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AI for Learning Design: Training That Adapts, 230+ Tools
Rating: 4.6 out of 5(27 ratings)
7,931 students

AI for Learning Design: Training That Adapts, 230+ Tools

More AI content, but no better learning? AI for learning design, adaptive learning, corporate university, gamification
Last updated 10/2026
English
English [Auto],

What you'll learn

  • Use AI to improve learning, not only to produce more content: take 230+ ready question lists, checklists, templates and procedures in 26 downloadable resources
  • Turn one approved learning episode into source-grounded variants and formative questions with the Content Transformation Worksheet
  • Prototype a conversational tutor with source boundaries, hints and facilitator escalation using the Adaptive Practice Design Sheet
  • Check AI-generated materials for accuracy, bias, clarity and access barriers before they reach learners
  • Personalise learning with skills data, learning journeys and adaptive learning platforms, and measure engagement and impact
  • Build a corporate university: learning needs, facilitators, blended learning, development programs and learning pathways
  • Sell gamified learning to business leaders and select learning vendors with clear criteria
  • Design learning games, competency-based assessment and online learning with LMS challenges and webinars
  • Use gamification in recruitment, onboarding, motivation and company culture
  • Learn with Mike, the #1 HR instructor on Udemy: 1,800,000+ enrollments, 170,000 students, about 200 books on Amazon

Course content

9 sections • 25 lectures • 12h 12m total length
  • AI Content Transformation: Worksheet, Accessibility Checklist (13 Tools)49:24
    • Approved sources and AI lesson planning
    • Inclusive content variants and formative questions
    • Human review of generated materials

    Tools in this lecture

    Files to download (1)

    • Content Transformation Worksheet

    Ready to use on the slides (12)

    • Source synthesis record
    • Content transformation prompt
    • Learning episode sequence
    • Guided and concise content variants
    • Content accessibility checklist
    • Keyboard accessibility test
    • Formative assessment question set
    • Learning content review checklist
    • Human review decision workflow
    • AI assistance disclosure
    • Human review evidence record
    • Content transformation self-check

Requirements

  • Experience in L&D, training or HR, or a learning program you are responsible for
  • Access to an AI assistant your organization permits; no particular product is required
  • Nothing to buy for the course itself: the presentations and two working files are attached to the lectures
  • English at intermediate level or above, since all lessons are in English

Description

This course contains the use of artificial intelligence.

More AI-generated content does not automatically create better learning. A useful learning experience needs clear practice, credible feedback and room for different learners. Here are 235 tools for that: 139 ready-to-use question lists, checklists, templates and procedures, 64 models and methods, 30 services shown on screen and 2 working files.

Open a lecture, take the worksheet, run one learning episode through it this week.

Why more AI content is not enough

A slide deck can become a script in seconds, yet the script may still miss the point of the lesson. Questions can look polished while testing recall that has little connection to the intended practice. When every learner receives the same explanation, the facilitator ends up repairing confusion during delivery. Generating more material adds another review task unless the design itself becomes clearer.

What changes after this course

You start from an approved learning episode and reliable sources. Content is adapted without losing its purpose, and practice responds to learner needs while staying understandable to a human reviewer. Accessibility, source checks and facilitator support are part of the design, not a final correction. And around it you build the learning system: a corporate university, pathways, facilitators and engagement.

A note on the structure

The course opens with two practical lessons on content transformation and adaptive practice, each with its own worksheet. AI learning material follows, then corporate university content on facilitation, blended delivery and learning pathways. The gamification sections later in the course, on recruitment, onboarding, motivation and culture, are broader context rather than additional AI design lessons.

What is inside: 235 tools, counted lecture by lecture

You do not have to take this number on trust. Open any lecture and read its description: every tool inside is listed there by name.

  • 26 downloadable resources: the lecture presentations plus 2 working files, the Content Transformation Worksheet and the Adaptive Practice Design Sheet
  • 139 ready-to-use tools inside the presentations:
  • 35 question lists and scripts: formative assessment, AI tutor dialogue testing, practice debrief, post-training evaluation
  • 28 checklists: learning content accessibility, learning content review, adaptive practice review, learning transfer
  • 26 templates and sample documents: guided and concise content variants, adaptive learning rules, AI practice learner brief, training ROI calculation
  • 21 step-by-step procedures and workflows: learning episode sequence, staged hint delivery, practice revision and retesting, Gagné’s nine events of instruction
  • 16 scorecards, rubrics and matrices: learning outcomes data collection, performance support format selection, training evaluation data collection, goal achievement competency assessment
  • 5 other working tools: adaptive practice branching rules, facilitator intervention rules, training suitability diagnosis
  • 5 ready AI prompts: learning content transformation, bounded AI tutor instructions, individual development planning
  • 3 formulas and metric sets: learning effectiveness metrics, human capital management metrics, employee recognition evaluation metrics
  • 64 models and methods explained with examples: adaptive learning, microlearning design, 70-20-10 learning, Community of Inquiry
  • 30 services shown on screen, including Docebo, TalentLMS, Coursebox, Axonify and Thinkific

Where the tools are

  • AI learning design core (2 sections, 27 tools). Content transformation, inclusive lessons, adaptive practice and conversational tutors.
  • AI in learning (1 section, 25 tools). Engagement platforms, course builders, quizzes, personalization, analytics and adaptive learning systems.
  • Corporate university (1 section, 165 tools). Learning needs, facilitators, selling gamified learning, blended design, challenges, pathways, learning games, vendors and online learning.
  • Gamification in learning and HR (4 sections, 23 tools). Game mechanics, recruitment and employer brand, onboarding, motivation and culture.

Who is teaching

I am Mike, the #1 HR instructor on Udemy, with 1,800,000+ course enrollments from 170,000 students, and the author of about 200 books on Amazon. I built the people system at Preply as it became a unicorn and worked at Wargaming, iDeals and Alfa-Bank across 20 years in HR. I hold PHRi, SHRM-CP and HCI sHRBP certifications and represent HRCI in Eastern Europe.

For the StarLightMedia group I designed a single learning centre, Star University, with faculties for creative professions, production management and supporting skills, minimum academic theory, learning by choice and gamification through levels, badges and points. At iDeals, when we chose a learning system, I built a scorecard and one LMS won on almost every criterion except design. The first manager who tried it refused to work with it, and we switched to a learning plugin for the knowledge base we already had.

How to use the course

Start with the two worksheet lessons and run one real learning episode through them. Then take the corporate university and gamification sections for the system around it. Section and lecture titles show how many tools are inside, and each lecture description lists them by name.

What is included

  • 25 lectures across 9 sections, 12 hours
  • 26 downloadable resources: lecture presentations and two working files
  • 235 tools across the lessons, including 30 services shown on screen
  • A 10-question practice test, a quiz and a role play
  • Lifetime access to all materials
  • Active instructor support in the Q&A section
  • A Udemy Certificate of Completion

Where to start

Choose one learning episode you will deliver next and fill in the Content Transformation Worksheet before you ask AI for anything. Enrol now and start your first lesson today.

Who this course is for:

  • L&D specialists and instructional designers who use AI in course design
  • Corporate university and academy managers
  • Trainers and facilitators who want adaptive practice and better feedback
  • HR managers responsible for employee learning and engagement
  • Specialists who want to use gamification in learning and HR