Graphic Design Theory - Space
What you'll learn
- Learn to make your designs inviting, engaging and spacious
- Add additional depth to create more compelling designs
- Use negative space effectively for professional, eye catching visuals
- Master overlap and overlay techniques as seasoned professional
- Understand how to use proximity to enhance the visual hierarchy of your composition
- Learn to avoid common mistakes when positioning various shapes and forms
Requirements
- You don't need any prerequisite skill in design software or any experience in graphic design.
- Access to Adobe Creative Cloud is an advantage but not a requirement
Description
As a graphic designer, most of the designs you work on will end up being flat. Not in the sense that they won’t look good, but in the literal sense: they will be printed on sheets of paper, fabric, or displayed on flat screens of TVs, monitors and mobile devices.
So you might be wondering how we can even talk about space without three dimensions, but we can!
Besides the width and height of your artwork, to create compelling designs you will need to also imply depth. In this course we will cover that can help you to make your designs inviting, engaging and spacious. We will also analyze hundreds of amazing designs from all areas of graphic design to help you easily visualize and understand all the terms and rules that are covered in the course.
What will you learn from this course
We will cover crucial design principles and techniques including:
Overlap and Overlay
Perspective
Negative Space
Proximity
Shape and Form
Texture
Leading Lines
and so much more.
By the end of this course you will be ready to take on any creative projects with confidence knowing that you will make an impression as a seasoned professional clients will love to come back to and endorse.
Practical advice with invaluable industry insight
This is not an abstract, in-theory course at all, but a very practical one. As a professional freelance designer myself I will give you all my 20+ years of experience of managing 100s of high-paying projects from simple to complex, from small shops to global brands like Disney and Lego.
In fact I was working in a special consultant role for Adobe for more than a year, teaching design workflow and process practices to their most esteemed clients.
And I can promise you with confidence, this part of the Graphic Design Theory Series, will literally elevate you to the next level as a designer, giving you a huge advantage whether you're just starting out, or already working as a designer for years.
I highly encourage you to collect all the already published chapters of this series here in Udemy, nevertheless this course is a complete, standalone learning program that will give you a great value on its own.
Come, join me on this exciting journey, let’s explore the amazing world of Graphic Design together!
Who this course is for:
- Creative professionals and graphic design students
- Web & UX designers
- Marketing managers working with agencies & printing services
Instructor
Martin is a graphic designer and an Adobe Certified Instructor. He was a presenter at Adobe MAX the ultimate creative in 2018 and was recently voted one of the top 10 Adobe instructors in the world. Over 100,000 students are studying from his online courses from over 200 countries.
As a designer and illustrator he worked for companies like Pixar, BBC, Mattel and as an instructor taught teams at Google, Ben&Jerry's, House of Lords and Oxford University Press.