
Intro to Concepts and Week 1 content.
Photoshop tips and tools that we gonna use for Concepting.
Working on a Silhouette base forms
Working on a Silhouette details
Silhouette to a Grayscale base
Grayscale Values
Adding colors to our Grayscale
Modeling tips for Stylized 3D Models
Working on the 3D Model
Making UV maps
Modeling Mesh for Emissive
Tip for checking your Material colors
Tips, tools and 3D Coat scene setup
Adding Base Colors
Color Blending polishing process, making the colors look more smoothly connected
Working on adding Lineart
More polishing and adjustments
Painting the Highligts
More Highlights to paint!
Adding additional colors, rust, dirt
Painting Ambient Occlusion and Color reflections
Final pass on the Polishing
Main Texture final steps by adding Gradient and Baked Ambient Occlusion
Adding glow FX for the Sword's inner part
Finishing glow FX for the Sword's inner part
Adding glow FX for Outer Blade
Making your work Presentation in Marmoset
Making your work Presentation at Sketchfab
Young padawans will acquire ancient knowledge of creating a Handpainted Weapon.
From the depths of design to the Modeling, UVs, and Mastery of Texturing!
INFO: The Course is separated into 5 Chapters/Weeks, and contains 8Hrs of Video content with a commentary and additional PSD Guides
SOFTWARE: Blender or Any 3D Software, 3D Coat, Photoshop, Sketchfab or Marmoset
REQUIREMENTS: Basic 3D knowledge, ability to hold a pen and have fun
FILE FORMATS:
Textures and Guides - PSD, PNG
3D Models - Blend, FBX, MB
3D Coat Scene, Marmoset Scene, Video MP4 2560x1440
CONTENT:
WEEK 1: Concept techniques for anyone | Intro to Photoshop | Concepting the base silhouette | Concepting the details | Polishing the details | Adding values | About Base colors | Adding Base colors and Different Skins
WEEK 2: Intro to 3D Modeling | 3D Modeling and UVs | Mesh for Emission | Stylized Mesh tips
WEEK 3: Intro for Texturing | Intro to 3D Coat | Material Check Tips | Painting Base colors | Color Blending Part 1 | Color Blending Part 2 | Lineart | Additional Blending
WEEK 4: Highlights Part 1 | Highlights Part 2 | Highlights Part 3 | Painting Decals | AO and Reflections | Overall Polishing | Lineart | Gradient & Baked AO Creation
WEEK 5: Emission Part 1 | Emission Part 2 | Emission Part 3 | Stylized Work Presentation