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GDScript Programming Projects
Rating: 4.1 out of 5(10 ratings)
151 students

GDScript Programming Projects

Developing in a python-like language
Created byMichael McGuire
Last updated 9/2020
English
English [Auto],

What you'll learn

  • Create a random password generator
  • Create a simple login system
  • Automate computer tasks
  • Basic use of an API
  • Drawing Application basics

Course content

7 sections38 lectures6h 35m total length
  • Introduction1:17

    Explore beginner friendly GDScript projects, including currency conversion, automatic file handling, a locking system, password generator, chat app, and drawing app, with API usage, generators, information check, and data encryption.

  • Where and How to get GoDot1:33

    Install Godot quickly by downloading from Steam or the official website for mac, Windows, and Linux, then grab the standard version and export templates, noting latest 3.2.2 and C# support.

Requirements

  • Basic GDScript Programming Understanding

Description

A programming course using the GDScript programming language with 6 projects all programmers should know how to do. This language is a great starting point being easy enough for a new person wanting to learn to program without any of the intimidation! By the end of this course, you will develop confidence in your ability to create programs and applications with simple UI that you can easily change in the future.



Lessons include:

  • Creating a Random Password Generator

  • Developing a basic login system that you can later use with games or key registration

  • Learn to automate boring tasks on your computer like sorting your files on a cluttered desktop

  • Learn the basics into creating an application for basic drawing app and saving

  • Develop a working currency converter and learn to work with API

  • Learn the basics of creating client and host network for developing your own chatroom


GDScript is a high level, dynamically typed programming language used to create content. It uses a syntax similar to Python (blocks are indent-based and many keywords are similar). Its goal is to be optimized for and tightly integrated with Godot Engine, allowing great flexibility for content creation and integration for software and video game development.

*** Having a basic understanding of the coding structure or taking my GDScript course prior is recommended for a better understanding

Who this course is for:

  • New GDScript Developers
  • New GoDot Programmers