Getting Into Maya 2017
- Students will need to have access to a computer capable of running Autodesk's Maya 2017 software. Ideally this will be a PC for the course but the same results can be obtained from using a Mac.
- Download a 30 day trail from Autodesk's website
- Download you student copy from the Autodesk student portal
Welcome to Getting into Maya 2017
A course that's designed to educate students from level 2 and 3 into the world of 3D computer graphics.
We will be using Autodesk's Maya 2017 program and we aim to help bring you up to speed as quickly as possible and After you have completed this course you should begin to practise making some simple scenes of your own before moving on to the specialised lessons.
At 3D Animation Mentor we know what you will need to do to complete your courses taking our experience of delivering course material from the classroom and putting it at your fingertips.
This course will help you to navigate the software interface, set up new projects, use the viewports and panel windows, get into the objects and how they are made finally helping you to begin organising scene files and preparing for your first 3D content
Who this course is for:
- If you are new to 3D and are looking for a challenge
- Students just starting out in Games Design/Animation
- 11:07Navigating Maya 2017 - The Interface and Viewports
- 00:07Using the Maya 2017 Interface
- 02:34Creating a new Maya project structure
- 02:03Saving scene files and file types
- 06:37Viewports inside Maya 2017
- 07:53Creating objects in Maya - A node based system
- 08:16Components of Objects inside Maya 2017
- 05:06Accessing objects in your Maya scene
- 10:21Creating Groups and Parent Child relationships
- 05:15Using the Maya Hotbox and Context menus
I have served the VFX and Games industry for 20+ years, the later part as an educator at FE level in the UK. I want to prepare the next generation for work in the Games and VFX industry by sharing my thoughts and processes I have successfully used as well as introducing new and efficient workflows from other artists.