
Create a Scratch game inspired by tower blocks, stacking levels with a tower crane and space button, featuring a levels counter and sound effects to reinforce progression.
Upload seven sprites and a backdrop on scratch.mit.edu, rename your project to tower blocks, and prepare the game field by hiding sprites and setting the hook to 55.
Position static sprites for tower bloxx—the crane, info board, and stairs—at fixed x,y coordinates, and on the green flag move them to 0,0 (the middle) or 0,-20 and show.
Implement the tower crane hook in Scratch by placing it at 0, 140, then using a forever loop to glide to random left and right x positions with random durations.
Explore how to anchor the stage to a moving hook in a Scratch game, using clones, forever loops, and spacebar input to keep the stage aligned and responsive.
Define the relative position between two sprites by aligning the stage with stairs using repeat until and change y by, then compare sprite centers and half-width to decide placement.
Explain the difference between stage center and stairs center on the left, use nested if blocks to set up the stage, rotate, and move clones down with repeats.
Define and manage multi-level stages in Scratch by tracking levels, storing previous stage positions, and moving previous stages down as new floors appear, using clones, variables, and conditional loops.
Learn to add and trigger sounds in a scratch tower game by uploading three sounds and using start sound blocks in stage setup, touch events, and floor fly-by.
Explore how to implement background skyscrapers in a Scratch game, making them move with floors using a forever loop, level checks, and precise y-axis motion, with stairs and layering tweaks.
Review the attached sprite-logic screenshots to compare your game logic with mine and learn how trigger variables like new floor buildid move sprites in pause mode and reuse blocks.
In this course we will create game "Tower bloxx" in the Scratch programming language. We will learn by doing!
Difficulty level of this course: easy \ medium \ hard
Who is this course suitable for:
Teachers and parents who want to keep their children busy :)
Children and teenagers with with strong knowledge of Scratch
The course also contains theoretical explanations, but most of the course is practical. We will repeat or learn such areas as:
working with the coordinate system, why and when our coordinates are positive/negative;
working with variables: what it is and why they are needed;
creating sprite clones: how not to lose them during gameplay;
what is the purpose of "My blocks" and how it can help us to ease game logic.
I recommend that students simply repeat all the steps from the video, so at the end of the course they will have their own game, which they will be able to navigate and then be able to independently make some changes and expand the game at their own discretion. At the end of the course, materials with source codes for all sprites are provided - using them you can check whether the game is made correctly and fix any non-working parts.
Note: Those who under 18 years old may use this course only if a parent or guardian provides their account and controls all key activities while using the account.