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Getting Started with UX design: 3-in-1
Rating: 4.3 out of 5(22 ratings)
170 students

Getting Started with UX design: 3-in-1

A fast paced guide in User Experience design
Last updated 4/2018
English

What you'll learn

  • Learn more about Insights, Wireframes & Prototypes, Deploying and Scaling
  • Apply user testing and design iteration to ensure a smooth web experience
  • Understand human-centered observations and know how to engage in UX thinking
  • Explore User Persona with the requirements of Building a Persona, User data, Habits and Testing techniques
  • Understand Business and User needs and how to Define a Problem effectively
  • Get acquainted with user journey and task development techniques building storyboarding templates and sketches

Course content

3 sections83 lectures10h 18m total length
  • The Course Overview2:54

    Deep knowledge in User Experience for solving problems as well as getting to know techniques that will help designers become experts in UX/UI, prototyping and testing.

    • Introduction of instructor and course
    • Topic Overviews
    • Learn Apply Test 
  • Why UX – What Is It? Why It Matters Today?7:04

    This video will give you an overview of the User Experience.

    • Learn UX introduction and scope of problem
    • Explore a brief history of UX and Some people you should know
    • Join the conversation and get excited 
  • Types of UXers – List of Roles in UX9:15

    Get to know a review of the roles and skillset that make up the User Experience.

    • Learn that UX is a team and has many skills sets
    • Explore the different UX roles
    • UX use-case and how teams can improve a product  
  • UX Role in Software and Interface Design10:21

    User Experience makes a majority of the software in our world. Software needs interfaces.

    • Screens are everywhere from phones to refrigerators screens are run by software and software is used by humans
    • Software is a process that can be agile and should be tested
    • Use software both Sketch and Adobe Illustrator for wireframes as well as InvisionApp for prototypes 
  • UX and Design Thinking5:14

    An introduction to how UX and Design Thinking are related. Building on exploring the Double Diamond Thinking Process.

    • Get introduced to Design Thinking
    • Learn about UX and Double Diamond Process
    • Explore User Experience as a process 
  • Human Centered Observation5:56

    This video is an overview of the discovery phase of the Double Diamond Thinking process.

    • Explore UX as observation
    • Know why UX cares about users
    • Learn how being curious drives solutions and informs discovery 
  • Quantitative and Qualitative Observations5:30

    A review of the how UX gathers observations through Data in the discovery phase of the Double Diamond Thinking process.

    • Take a dive into the quantitative and qualitative means
    • Why we gather quantitative data
    • How data informs a UX designer observations  
  • Primary Research and Secondary Research5:15

    User experience make observations through data and research in the discovery phase of the Double Diamond Thinking process.

    • Learn why UX uses both Primary and Secondary Research
    • Learn more about Primary Research
    • Explore Secondary Research 
  • Insights7:33

    User experience synthesizes insights through data and research in the Define phase of the Double Diamond Thinking process.

    • Why Users matter to Insights?
    • Take a look at Insight writing
    • Know how insights and users drive ideas and establish meaning 
  • Problem Statement and KPIs4:50

    User experience understands business through KPI’s and Problem Statements in the Define phase of the Double Diamond Thinking process.

    • Take a look at UX and Business and how KPI’s help UX
    • UX & Business - Why getting on the same page matters?
    • Know how to write a Problem Statement
  • Ideation and Brainstorming7:43

    User experience understands business and user and wants to solve problems with ideas in the Development phase of the Double Diamond Thinking process.

    • Learn how to create ideas
    • Tips and tricks for generating a lot of ideas 
  • UX Scenarios4:41

    The aim of this video is to take a look at the UX Scenarios.

    • Explore about S.W.O.T.
    • Follow of the UX exercise: User -> Needs -> Goal
    • Learn the importance of building wireframes using UX Scenario use cases 
  • Wireframes and Prototypes6:42

    Exploring ideas and solutions that need to be prototyped, which can be chosen and moved forward with wireframes in the prototyping phase of the Double Diamond Thinking process.

    • Learn about using Wireframes and prototypes to build UX scenarios
    • Understand the Interface, size, and purpose of what a user is doing
    • Get to know how wireframes are useful as early prototypes 
  • Delivery Overview3:25

    Prototypes are solutions that need to be tested and can be chosen and moved into delivery within the Deploy phase of the Double Diamond Thinking process.

    • Learn about UX Prototypes
    • Validate and test a prototype
    • Learn that Solution delivery requires iterations  
  • User Flow Prototypes4:56

    Prototypes require user flows that think about the steps a user needs to accomplish a task and that can be tested during the Deploy phase of the Double Diamond Thinking process.

    • UX prototype urge users to make decisions
    • Understand user’s decision for improving prototypes and wireframes
    • Test user flow links back to observations and research  
  • Testing and Iteration4:27

    Prototypes require testing to see if a user can accomplish a task during the Deploy phase of the Double Diamond Thinking process.

    • Testing UX prototypes confirm whether a solution is being made
    • Create feedback for prototype iteration using testing
    • Understand how to improve prototypes using iteration  
  • Deploying and Scaling5:04

    Once Prototypes accomplish user tasks and are tested, they can be implemented during the Deploy phase of the Double Diamond Thinking process.

    • Solve problems by utilizing testing and choosing the best answer
    • UX Solution leads to scaling for software update
    • Update software that requires communication with users and test to see if it worked like the prototypes  
  • Review Total Process5:11

    A Review on how UX and Design Thinking are related. Building on exploring the Double Diamond Thinking Process.

    • Design Thinking Overview
    • Review the UX and Double Diamond Process
    • Why UX? Design thinking through the Double Diamond matter.  
  • UX and SaaS (Software as a Service)4:34

    User Experience applies its knowledge to software.

    • Software as a Service - The way we use and understand software.
    • Understand how software runs and connects everything
    • UX presence in Apps, computers and software  
  • Agile Development Ethos6:50

    An overview of how software development uses User Experience and is best built through Agile.

    • What is Agile and why it matters for software
    • Agile methodology and the Agile Manifesto
    • Why Agile 
  • Agile UX and Agile Development5:13

    UX follows a process that is used in design thinking, prototypes, and iteration to build better software. Agile works with a team of UX and Development.

    • Agile Cycle - Ideate Prototype Test
    • Learn about speeding up process using UX in development
    • Understand the UX and development relation with agile methodology 
  • User Hypothesis and Testing7:46

    User experience is present in majority of the software in the world. Software needs to be tested.

    • Building ideas to test defined solution hypothesis
    • User hypothesis madlib writing exercise
    • Tips for iterating software solutions 
  • Iteration Ethos through Prototyping10:20

    UX is about making solutions in the world that we can test. Prototyping is a method for testing ideas quickly.

    • Learn about refining ideas through iteration
    • Improve products using prototyping and iterations   
  • UX and Service Design7:53

    User Experience applies its knowledge to business services.

    • UX is strategic and can produce solutions for new business services
    • Service design concentrates on customer journey and system touch points
    • Elements of Service design and how customers engage in the system 
  • UX Design and Application Development10:03

    An overview of how Application development uses User Experience and is best built through Agile.

    • Agile is used for application development
    • Understanding the platform allows UX to design with in a SDK (software development Kit) or a product
    • Application need and production is skyrocketing and we need to move software into the market quickly  
  • UX and Virtual Reality/Augmented Reality8:58

    UX follow a process that can be applied to emerging technologies. Virtual Reality and Augmented reality require great UX.

    • Virtual Reality has a history but is booming, led by gaming and entertainment
    • Virtual Reality is immersive and digital
    • Augmented Reality is a blend of physical and digital using the camera functionality of mobile or new products   
  • UX and Artificial Intelligence6:48

    User experience utilizes technology and computation which is rapidly gaining artificial intelligence.

    • Artificial Intelligence is computers that can think and problem solve
    • UX can work with AI to learn more quickly or build new product or engage in recommendations
    • Artificial intelligence could help with user testing or user feedback and it not here to take our jobs   
  • UX and Education9:56

    UX is about making solutions in the world and this is a skill that can be taught.

    • Education can prepare us for the future but UX need to be distributed through education
    • UX and Prototyping are attempting to improve education and can in turn improve all software as UX is a continuing education
    • Fundamental of UX and review UX Process, UX roles, agile development, UX iteration, UX testing, and UX as a process for the future. 

Requirements

  • Prior working knowledge of Powerpoint and Adobe Creative Suite (Illustrator / Indesign / Photoshop)
  • Familiarity with graphic design jargon and Design Thinking ethos
  • An understanding of basic software development methods, human factors, and usability.
  • Experience with prototyping, iterative design, and agile development is not a mandate

Description

User experience (UX) design provides a theoretical understanding of how users interact with websites. Everything humans interact with has an experience associated with it. Some are good, some are bad, but it is only recently that have we begun to consciously design these experiences. We are now at a point in time when experience-design has suddenly exploded into the consciousness of business people and ordinary people all over the world.

This comprehensive 3-in-1 training course is designed to give you a foundation in the concepts User Experience and you will be show various example scenarios that will help you apply UX to your future solutions.

Contents and Overview

This training program includes 3 complete courses, carefully chosen to give you the most comprehensive training possible.

The first course, The Fundamentals of User Experience - a Process for Problem Solving, you start the journey by understanding how UX came to be and where it fits into business and web development. You will look at UX design, quantitative and qualitative observation, problem statement, ideation, brainstorming, wireframes, and prototypes. Moving on, you’ll learn about UX design and Agile development, and will get an understanding of user hypothesis and testing. Finally, you’ll look at the specific opportunities in UX design and how to approach the not-too-distant future.

The second course, UX Design: Understanding User Engagement, you’ll start your journey by looking at human-centered observations, where you will learn different types of observation methods, and also about human-centered design. Next, you will learn to build, design, and test your persona. Moving on, dive into observing user habits and technology, where you will see the difference in good and bad habits and set them up. Finally, you take a look at Human Insights and get started writing your own Insights from a User Point of View.

The third course, UX Design - Understanding the User and Business, you will start off by understanding business and UX design needs. Here you’ll learn about key performance indicators and experience gaps. Further you learn how to go about a problem statement and iterate it. Also get acquainted about user hypotheses and learn about user experience scenarios. Finally, explore the User Journey and Task development, building journey templates, a storyboarding template, and designing storyboarding sketches.

By the end of this training program, you will be well versed with the concepts of User Experience design and will become experts in UX/UI, prototyping, and testing.

About the Authors

Chris R. Becker is an imaginative and creative Sr. UX Designer/ IxD / Design Thinker and Educator. A creative thinker with the ability to design across media platforms from Web to iOS and Android as well as SaaS and service design. A versatile designer and systems thinker with problem solving skills for User Experience Design, Organized and passionate with a passion for following design problems from concept to finished product. Versed in Agile product development methodologies and flexible within waterfall as well he applies LEAN UX methods to rapid prototyping, design research, and user testing for taking ideas from the drawing board to the real world. Chris also Participates in making through Fine Art & Graphic Design background which lends to a variety of creative thinking, design thinking, Human Center Design Research, User Testing, and problem-solving skills. Studies have included courses in Rapid Prototyping, Usability/ Heuristics, Human Centered Design Research, Design Thinking, Painting, Sculpture, Drawing, Print Making, Archetype, Graphic Design, Typography, Systems Theory, Media Theory, Programming, Drawing, Motion,and Art History. His Specialties include: Design Thinking, User Experience Design, Information Architecture, Branding, Identity Design, Conceptual modeling, Rapid Prototyping, User Interface, Brainstorming, Product Design, Advertising, Retail Design, Interactive Art Director, Wireframes, Application GUI Design, Multimedia Presentations, Production Artist, Web Master, Social Media, UX Strategy Development.

Who this course is for:

  • UX designers who wish to enter the field of UX design, especially programmers, content strategists, and organizations keen to understand the core concepts of UX design