geometry
• create the mostly used reference geometry “plane”
Another sketch-based feature that requires a bath and a profile to be created.
• Create sold geometries
Here, we will look at multibody technique.
• Define multibody technique
• Learn its advantages and how to use this
Here, we will look at linear pattern.
• See how to use linear pattern in the 3D environment
• See how to alternate between features and bodies pattern
Here, we will look at circular pattern.
• Use circular pattern in the 3D environment
• Alternate between features and bodies pattern
Here, we will look at mirror and other patterns.
• Use mirror in the 3D environment
• Alternate between features and bodies mirror
• Learn to use circular pattern
Here, we will talk all about ribs.
• Introduce the rib feature with its options
• Show the two types of rib features
Introduce the shell feature.
• Explore the options inside the feature
Here, it is going to be all about drafts.
• Create draft in the 3D environment
• Alternate between the types of draft
Here, we will look at fillet and chamfer.
• Apply fillet and chamfer in the 3D environment
• Explore the options inside the features which are more than them in the 2D environment
Introducing the principle of 3D sketching.
• Understand the concept of 3D sketching
• Learn how to use it and control it
Introducing Hole Wizard
• Create slandered holes using the Hole Wizard
• Explore the options and how to predefine the Hole location
Here, we will talk about lofted boss.
• Create lofted boss feature
• Explore its options
• Learn to have more control by using guide curves
Here, we will define materials.
• Define a material for our created parts from SolidWorks library, so that later we can get the value of the mass
Here, we will look at calculating mass of a body.
• Get the mass value
• Alternate between the systems of units
Here, we will look at 3D sections.
• Create 3D sections
• Learn to control them
Here, we will look at interference check.
• Check interference
Here, we will look at managing units.
• Control and manage units’ systems in SolidWorks
Here, we will look at measuring tools.
• Use measure tool in the 3D environment to measure distances, angles
• Learn to change the measuring units
Here, we will look at Assembly User Interface.
• Get introduced to the assembly environment
• See how it is a little bit different from the part creation user interface
Here, we will talk about assembly mates, specifically" coincidence" mate.
• Connect the principle behind it with the principle of the degrees of freedom
After we are familiar with what is a mate. Now we will talk about other mates.
• Learn about other mates like parallel, distance, angle, and so on
Here, we will talk about linearly patterning parts in the assembly environment
• Understand how it is different from the linear pattern in the part modeling environment
Here we will talk about and about mirroring them.
• Explore circularly patterning parts in the assembly environment
• Understand how it is different from the linear pattern in the part modeling environment
Here, we will look at the exploded view
• Create assembly exploded views
• Animate them
Here, we will learn a very important check which is always done in the assembly environment – interference detection.
• Understand how to check for interference
Here, we will learn how to create a drawing file.
• Create a drawing file so later the drawing views will be placed
Here, we will learn about section views.
• Create 2D sections so the drawings are more readable
Here, we will learn about detail view.
• Learn how to magnify a specific part of a drawing view so its details are better shown
Here, we will look at centerlines and center marks.
• Insert a cylinder or a hole centerline
• Insert an arc or a circle center mark
Here, we will learn about note and format printer.
• Insert notes and how to control their properties
• Use format printer tool
Here, we will learn to add dimensions.
• Add dimensions in the drawing environment like a length, a distance, an angle, and so on
Here, we will learn about editing sheet format.
• Edit the format of the sheet so it meets our requirements
Here, the principle of work of Stirling engine will be introduced.
• Understand the concept of Stirling engine
Here, we will 3D model the displacer cylinder.
• Model thee displacer cylinder using 3D modelling
Here, we will model the displacer cylinder guide and power cylinder.
• Understand how to model the displacer cylinder guide and power cylinder
Here, we will look at support modeling.
• Model the engine supports
Here, we will look at crank shaft modeling.
• Model the crank shaft
Here, we will look at bearing modeling and shaft placement.
• Model the bearings
• Add the shaft
Here, we will look at the displacer and power pistons modeling.
• Learn to 3D model the displacer and power pistons
Here, we will look at connecting rods.
• Model and assemble the connecting rod
Here, we will insert the pins and we will create an exploded view.
• Learn how to use pin insertion
• Create Exploded view
Here, we will create a detailed drawing.
• Focus on creating a bill of material
• Learn to use balloons
SolidWorks is a solution for any business or professional looking to integrate design and manufacturing processes with photorealistic visuals of projects and collaborative features with this 3D experience platform.
If you want to take your product design to the next level, SolidWorks can help you succeed.
This course covers the full range of features in SolidWorks, and will help you gain the skills to draw and model any simple or complex mechanical shape or assembly - and ultimately design better products. Throughout the course, we will utilize a variety of real-world examples to support your learning and inspire you for your own projects.
By the end of the course, you will have the skills and confidence to start designing your own 3D models and assemblies.
Note: The course uses SolidWorks versions 2019 and 2020. However the course content independent of version used.
About the Author
Mohammed-al-Zgoul is a professional CAD engineer with extensive experience in solid modeling, surface modeling, and finite element analysis. He has extensive experience working in the plastic molding industry, which utilized CAD ubiquitously in product and mold design applications.
More recently, he applied his skills to the steel fabrication industry, using CAD systems to create 3D models such as storage water tanks, piping systems, and pump base plates.
He has worked as a college lecturer on the use of CAD in engineering contexts. Is an active YouTuber and blogger, and passionate about teaching and sharing his knowledge globally. He is a SolidWorks Associate, advanced Weldment professional, and holds associate-status certification in Additive Manufacturing.