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2021-01-29 10:11:01
30-Day Money-Back Guarantee
Music Music Production Music Mixing

MIDI / Virtual Orchestration: practice and fundamentals

Creating better with less, to create the best with more.
Rating: 4.2 out of 54.2 (9 ratings)
88 students
Created by George Marshall
Last updated 11/2020
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • to confidently create expressive and realistic orchestral mock ups with any level of sample instrument or Digital Audio Workstation
  • that you craft the music, not the technology.

Requirements

  • Basic knowledge of GarageBand (or chosen Digital Audio Workstation)
  • Reading music is not essential, but an understanding of Western Notation could be helpful
  • A suitable DAW, this course uses GarageBand as its free but the techniques are applicable in most DAWs. (I have used them in Logic, Reaper, Pro-tools and Cubase.)

Description

I don't know about you, but if I could have a real orchestra ready and waiting in my garage, I would! However, unfortunately, this is logistically (my garage isn't big enough) and economically (orchestral players need to eat too!) viable. It is for this reason that I have put together this course on the fundamentals of MIDI Orchestration, an area in which I have over 10-years of experience and use regularly in my professional capacity as a composer, arranger, orchestrator and educator.

This class is aimed at those resourceful music creators who want to produce orchestral music without necessarily having the most up to date kit and, like me, cannot afford a real-life garage orchestra. It is also designed for those who want to build their skills before investing in more advanced and expensive libraries, as the skills I teach in this course are applicable to modern libraries aswell.

Stripping back to rudimentary sample instruments in a more limited Digital Audio Workstation (DAW), like GarageBand, presents a challenge and opportunity to learn extensive technical, professional-grade skills in the art of MIDI orchestration. To get these instruments sounding more realistic it can take more effort than a modern library, this extra effort yields an opportunity to cultivate deeper skills and knowledge in MIDI orchestration, as well as the effort of putting it into practice. The course works on the theory that when you learn to produce effective mock-ups in GarageBand, with the in-built sample libraries, then you will be able to produce exceptional work once you have access to better sample libraries and Digital Audio Workstations (DAWs). Or, if you're like me, who does not believe music-making has or needs to be an expensive endeavour, you can get more out of limited sample libraries! Surely this is the right way to do it, learning how to get the most out of virtual instruments before investing loads of money on libraries you cannot get the most out of!!?

The resources I use for this course are classical works. The reason for this is that they are out of copyright, meaning you can use them openly as portfolio pieces and/or share them with family and friends to show them what you have been learning!

Who this course is for:

  • Music makers with limited budgets and resources.
  • Students who want to improve the audio production of there composition, arranging and/or orchestration work for school/college/university

Course content

7 sections • 60 lectures • 6h 26m total length

  • Preview09:44
  • Preview05:01
  • Resources for sections 2-4
    00:12

  • Preview00:39
  • Preview03:16
  • Preview06:51
  • Preview03:04
  • Preview14:18
  • Preview10:37
  • Playing in notes to humanise them (optional)
    15:59
  • Sustain Pedal
    13:18
  • Changing tempo for performance/rubato
    07:05
  • Changing tempo for humanisation
    03:21
  • Song/track exportation
    02:40
  • (Optional task)
    00:21
  • (Optional) Section Feedback
    00:16

  • Section Objectives
    00:42
  • Creating a session directly from a MIDI file
    03:18
  • Removing default MIDI information (recap)
    02:41
  • Panning/Stereo positioning of instruments
    05:08
  • Comparison of default and mocked up materials
    05:52
  • Selecting and Loading Instruments
    07:16
  • Humanisation (recapped and elaborated)
    09:38
  • Creating Legato 1: between different pitches
    09:55
  • Creating Legato 2: between the same pitches
    08:59
  • Detached Playing
    04:53
  • The issue of velocity with Brass sample instruments
    06:28
  • Velocity for dynamics (recapped and elaborated)
    07:34
  • Expanding dynamic capabilities with expression and velocity layers
    11:18
  • Introduction to articulation layering
    19:15
  • Programming percussion
    17:38
  • Quick and basic finishing touches
    04:20
  • (Optional task)
    00:21
  • (Optional) Section Feedback
    00:15

  • Section Objectives
    00:36
  • Initial set up (Independent task)
    01:28
  • Removing Default MIDI (Independent task)
    00:35
  • Panning and Ensemble Set up
    03:15
  • Selecting Instruments and comparison
    07:59
  • Revisiting legato and "humanising" on the fly
    11:30
  • Layering staccatos and legatos
    14:16
  • Distributing staccatos and smaller scale performer considerations
    17:50
  • Revisiting layering dynamics and expression crossfades
    15:17
  • Round-robin technique for repetitions
    12:25
  • The use of phase for humanising repetition
    03:31
  • (Supplementary Lesson) Free flow demonstration: mocking up bars 28-47
    00:00
  • (Optional task)
    00:21
  • (Optional) Section Feedback
    00:15

  • Section Objectives
    00:37
  • Initial set up (Independent task)
    01:27
  • General MIDI Controllers and GarageBand's fermata issues
    13:21
  • Ensemble set-up/layout (Independent task)
    01:01
  • Comparison of default and mocked up materials
    05:07
  • Humanisation and round-robins revisited
    24:10
  • Distributing, blending and programming articulation rich material
    20:01
  • Velocity and dynamic layering revisited
    06:09
  • (Optional task)
    00:21
  • (Optional) Section Feedback
    00:15

  • Project 1
    01:36

  • Project 2
    00:26

Instructor

George Marshall
Composer and PhD Scholar
George Marshall
  • 4.2 Instructor Rating
  • 9 Reviews
  • 91 Students
  • 2 Courses

A prize-winning composer and PhD Scholar with both a Master's and Bachelor's degree in Music, George boasts 7+ years as a freelance composer and published arranger, writing concert works, film and video-game soundtracks.

As a composer, he specialises in acoustic, orchestral music and the reproduction of this with MIDI. George won a 2018 Contemporary Piano Composition Competition for his cue Nocturne, which is a solo piano cue for the video-game Haunted Emotions. His work has also featured in film festivals and game exposés internationally, with his latest contribution to the game Forgotten Sea featuring at EGX 2019.

His PhD via composition research investigates the influence of context in different composition projects, such as the implications of a tight deadline and/or the importance of collaboration in the composition of a soundtrack for a game that is early in development. Throughout his PhD studies, George has also studied theory and philosophy surrounding creativity and how this relates theoretically and practically to the composition of music, which has profoundly impacted his capacity as a music maker.

As a teacher George has provided tutelage and lectures on MIDI orchestration as well as facets of academic studies, such as research preparation. In addition to this George has worked as an intervention tutor providing 1-1 lessons with students who are not in school due to behavioural or SEN reasons. In this line of work, the focus is on Maths and English, rarely Music and George is eager to teach more music in whatever format he can.

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