
Homework for the lecture in the "Resources" folder :)
Homework for the lecture in the "Resources" folder :)
Homework for the lecture in the "Resources" folder :)
Homework for the lecture in the "Resources" folder :)
Homework for the lecture in the "Resources" folder :)
You can find the homework assignment and the brushes used in this lecture in the Resources folder :)
Homework for the lecture in the "Resources" folder :)
Homework for the lecture in the "Resources" folder :)
Master practical game interface visual design — without diving deep into UX!
Through the example of a card game, you’ll build a complete package of screens and UI elements: windows, HUD, cards, buttons, icons, items, and props — all with a clear structure and strong visual focus.
What's inside:
5+ hours of video lessons
8 practical assignments
English voice-over + subtitles
Software: Adobe Photoshop (instructor’s main tool), Procreate, or Sai
Who this course is for: Junior and mid-level artists looking to break into game UI or level up their portfolio
Course Program
IntroductionExplore different game genres and understand the role of a UI artist. Learn the difference between game UI and UX.
Prototyping
Build a proper screen flow, create mood/ref boards, and sketch the first wireframes for a card game interface.
Icons & HUD
Master icon design: shape language, composition, color, light & shadow. Study typography for UI, HUD buttons, and visual readability.
Pop-up Windows
Design windows, buttons, and fonts with Photoshop tools: masks, layer styles, blending modes, and grids. Learn about responsiveness and how to prepare assets for developers.
Card Design
Create compelling card designs with textures and symmetry tools. Discover how to structure your own UI kit.
Items & Props
Draw items using perspective basics and integrate them into your UI. Dive deeper into blending modes, overlays, and blurs to craft ability icons and effects.
Logos
Design functional, unique, and appealing logos that elevate your project.
Final Presentation
Prepare your work for a portfolio-ready showcase. Learn how to present your project effectively and position yourself as a UI artist in the industry.
By the end of the course, you’ll have a complete card game UI project to showcase in your portfolio — and the practical skills to apply in real production.