
Discover how to transform project management into a joyful, gameful activity by using awareness boosters and fun as a compass, turning any project into a balanced, engaging game.
Discover why a course on gameful project management turns juggling tasks into enjoyable, engaging activities for managers, entrepreneurs, and project managers, and how it differs from gamification and serious games.
Learn to view projects as games, using game design vocabulary and the information flow game to turn information into boosters that you activate or save within a simple gameplay loop.
Discover what gameful project management is not about and how to approach projects with awareness, non-judgement, and playful resourcefulness. Focus on small steps, motivation, and drama-free progress.
Discover whether you are an official or unofficial project manager and how turning project management into gameful, productive, effortless, and engaging processes makes work more effective and fun.
Explore how joyful self-management becomes gameful project management through Self-Gamification, awareness, and kaizen, as the instructor shares qualifications and experiences turning projects into engaging games.
Learn how to apply a three-in-one tool of awareness, kaizen with small steps, and gamefulness and playfulness to manage projects joyfully, improve outcomes, and save time and money.
This course on gameful project management blends project management with games and game design, welcoming learners with no prior knowledge to start, stay curious, and use your fun detecting antenna.
Explore the course material through short coffee-break conversations, napkin explanations, and word-painted ideas to turn project management into joyful, gameful practice that sparks epiphanies.
Discover why turning project management into gameful project management makes sense, explore twenty-one reasons across seven lectures, and learn to apply gamification, self-gamification, kaizen, and awareness to projects and organizations.
Reframe projects as gameful project management to boost joy and reduce drama and reluctance, using curiosity to try new tasks without lasting commitment.
Turn project management into gameful project management by embracing self-criticism, viewing failures as steps to the win, and reducing fear and anxiety.
Handle upsets by acknowledging them and moving on, use a gameful approach to turn challenges into opportunities, and pursue savings through reduced drama and faster project completion.
Turn project management into a gameful approach by acting as both player and designer, becoming eager, giving your best, and staying in control to boost engagement and progress.
Explore how resourcefulness, empathy, and kindness empower you to co-design and play your projects, turning challenges into engaging, gameful collaboration.
Turn project management into gameful practice by embracing documenting progress, multifaceted optimization, and assessing assets. Discover how fun reporting and roadmaps drive progress and better use of resources.
Unpack the multidimensionality of game design, blending computer science, psychology, storytelling, and technology to energize projects. See how fun serves as a compass and how projects reflect core game components.
Turn any project into gameful management to boost motivation, melt resistance, and build layered game-based workflows from short tasks to long road map.
Compare the Eisenhower matrix with a two-type task model of escape from and escape to, showing how our choices drive procrastination and productivity.
Explore two escape-from tasks—wanted projects blocked by time or complexity, and required tasks you resist doing—shaped by thought processes and practical obstacles.
Identify two escape to tasks: obvious distractions such as internet, social media, and YouTube, and productive diversions like laundry or folder reorganization that derail your main work.
Explore how escape from and escape to tasks switch places in everyday work, turning tasks into games and reshaping our perception of procrastination.
Discover how this classification guides self-management by reframing thought processes as a nonjudgmental game of escape from and to tasks, using point-based rewards and balance to boost productivity.
Explore section 4 by answering who, when, and where, showing how self-management and timing influence gameful project management in the present moment.
You are the project manager and motivational game designer, responsible for turning projects into fun games, overseeing flow and others’ work, starting with yourself to design daily motivating games.
Clarify where training and project work take place, recognizing each person’s own space and game. Practice empathy, listen, and exchange ideas without imposing, to enhance gameful project management.
Turn project work into a game whenever you need help, stay in flow with goals and feedback, and start with the smallest step to design motivational games for yourself.
When the starting point is upset, pause, observe, and identify the smallest possible step using a zen, gameful project management mindset to turn upset into information guiding your next move.
Discover how joyful self-management becomes gameful project management through the why, what, when, where, and who framework, small steps, and a playful gameplay loop.
Turn project management into gameful project management by blending anthropology, kaizen, and gamification, starting with self awareness and small steps to make work fun and successful.
Achieve improvement through mindful change management, embracing Kaizen-style small steps and cultural relativism to relate to customers and project goals.
This lecture reframes gameful project management through game thinking, treating failures as steps to success, using cultural relativism and nonjudgemental analysis to learn from what works.
Explore how gameful project management treats the project as a game to boost engagement and enthusiasm, with designers and players co-creating, rather than applying gamification to non gaming context.
explore the difference between gamification, serious games, and gameful project management, showing how turning projects into self-motivational games can boost engagement, learning, and awareness.
Define gameful project management as balancing goals, rules, feedback system, and voluntary participation to create an engaging, enjoyable project experience.
Design and play your projects as self-motivational gameful experiences, becoming both designer and player. Adapt what is useful, discard what is useless, and add what is your own.
Make fun a must for success by embracing it as a main driver of learning, curiosity, and wholehearted engagement in gameful project management.
Explore how turning project management into games reveals the whole picture and components, guiding behavior and rewards to design exciting, engaging work.
Recognize that every game is a project and every project is a game, integrating goals, rules, feedback, and voluntary participation to guide execution and balance.
Explore goals as quests in games and projects, distinguish primary and secondary aims, and break work into atomic micro-quests while celebrating daily progress with honesty, kindness, and service.
Treat projects as games by embracing rules that limit paths, spark creativity, and encourage deliberate, stepwise progress through gamified management.
Explore how feedback systems drive progress in projects and games, from points and progress bars to roadmaps and reports, using playful rewards and small steps to sustain motivation.
Voluntary participation in gameful project management requires knowingly accepting goals, rules, and feedback, ensuring a safe space to enter or exit the project and sustain the will to play.
Turn your project management into a joyful, gameful lifestyle by designing safe, pleasurable games that foster awareness, small steps, and rewarding progress for yourself and others.
Explore playful approaches to project management through gamification, nonjudgmental self-observation, and storytelling from the bonus lecture, linking life turning into games with the book 'Fair Game for Project Management'.
Turn your part of the project management into Gameful Project Management by applying Self-Gamification, a unique approach uniting anthropology, kaizen, and gamification.
Projects are the building blocks of our professional and personal lives. So, to live joyfully, we need an enthusiastic approach to our projects. In other words, we need to enjoy working on our projects and the processes of their management.
You might currently enjoy your projects and be utterly motivated by them. But what do you do when there is no flow and you feel stuck? It happens to all of us from time to time.
Turning projects and project management into fun games can help. One of the biggest reasons is that fun is not a by-product of your success, but it is a must tool, a compass, to have in your arsenal to achieve the best possible results.
Like any other project or activity, project management starts with you. And the same is true for turning project management into fun, exciting, entertaining, and enticing games for yourself.
This course offers a collection of awareness boosters showing how to recognize that projects and project management tasks are already games and that you are both the designer and the player of them.
It points to the three-in-one universal tool you already have at your disposal but are unaware of to help you turn your project management into Gameful Project Management.
It explains how to use games, game design vocabulary, game thinking, and gamification along with awareness and small-step progress, to improve performance in your project management without considerable investments in expensive technology or new personnel, and without pressuring yourself to focus on these goals or forcing change.
This course offers actionable advice on using the power of fun as the tool and the compass for turning your project management into engaging games for you and everyone else involved.
Seven sections, forty-four lectures, and seven assignments (formulated as seven collections of mini-games, the design of which you can adjust to your liking) — together with over five hours of video content — will help you uncover the Who, What, When, Where, Why & How of turning project management into Gameful Project Management. They will also help you see the strong parallels between the components of games, projects, and project management processes.
With these skills, you will be able to adjust the design of and the approaches to your projects most excitingly and enticingly for yourself and help others in your projects do the same for themselves.
Disclaimer:
The instructor is not a lawyer. This course and the content provided herein are for informational and educational purposes only. They do not constitute legal, financial, or similar professional advice. They are based on the instructor's opinion and personal experiences, and observations. Every effort has been made to ensure that the content provided in this course is accurate and helpful. However, the instructor does not assume any liability whatsoever for the use of or inability to use any or all information contained in this course. Thus, the instructor accepts no responsibility for any loss or damages of any kind that the participant may incur due to actions arising from the use of information found in this course. The participant of this course assumes full responsibility for the use of these materials and information. Please consult applicable laws and regulations and competent counsel to ensure your use of this material conforms with all applicable laws and regulations.
The instructor reserves the right to make any changes she deems necessary to this online course to ensure its accuracy.