Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
Game like simulations with Captivate 9
Rating: 4.4 out of 5(33 ratings)
190 students

Game like simulations with Captivate 9

Immerse your students/ users with game like activities using Captivate and without the need to code.
Last updated 7/2019
English

What you'll learn

  • At the end of the course, the users will be able to design and build their own simulations using Adobe Illustrator, and Captivate's variables and Advanced actions.
  • Keep score of an evaluation, adding points to an activity, navigate between different scenarios, show items on a slide depending on what or where a user clics.

Course content

7 sections21 lectures2h 25m total length
  • Introduction2:20

    This brief explanation shows what you will learn in this course and what you won't. It also explains why this is a course with few lessons.

  • Storyboarding your presentation5:51

    In this lesson you will learn why a storyboard is highly recommended in any e-learning project, along with some tips on how to do it.

Requirements

  • You should be familiar using Captivate. It also helps if you have used Illustrator. Nevertheless, we will have a few lessons that explain the basics of Illustrator.

Description

In this course you will learn to use variables and advanced actions along with timing and animations that help enhance the user experience. This course is not intended to teach you how to make videogames. It will give you tools to design your own simulations that include game elements like points, levels and achievements.

This course does not teach how to make video games. It does not explain how to code or publish video games.
Its main topic is designing e-learning lessons that incorporate game like elements, such as points, levels, rewards and/ or character selection to be used during your course/ lessons.

Some basic topics on Illustrator are covered, such as layers, the pen tool, pathfinder, alignment and brief tips on publishing files in Illustrator so that you can use them in Captivate.

Who this course is for:

  • Anybody who is acustomed to using Captivate. Teachers, animators, designers and e-learning enthusiasts looking to improve their skills with Captivate to create more immersive simulations.