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Godot Getaway: The Godot Course
Rating: 4.6 out of 5(396 ratings)
3,881 students

Godot Getaway: The Godot Course

Intermediate Techniques for Godot
Last updated 7/2020
English

What you'll learn

  • Use the Godot engine to create an online multiplayer 3D cops and robbers driving game in a procedurally generated city!
  • Procedural Generation with Tilemaps
  • Remote Procedure Calls
  • Working with online networking
  • Vehiclebody Nodes
  • Using Godot as part of an indie developer pipeline

Course content

9 sections79 lectures15h 58m total length
  • About This Section0:50
  • The Design Brief4:45
  • Player Experience3:27
  • Formats And Standards3:43

Requirements

  • Basic familiarity with the Godot Engine
  • Graphics card able to run 3D games

Description

Learn intermediate Godot techniques as we make an online multiplayer car game in a procedurally generated 3D city!  We'll use GDScript to make a cops-and-robbers game set to a bouncy electro-swing soundtrack using custom made assets from Blender and Ardour.

In this course, we'll be focusing on making a single, large project rather than a bunch of smaller ones.  Our focus will be as much on that game development pipeline as the techniques we'll be using, and we'll simulate what it takes to make a small scale indie game from scratch.

Some of the things we'll cover include;

  • Fast 3D gameplay

  • Online multiplayer using direct connection over IP

  • Team play (cops vs robbers)

  • A procedurally generated city

  • Creating city neighbourhoods

  • Procedurally placed props (like lamp posts, traffic cones, parked cars, etc)

  • VehicleBody physics

  • Beacons that respond to the music

  • Simple player customisation that’s persistent between plays

  • A 1930's inspired aesthetic

What's Godot?

Godot is a Free and Open Source game engine that we absolutely love. Yann has already taught a popular and well reviewed course on it on Udemy and both of us really enjoy working with it. It's available on Windows, Mac and Linux, has separate 2D and 3D pipelines and is generally awesome.

The course will be written in Godot's native GDScript, which is based on python. GDScript is a dynamic language that's powerful, versatile and quick to work in.

Who this course is for:

  • Intermediate Godot users