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Getting Started with Solidworks
Rating: 4.6 out of 5(230 ratings)
1,161 students

Getting Started with Solidworks

Get a crash course of Solidworks UI and Navigation system while creating a motor mount for a multi-rotor airframe.
Last updated 7/2015
English

What you'll learn

  • Navigate easily through the SOLIDWORKS UI, the Command Manager, Feature Manager, Design Tree, Property Manager and Shortcut Bar.
  • Understand the basic workflow of Sketches and Features through theory and demonstration.
  • Create a replacement motor mount for a multi-rotor airframe.
  • Understand how to prepare and export a CAD project to an STL file for 3D printing.
  • Understand the required terminology and be able to use introductory skills to create basic designs.

Course content

1 section13 lectures2h 29m total length
  • Course Introduction0:59

    We'll introduce or lecturer, Logan Frank as well as give a brief overview of our course project.

  • Project Introduction and User Interface13:48

    This video covers key areas of the SOLIDWORKS UI including the Command Manager, Feature Manager, Design Tree, Property Manager, and Shortcut Bar. We also look at viewport navigation and Shortcut Keys.

  • Intro and User Interface continued10:47

    Continuation of the SOLIDWORKS UI including the Command Manager, Feature Manager, Design Tree, Property Manager, Shortcut Bar, Viewport navigation, and Shortcut Keys.

  • Sketches and Features15:31

    In this video, we discuss Sketches and Features, two concepts that are central to everything done in SOLIDWORKS. Both theory and demonstration of basic sketch and feature workflow is covered. We also look at the Context Toolbar, Sketch Relations, and how the Instant 3D mode can streamline part editing.

  • Sketches and Features continued14:41

    A continuation of the Sketches and Features video.

  • Construction Geometry and Rebuilding11:15

    With the basics covered, it's time to look at Construction Geometry and how it can be used to efficiently locate aspects of a sketch. We also look at rebuilding: when it happens automatically and how to invoke it manually.

  • Construction Geometry and Rebuilding continued9:52

    A continuation of the Construction Geometry and Rebuilding video.

  • Centerline Sketching and Mirroring Workflow14:53

    We wrap up the crash course with a mini-project to test the skills learned so far. We also encounter the Magnifying Glass, Centerline Behavior of Dimensions and look at using the Rollback Bar to walk through the features that make up a part.

  • Centerline Sketching and Mirroring Workflow continued15:26

    A continuation of the Centerline Sketching and Mirroring Workflow video.

  • Motor Mount Introduction11:00

    This video explains what the motor mount part is and its intended application on a multi-rotor airframe. We look carefully at the specific constraints that must be met for the part to interface with a brushless motor and attach it securely.


  • Drawing the Part19:13

    With the requirements clear we walk through the creation of the motor mount part. We employ empty slots to make the motor plate accept any motor orientation, use an offset plane to quickly cut strap guides, and match up the arm mating surface to the dimensions measured earlier.

  • Export for Rapid Prototyping7:45

    3D printing has been chosen as the method to produce the part. This video covers the process of exporting the part to STL format and gives a brief demonstration of turning the STL file into a toolpath the printer can use.

    The video ends with a few clips of the 3D printer in action.

  • Part Review4:14

    In this video, we test the printed part for fit and finish. We demonstrate the use of the slot mounting pattern and verify strap and arm position. The slot based pattern proves to not only work well but eases assembly by helping to center the motor fasteners.

Requirements

  • Solidworks Software
  • Though the course can be followed with no experience what so ever, it's recommended to have some experience with either a 3d program or basic understanding of drafting and/or blueprints.

Description

2 1/2 Hours of training for an in-demand skill and software!

The entire process from design to final printed piece!

One of the most sought after skills in the Computer Aided Design industry!

30 Day money back guarantee!

In this series on Computer Aided Design, Logan Frank takes you through a User Interface and Navigation crash course in Dassault Systemes SOLIDWORKS. Once you've learned your way around, you'll be taken step by step through the creation of a motor mount for a multi-rotor airframe. This course will include setting up your files for 3D printing, and you'll get the opportunity to see the 3D printer in action, as well as the final replacement mount!

  • Understand Sketches, Features and what they are.
  • Construction Geometry and using it to efficiently locate aspects of Sketches.
  • Automatic Rebuilding and invoking it manually.
  • Solidworks Magnifying Glass.
  • The Rollback Bar.
  • Centerline Behaviors.
  • Understanding requirements and constraints during design.
This course requires only Solidworks. The 3D printing of the completed part is included to demonstrate the entire process from front to back but is not essential to completing the course. At 2 1/2 hours, this course is designed to get you working in Solidworks as quickly as possible. After an introduction to the UI and proper navigation, you'll complete a mini-project before tackling your motor mount. From there you'll work through the entire process from beginning to final printed component! Take this course to get your feet wet with Solidworks quickly and efficiently. This overview will take anyone with a basic familiarity in 3D or drafting from new to creating basic designs in just a few hours and is an excellent primer for more in-depth learning.

Start learning today!

Who this course is for:

  • This course is intended for students new to Solidworks. No previous experience in this software is required to complete the course work.
  • Students should have a beginning familiarity with 3D software or the basics of drafting.
  • Students should have a strong interest in learning a CAD system.