
Initialize the project by creating an index HTML with a canvas id 'game canvas', a main JavaScript file, and a CSS file, then integrate CreateJS and add an unload function.
Rename the function to place object at index, position it between coordinates 13 and 81, and align its start x and start y with the grid.
Create a preload screen to load the initial background and a load screen to load all game assets, including images and sounds, with a progress bar.
Load a background image for the loading screen using CreateJS LoadQueue, define a manifest of assets, assign IDs, and initialize the loader to handle assets and log messages.
Build a robust JavaScript game loading flow using a first-load flag, pre-load screen, and main screen init to avoid asset reloads on resize and ensure a smooth start.
Learn useful concepts, tools, and functions that you will need to build grid-based HTML5 games with CreateJS.
You are beginner or intermediate, this course allows you build a strong foundation in grid-based HTML5 game applications development by using CreateJS:
Realization of a grid with an object-oriented approach,
Ease of manipulation of local and global variables,
Drawing a grid with different scales,
Building dynamic grid system using a collection of layout patterns,
Placing objects at the appropriate index using the grid,
Multiple Screne game system
Auto handling the browser resize,
Applying responsive design concepts to games,
Creating the loading/progress screen
A potent ability at your fingertips
Learning useful aspects grid-based HTML5 games using CreateJS puts a powerful and very useful tool within reach. The libraries under CreateJS fall under MIT License, which is very permissive, allows modification and reuse. This makes CreateJS a powerful tool for creating rich, interactive experiences of all kinds by providing tools for HTML5 game applications.
Jobs in the game development industry are plentiful, and being able to learn grid manipulating with CreateJS in HTML5 games will give you a solid starting point for a career in game development.
Content and overview
Suitable for beginner and intermediate grid-based HTML5 game developer, through this course of ….. minutes of content, you will learn all of the fundamentals related to grid system building using CreateJS libraries. You will also establish a strong understanding of the concept behind grid system which is the fundamental element of web game. To put it simply, the course uptakes an incremental approach to finally have a grid with the full range of functionality required to create a game.
Trainees completing the course will have the knowledge to create functional and useful grid system in order to build all kinds of game.