Hair Creation for Game Characters: Maya Xgen
What you'll learn
- Create Realistic Hair Cards
- Creating Grooms with Xgen
- Create Realistic Hair Materials in Marmoset
- Create Realistic Hair Materials in Unreal
- Maya Basic Knowledge
- Photoshop Basic Knowledge
Hey Guys, Do you find it difficult to create real time hair for your characters and creatures? Have you tried using Xgen inside of Maya but don’t know where to start? If that is the case then I welcome you to Hair Creation for Game Characters.
WHY SHOULD YOU LEARN FROM ME:
My name is Abraham Leal and I have 11 years in the industry, throughout this course I will show you my technique and workflows to create amazing hair for your portfolio.
In this course we will cover all of the necessary information to generate, bake, place and render hair for your characters. We will take a deep dive in the how and why we do what we do to obtain this amazing results.
you'll be able to create hair cards for real time characters
You will be able to use Xgen to create realistic Grooms
WHAT WILL I LEARN:
Xgen Hair Generation
Creating Hair Maps
Proper Hair Placement
Rendering in Marmoset
Hair Systems in Unreal Engine 5
Making the eyelashes with tubes
This course is divided into 4 chapters.
The first chapter covers the basics of the main Hair Card workflow so that you can understand and properly implement this techniques. In chapter 2 we will cover what I like to call the Universal Hair Workflow, this workflow allows you to create maps that can be used in a wide variety of engines. In chapter 3 and 4 we will take a deep dive in Unreal Engine 5 and I will show you several techniques to create amazing looking hair ready for your games.
IS THIS COURSE RIGHT FOR ME:
I have designed this course for intermediate 3d modelling students, who want to create realistic Hair for their characters and creatures. A basic Understanding of Maya, Photoshop and Arnold Renderer is expected.
The course is also for artists who want to learn about the Xgen Addon and how to achieve realistic looking hair.
WHO IS NOT THE IDEAL STUDENT:
This course is not designed for absolute beginners in Maya.
WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:
Basic Knowledge of Maya, Photoshop and Arnold
You should have Maya, Photoshop, Marmoset Toolbag and Unreal Engine.
JOIN ME NOW:
If you want to learn all of this techniques then join me and be ready to become a great Grooming Artist
Who this course is for:
- This course is for intermediate students who want to add Realtime hair to their characters
Welcome to Nexttut Education, Myself Nalini Kanta Jena, I am the founder and director of Nexttut Education. I have been teaching and working in the game industry since 2008.
I have been teaching here on Udemy since 2017 and have created few bestseller courses. student seems to love my work and I love them as well. Everything was fine but except one problem and that is student's growing demand to create various courses for them. I realize that I can never fulfill such massive number of request to create different courses so that is when Nexttut Education took it's shape.
We only create courses with highly talented professionals who has at least 5+ years off experience working in the film and game industry.
The single goal of Nexttut Education is to help students to become a production ready artist and get jobs wherever they want. We are committed to create high quality professional courses for 3d students. If you are a student learning from any local institution or a 3d artist who has just started working in the industry or an artist who has some years of experience, you have come to the right place.
We love you and your feedback. Please give us feedback on how we can make better courses for you and how we can help you in any ways.
thank you for reading :)
Nalini kanta jena