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Game Audio 201: Advanced Sound Design & Recording Techniques
Rating: 4.5 out of 5(116 ratings)
1,499 students

Game Audio 201: Advanced Sound Design & Recording Techniques

Learn advanced techniques to create sfx, sounds and audio for games as well as ways to develop your career.
Last updated 9/2021
English
English [Auto],

What you'll learn

  • Advanced Sound Design for Games
  • How to Get Paid and Enter The Industry
  • Synthesizers and Audio Synthesis
  • Modulation Effects
  • Stereo Recording Techniques
  • Dialogue Recording, Editing and Clean-Up
  • Speaker Construction and Connection Types
  • Advanced Audio Formats
  • Part of the "Game Audio 101 & 201: Beginner to Advanced Game Sound Design" course bundle!

Course content

9 sections29 lectures5h 40m total length
  • Pro Tools - Leftovers & Processing18:35

    Explore Pro Tools routing, playback engine roles, and digital-to-analog conversions. Then configure inputs, outputs, and buses; learn about sends, inserts, input monitoring, and destructive vs nondestructive processing.

  • Pro Tools - Automation Review6:27

    Learn basic pro tools automation: draw volume and pan curves with automation lanes, and visualize changes with the master fader for immersive stereo effects.

  • Pro Tools - Sends and Reverb Review14:33

    Master pro tools sends and reverb to simulate indirect sound across classroom, theater, and cathedral spaces while preserving the original direct audio and panning.

  • Pro Tools - Creating Seamless Loops Review13:56

    Learn to create seamless loops in Pro Tools for footsteps, ambience, and music through precise cutting, crossfading, and timing to maintain tempo and realism.

  • Pro Tools - Video Review8:22

    Import video and its audio separately in Pro Tools, then align and trim as needed. Bounce a final QuickTime video in interleaved stereo at 44.1 kHz, 25 fps.

  • Audio Warm-Up

Requirements

  • Basic Audio Editing and Sound Design Skills
  • Working Audio Vocabulary
  • Suggested Prerequisite: Game Audio 101
  • DAW Access, preferably Pro Tools
  • Access to Izotope RX, though not required

Description

Go more in-depth with the artistic and technological aspects of audio conceptualization and creation. We'll put audio concepts and theory into practice by recording and creating assets for video game trailers, cutscenes, dialogue and individual ability sounds. By the end of this course, you'll have multiple portfolio pieces as well as the audio and career knowledge needed to enter the industry.

Want more specifics? We'll go over:

  • Sound Manipulation and Processing

  • More Microphone Types and Attributes

  • How to Train Your Ear

  • Dialogue Recording & Editing

  • Phasing

  • Modulation & Delay Effects

  • Stereo Recording Techniques

  • Advanced Audio Formats

  • Synthesizers and Audio Synthesis

  • Career Development

Check out the bundle course "Game Audio 101 & 201" to get both courses at a discounted price, and go from beginner to advanced Game Sound Designer!

Who this course is for:

  • Experienced Audio Enthusiasts
  • Game Developers
  • Composers
  • Intermediate Audio Students