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Development Game Development Game Development Fundamentals

Godot Beginner Course - 2D Game Development Fundamentals

Learn and Master Godot 3.2.3 and Code Your First Game with the Python-like GDScript
Rating: 4.6 out of 54.6 (34 ratings)
184 students
Created by Kaan Alpar
Last updated 2/2021
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Fundamentals of the Godot game engine
  • How to use Nodes and Scenes to create games in Godot
  • Scripting with GDScript
  • How to use Signals in Godot
  • How to create a 2D game in Godot
  • How to structure game projects in Godot

Course content

9 sections • 68 lectures • 8h 11m total length

  • Preview07:43
  • Preview02:44
  • Preview04:37

  • Preview00:56
  • Preview06:13
  • Preview04:07
  • Preview07:55
  • Moving Around in The Viewport
    04:06
  • Manipulate Nodes with Toolbar Tools
    04:29
  • File System and Playtest Buttons
    08:03
  • Modify the Interface
    05:00

  • Section Intro
    00:28
  • Preview08:16
  • Hello World
    04:27
  • Child nodes take the position of their parent
    12:30
  • Draw Order & Z Index
    08:26

  • Section Intro
    01:02
  • What is Instancing?
    04:15
  • Instancing Demo
    06:58
  • Editing Instances
    07:58
  • More on Instancing
    08:02

  • Section Intro
    00:42
  • Intro to Scripting
    05:05
  • How to attach a script
    07:34
  • GDScript Basics
    03:17
  • _ready Method and Printing Text
    10:17
  • How to use built-in documentation
    08:12
  • Preview14:47
  • Processing - Delta time
    12:58
  • Getting Input
    10:33
  • Creating Nodes from a Script
    11:16
  • Instancing a Scene With Code
    08:57

  • Section Intro
    00:29
  • What are Signals?
    01:41
  • Preview08:26
  • Connecting Signals in Code
    05:46
  • Custom Signals
    07:45

  • Section Intro
    00:42
  • Setting Up and Planning
    10:12
  • The Ball Scene
    11:01
  • The Paddle Scene
    14:10
  • The Wall Scene
    08:51
  • Preview12:17
  • Reset The Ball
    12:11
  • Score
    10:18
  • Exporting
    06:32

  • Section Intro
    01:10
  • Importing Assets and Setting up the Main Scene
    04:05
  • Creating the Player Scene
    11:25
  • Clamping Player Movement
    04:14
  • Enemy Scene and Normal Enemy
    05:50
  • Diver Enemy
    03:45
  • Taking Damage
    11:21
  • Creating Lasers!
    10:24
  • Implement the Player Shooting Mechanic
    05:17
  • Shooting Enemy
    08:50
  • Enemy Spawner
    13:39
  • Death Zone
    08:17
  • HUD and Score
    11:03
  • Displaying Lives on The HUD
    09:12
  • Sound Effects and Music
    07:04
  • Main Menu
    09:12
  • Game Over Menu
    16:58
  • Main Menu Particle Effects
    07:39
  • Stars Passing By
    05:30
  • Explosion Effect
    13:33

  • Where to go from here?
    00:56
  • Bonus Lecture
    00:05

Requirements

  • A computer with internet connection.
  • Understanding of basic programming principles. If you know variables, functions, loops and OOP you are good to go.
  • A desire to learn game development.

Description

In this beginner's course, you will learn the basics of the Godot game engine. You don't need any prior experience with game development, this course is aimed at complete beginners who have no previous knowledge of game development. This course aims to be an introduction to game development with Godot and help beginners get started with creating games.

In this course you will learn:

  • Fundamentals of the Godot game engine

  • How to use nodes and scenes (Godot's building blocks)

  • Scripting with GDScript

  • How to design games in the Godot game engine. You are going to learn the mindset of a Godot developer when it comes to designing a project.

  • How to create a 2D game in Godot. You are going to create your first 2D game from scratch.

  • All the basic knowledge you need to get started with making games with Godot.

At the end of this course, you will have a solid grasp of the basics of Godot that you can start building upon. You will be able to start developing your own games by yourself!

Who this course is for:

  • Beginners who want to get started with game development with Godot.
  • Experienced developers coming from a different engine who want to learn Godot.

Instructor

Kaan Alpar
Game Developer
Kaan Alpar
  • 4.6 Instructor Rating
  • 105 Reviews
  • 2,948 Students
  • 2 Courses

Hi there, I'm Kaan and I'm an independent game developer. I have been making games for over 5 years. I studied at Japan Electronics College in Tokyo learning all about computer science.

I taught thousands of beginners game development and programming principles. I know exactly how you feel and what you are looking for and I try to make it so that my courses are the perfect fit for you. I remember my own struggles during my learning journey and I try to use those memories as reference points for my lectures.

Making games is my PASSION. I'm in love with the whole process of creating a game, from idea to the end product.

I decided to become a Udemy instructor in order to share my knowledge with people like you. I believe that the best people on this planet are the ones that share their knowledge with others. I know that I wouldn't have learned so much without the help of others.

And now I'm here for you! I hope to see you in one of my classes!

Bye now :)

Kaan

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