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Gamification: Motivation Psychology & The Art of Engagement
Bestseller
Highest Rated
Rating: 4.6 out of 5(12,316 ratings)
37,471 students

Gamification: Motivation Psychology & The Art of Engagement

Learn how to motivate and engage anyone by learning the psychology that underpins human behaviour.
Created byRob Sutcliffe
Last updated 8/2020
English

What you'll learn

  • Understand the psychology of human behaviour
  • Motivate your students, staff, customers, users and yourself
  • Build an engagement plan to create change in a community

Course content

10 sections46 lectures3h 7m total length
  • Introduction3:21
  • Why We Shouldn't Motivate With Carrots6:49

    It's really important to understand how cognitive dissonance turns what we assume will be good motivational techniques into bad ones. Once we have dispelled this myth we can start to learn about real engagement techniques.

Requirements

  • You must have an open mind
  • You'll need to invest time in the student discussions
  • Ideally you'll have a community to test your ideas on

Description

The Art of Engagement and The Psychology of Motivation is a course that will teach you about human beings and what encourages them to do the things they do. This unique course is inspired not just from text books and science experiments, but from personal, first hand experience. Experience teaching children, managing teams and design applications.

The curriculum is designed to be studied over several weeks, with each video giving you interesting concepts and studies to take away, think about and discuss with the tutor and the other students. You'll be encouraged to bring your personal engagement challenges to this course so we can build an engagement plan together.

If you're an application designer, teacher, manager or parent, the psychology to motivate your people is the same and by the end of this course you'll have built an incredibly simple engagement plan to motivate change in any community. You'll not only finish the course with your engagement plan, but the ability to easily reproduce it any time in the future you need to motivate change in a community.

Who this course is for:

  • Managers and team leaders
  • Teachers
  • User experience designers
  • Parents