
Master the basics of touchdesigner, from installation to building an interactive mouse-following painting project, using operator types, data referencing, and perform output.
Explore how to build a feedback loop in TouchDesigner's feedback TOP to create a heatmap-like trail from a randomly moving ball, with interactive mouse control and color mapping.
Explore how feedback and the displace top drive generative art in TouchDesigner, using noise, ramps, and color-driven displacement to create evolving visuals.
Combine displacement, feedback, and noise in TouchDesigner to create an interactive acidic visual reacting to real-time camera motion, using circle top, transform, blur, slope, and displace.
Create ink interaction effects in TouchDesigner using TOPs to generate interactive image and camera-based ink trails, with feedback loops, displace, noise, and packaging into a reusable universal filter.
Export transparent videos from touchdesigner by using rgb a pixel format with mp4 and movie out, syncing audio via audio movie and chop, and export png images for transparency.
Explore SOP components in touchdesigner by building a basic scene with a box, rendering with a camera and light, and using geometry and transform operators for visual control.
Create a simple 3d generative art from sop operations, using noise and twist on a box, rendering a wireframe with line material, plus rgb delay and feedback.
Explore how instance op in Touch Designer copies a model to create instances, sharing geometry and driving position, scale, and color via translate, scale, and color ops for dynamic scenes.
Master instance-based particle rendering with UV-mapped noise point clouds and color mapping, then implement keyboard and mouse interaction to control motion and visuals.
Explore interactive audio-visual effects in TouchDesigner by linking audio analysis to particle motion, noise, and ramp-based visuals, creating responsive, depth-filled visuals.
Transform a two-dimensional image into a three-dimensional point cloud by instancing rgb-colored points from uv maps, mapping image pixels to three-dimensional positions, and enabling mouse interaction for dynamic cloth-like effects.
Capture body motion with a webcam to drive a three-dimensional point-cloud relief using instance mapping and uv coordinates, then refine the result with scale, blur, and side lighting.
Convert a three-dimensional model into a point cloud in touchdesigner, render it as a particle image, and adjust color, size, and animation while switching between models for diverse visuals.
Transform a 3d model into a point cloud, apply ripple wave effects, and animate selected points with thresholding, lfo, and color adjustments in TouchDesigner.
Explore advanced point cloud effects by applying thresholding to RGB channels, adding noise with feedback loops, and using displacement and luma blur to sculpt three-dimensional forms.
Model petals in TouchDesigner to bloom a lotus from a 20×20 grid, using group and bounds; then distribute petals around a circle with point cloud instance and magnet refinement.
Convert a 3D model into data, then into an RGB point cloud, and use rotate-to and noise controls to animate flowering petals, with a lotus-inspired render and final compositing.
Learn to generate particles with the particle sop from a model, and add randomness with point sort. Explore collision, force, and surface attractors to shape interactive effects with leap motion.
Master particle emission with particle SOP, control emission by sorting and directions, and attract particles to a surface using surface attractor, with mouse interaction and velocity-based color.
Explore camera-based area recognition and interactive effects in touch designer, building a magic flame ball triggered by left and right hand regions and mapped data.
Identify space areas with an ordinary RGB camera to trigger lotus bloom and flame effects via a progress bar and Trigger CHOP timing.
Learn how to install Leap Motion with TouchDesigner, load drivers, and use palm position, rotation, and grab data to drive gesture-based interactions with objects like a ball or cube.
Explore three-dimensional hand tracking with leapmotion in touchdesigner, mapping hand joints to a point-cloud model, triggering in 3D space, and creating explosive interactions synced to audio.
Learn how to install and use Kinect in TouchDesigner, using the player index to extract a live portrait and convert it into a 3D line model with color.
Explore body-driven particle interactions in TouchDesigner by converting Kinect depth into a body point cloud for somatosensory interaction and emitting particles with Particle GPU, including color, forces, and trailing effects.
Learn advanced Kinect-based interaction in TouchDesigner by building dual 3D sculptures with point cloud rendering, region recognition, and gesture-driven control of models, text, and effects.
Build an infinite mosaic filter in TouchDesigner that renders a person from words via uv-mapped textures and a point cloud, with mediapipe gesture interaction.
Transform a portrait into a three-dimensional wireframe using MediaPipe gestures and facial interactions, enabling hand and mouth driven distortions and interactive background removal.
Learn to create a realistic flame man with NV Flow Emitter and AR effects, using face and hand tracking via MediaPipe, color ramps, and interactive flame control.
Create a 3d point cloud laser scanning dissipation effect in TouchDesigner, mapping color to points, converting to lines, and enabling interactive control via keyboard and hand tracking.
Explore real-time 3d body stylization in touchdesigner using kinect data to map body joints to a point cloud of colored spheres, with random size, color, motion, lighting, and pbr materials.
Learn to create 3d trailing particles with TouchDesigner’s pop operator, control per-particle attributes for dynamic trails, and trigger emission using mediapipe smile detection.
About GemSeed
GemSeed Hub is an independent creative community where I occasionally share TouchDesigner experiments, workflow breakdowns, project files, and other educational resources with artists interested in interactive media.
Why Take This Course?
This course provides a comprehensive introduction to mastering TouchDesigner, one of the leading platforms for interactive media and immersive design. You'll gain hands-on experience in creating dynamic visual experiences using real-time generative art, while also exploring interactive elements like gesture interaction, motion sensing, Kinect, Leap Motion, and camera-based interactions.
Through this course, you will not only learn the core techniques needed to create immersive experiences but also gain the practical skills to implement cutting-edge interactive features. By the end of the program, you'll have the knowledge and confidence to incorporate various interactive technologies into your projects, setting you up for success in the fields of interactive design and immersive media.
Key Advantages
Systematic Learning: Starting from scratch, this course will systematically teach you the tools and techniques of TouchDesigner, gradually building up your knowledge from basic to advanced concepts.
Core Principles Focus: Unlike other courses, we focus on teaching the core principles behind the most commonly used techniques, ensuring that you understand the 'why' and 'how'. This foundation will allow you to self-learn and innovate with ease in the future.
Hands-on Experience with Diverse Interactions: The course offers full coverage of various interactive techniques, such as gesture interaction, motion sensing, facial expression recognition, Kinect, Leap Motion, and camera-based interactions.
Proven Global Success: Trusted by a global community! With over 2,500 paid students from 56+ countries already benefiting from our TouchDesigner courses, we have helped a wide range of learners gain the skills and confidence to create their own interactive artistic works.
Over 20 Hours of In-depth Teaching: Covering everything from fundamental concepts to advanced techniques, ensuring a thorough understanding of TouchDesigner’s potential for creating stunning visual effects and interactive media.
Course Structure
This course adopts a step-by-step approach to help you master the skills gradually:
Start with 2D Real-Time Generative Art: Quickly get familiar with TouchDesigner through simple 2D works.
Learn 3D Real-Time Generative Techniques: Move on to 3D, creating more complex real-time visual effects.
Deep Dive into Point Cloud Mapping: Use what you’ve learned to create diverse effects combining 2D and 3D knowledge.
Master Particle Systems & Interactive Design: Explore advanced techniques like particle emission, motion sensing, gestures, and camera interaction.
About the Instructor
Hi, I’m Alex Xi (Luchen), a New Media Artist, Art Tech Lecturer, and the founder of the Gemseed educational platform.
I hold a dual MA/MSc degree in Innovation Design Engineering (IDE) from the Royal College of Art (RCA) and Imperial College London (ICL). Currently, I share my knowledge with a global community of 70,000+ followers and serve as a Guest Lecturer at Kingston University London and HKUST.
My work focuses on real-time interactive systems and generative art. My projects have been exhibited globally, including the China Digital Art Exhibition, Whitestone Gallery (Singapore), and Boomer Gallery (London). I have also developed interactive visual installations and commercial projects for world-renowned brands such as Porsche, Tasaki, Clé de Peau Beauté (CPB), and Kappa.
If you’re a student or professional in the field of art and design, you need to check out TouchDesigner. Unlike traditional design software, it allows you to generate infinite digital art possibilities in real-time. No coding experience? No problem! This course will help you build interactive designs that might just spark new creative ideas.
Learning Outcomes
By the end of the course, you will master both the basic and advanced techniques of TouchDesigner, and will be capable of creating your own professional-level interactive works. You’ll learn how to turn your ideas into interactive designs, mastering every step from concept to execution.
Now, let’s dive into the vast universe of TouchDesigner together!