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Complete 2D Platformer in Godot 4.3: From Zero to Finished
Rating: 4.8 out of 5(8 ratings)
84 students

Complete 2D Platformer in Godot 4.3: From Zero to Finished

Build a fully playable 2D platformer game from scratch
Created byChris Morris
Last updated 4/2025
English
English [Auto],

What you'll learn

  • Build a complete 2D platformer game in Godot 4 from start to finish
  • Implement core game systems like health, lives, score, ammo, and level transitions
  • Create menus, UI, pause systems, and audio controls with music and sound effects
  • Export and package your Godot game for Windows, Mac, or Linux

Course content

11 sections21 lectures5h 54m total length
  • Introduction1:33

    Introduction to the project by AdaptEd Lab's, Chris.

    Music by Eric Matyas

  • Creating the Initial Project Folder3:17

    In this video you'll learn how to create the initial project starting from opening up Godot for the very first time.

    Music by Eric Matyas

  • Godot: The Basics a Quick Rundown14:26

    This is a quick breakdown of some of the tools and menus that you'll use most often in Godot.

    You'll learn how to create and save scenes

    Learn how to use the move, rotate and scale tools

    and much more!

    Music by Eric Matyas

  • 2D Project Setup Guide6:13

    Learn the essential first steps of creating your own 2D platformer game in Godot 4! In this beginner-friendly tutorial, you'll discover how to:

    Set up your first Godot scene from scratch

    Create an organized file structure for your game project Import game assets properly

    Save your scene and project correctly

    This tutorial is part of a series designed for 9th-grade students, but it's perfect for anyone starting their game development journey. No prior experience needed - just bring your creativity and willingness to learn!

    Music by:

    Eric Matyas

    Resources created by:
    Asimov

Requirements

  • No prior programming or game development experience required — everything is taught step-by-step

Description

Ready to make your own 2D platformer? In this hands-on course, you’ll learn how to build a complete, polished platformer game using Godot 4.3 — even if you’re totally new to game development.

We’ll walk step-by-step through designing a full game from the ground up: player movement, combat, enemies, collectibles, menus, audio, scene transitions, and more. You’ll gain practical skills while building real features — and by the end of the course, you’ll have a fully playable game you can share or build on.

Whether you’re a hobbyist, aspiring indie dev, or a student looking for a final project, this course will guide you through the full game creation process in a beginner-friendly way.

Tools You'll Use:

  • Godot Engine 4.3 (completely free and open source)

  • GDScript (Godot's easy-to-learn scripting language)

  • Optional pixel art assets (provided or use your own)

What You’ll Learn:

  • Build a player character with smooth movement, jumping, and animations

  • Add enemies with patrol, chase, and attack behaviors

  • Create multiple levels with tilemaps and scene transitions

  • Track health, lives, score, ammo, and collectibles

  • Design a pause menu, main menu, game over, and win screen

  • Add background music and sound effects with volume sliders

  • Export your game and make it playable on Windows, Mac, or Linux

Who this course is for:

  • This course is perfect for beginners, hobbyists, or aspiring indie game developers who want to learn how to build a complete 2D platformer using Godot 4.3. If you've never made a game before or are transitioning from another engine like Unity or GameMaker, this course will guide you through creating an entire game from the ground up.