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Godot Genesis: Learning Through 6 classic Game Genres
Rating: 3.7 out of 5(115 ratings)
1,480 students

Godot Genesis: Learning Through 6 classic Game Genres

Gain Hands on practice through 11 completely different Projects Using Godot 4.x. Each project taylored to YOUR needs.
Created byOmar Zaki
Last updated 2/2024
English

What you'll learn

  • Master Game Development: Learn core principles and processes with a 3-step approach.
  • Skill in Multiple Genres: Gain expertise in 6 game genres through hands-on practice.
  • Complete 2D and 3D Projects: Finish 11 projects for practical experience in game creation.
  • Overcome Development Challenges: Learn solutions to common game design obstacles.
  • Independently Create Games: Gain the skills to design any game in any genre with Godot 4.
  • Proficiency in Godot 4: Master using Godot 4 for both 2D and 3D game development.

Course content

12 sections79 lectures21h 34m total length
  • Course Structure1:56

    Clarify how concepts, examples, and assignments are organized in the Godot Genesis course, with early sections split and later lectures merging concept and example, including the RPG focus.

  • Asset Links0:21
  • IMPORTANT - Understanding Game Development5:30

    Understand game development as assembling building blocks into a complete game, using art, sound, code, environment, and game design, with block-based lessons and one-off videos in Godot.

Requirements

  • This course will start for complete Intermediate 's Thus a bit of experience in Godot and coding will help
  • You Will need a decent Laptop or PC to run Godot. You can find their requirements on the Godot Website

Description

Learning to create your own games can be very difficult and daunting. Most Courses & Teachers will simply take you through the process of THEM creating THEIR own game. But as you might know and as I know… This doesn’t help me much… So, I’ve developed a way for you to create your own game and implemented it into this course! The basic idea is that will we learn through a 3-step process, 1. Learning the Concept, 2. Examples, 3. Exercises.

This process allows YOU as the learner to completely understand and digest what we’re actually doing and apply it yourself at a later time. Thus, we will go through this 3-Step process throughout the entire course to learn in a more effective way. To add onto that, we will also be going through 6 DIFFERENT genres!

  1. Platformers

  2. RPG’s

  3. Shooters

  4. Tower Defense Games

  5. Turn-Based Games

  6. RTS’s

We will be completing 11 different projects/assignments together! 2 assignments from each Section/Genre. One In 2D and one in 3DProviding you with possible solutions to each project!

By the end of this long course, if followed properly, you have my guarantee that you will be able to create ANY course of your own in ANY genre within Godot 4!

Who this course is for:

  • Suitable for Intermediate to Advanced Aspiring Game Developers