
Explore animation's basis in the stroboscopic effect and retinal persistence, where images persist about 12 fractions of a second, and motion arises from sequencing frames at 24 frames per second.
Explore seven shot types and practice framing by photographing a friend, experimenting with extreme long shot to extreme close up, and having fun while learning the basics of framing.
Explore how dialogue, ambient noises, and music shape animation soundtracks. Follow the 'what we see must be heard' principle, using silence and distortion to heighten perception.
Learn lip sync by matching three mouth shapes to a prerecorded song or speech. Choose audio, animate a fruit to speak, and use a tripod for fixed angle and placement.
Shape the wire to form puppet hands and feet, with loops at the ends, guiding through the arm and corn wire, then set neck length based on proportions.
Place a wire about halfway up inside the character's head, splay its ends a little, and perform a rough go shake to refine neck animation.
Glue clothes directly onto the puppet using stretchy fabric. Cut trousers and jumper shapes from the back of the fabric with a pattern, then trim to fit around the neck.
Learn to craft puppet footwear by shaping a flexible fabric cover, stretching it to fit the foot, and outlining steps for the second shoe.
This course will get you started in animation. There will be some practical exercises too and I hope we will have fun doing them. My goal is to help you understand the whole process that is involved in creating an animation movie. With time I have acknowledged that learning a specific animation program is useless if you don’t have the ground basis of animation. That’s why I have decided not to teach specific animation program but things that will be useful and will make it easier for you to learn any software of your choice. At the end of the course you will not only be able to make an animation movie of your own, but you will understand the whole process that is involved in making it.
I designed this course for beginners, but if you have a little bit of experience it’s ok too because there are also some advanced sections.
The course is divided in 3 main sections:
1. What is animation? Short history.
You will understand a little bit about the concept of animation while you will briefly go through the history of animation and it’s most important figures. You will find out which are differences between the American and European animations in the early times.
2. Telling a story
· The animation technique you want to use, as this will influence the story
· The story’s script
· The story board
· Camera angle
· Framing
· Character design
· The set design
· Lighting
· The editing process
· The soundtrack
· Special effects
3. Animation techniques
a. Stop motion
b. Clay animation
c. Cut out animation
d. Computer generated animation
And that being said, let’s start the course, shall we?